The method debate thread

I say MU is debatable faster because my MU turning TPS is personally faster than my RU turning TPS.
There is no opinion on whether MU is faster or slower than RU or especially RUF or RUD. I can do a Jb Perm in 0.61 seconds(13/0.61=21.3 TPS) and I can do an MU Ua Perm in 0.59 seconds (7/0.59 = 11.8 TPS). We can see that almost twice the TPS is achievable with RUF than MU.

MU can be as fast as RU

again, there is no opinion. Again, I can do the MU Ua Perm in 0.59 seconds (7/0.59=11.8 TPS) and I can do the double sune in 0.58 seconds (11/0.58=19 TPS)
 
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There is no opinion on whether MU is faster or slower than RU or especially RUF or RUD. I can do a Jb Perm in 0.61 seconds(13/0.61=21.3 TPS) and I can do an MU Ua Perm in 0.59 seconds (7/0.59 = 11.8 TPS). We can see that almost twice the TPS is achievable with RUF than MU.
but that TPS is just wasted in high movecount, in HK you could be having similar times with the one who turns way faster than you in CFOP.
 
There is no opinion on whether MU is faster or slower than RU or especially RUF or RUD. I can do a Jb Perm in 0.61 seconds(13/0.61=21.3 TPS) and I can do an MU Ua Perm in 0.59 seconds (7/0.59 = 11.8 TPS). We can see that almost twice the TPS is achievable with RUF than MU.
look at it in qtm which is more accurate for this sort of thing jperm is 15 so TPS is 24.59 and the u perm is 10 so TPS is 16.94 which is less of a difference take into account that you are a cfop solver and bad at M moves and suddenly the TPS difference looks much smaller
 
but that TPS is just wasted in high movecount, in HK you could be having similar times with the one who turns way faster than you in CFOP.
this is the stupidest argument ever. You can't choose what case you get in a solve. I chose algorithms that I believe are the fastest achievable TPS for both sets
 
Do this to your cube : M' U' M U' M' U' M what you see on the cube is an HKOLL case the algorithm for it is M' U M U M' U M and that algorithm is hand generated meaning it is not better than computer genned fingertricky alg but watch when I load it to cube explorer, now the algorithm is U F U D' L' U L U' D F' U and it's shorter plus its more fingertricky, what do you think was CFOP's OLL algs when they were hand generated, awful right? I'm a bit wrong on HK's reliance on m moves, that was before the HKOLL's algs was generated by a computer.
 
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