Easy / Lucky / Hard / Weird scrambles Thread

Squan: (10.48) (3,-4) / (6,-5) / (6,6) / (3,4) / (-3,-4) / (6,3) / (6,6) / (3,0) / (4,-3) / (0,5) / (6,6) / (-3,2) / (-5,-2) / (5,6) /
Solution (I probably messed this up somewhere): / (1,0) / (-1,0) / (3,-3) / (-3,3) / (1,0) / (-1, -1) / (-5,1) / (-1,-1) / (0,4) / (6,0) / (6,0) / (6,0) / (6,0)

IDK if I should count it. What do you guys think? I've never not counted a PB before (unless it wasn't WCA legal, which I'll check for this one). My old PB was a 21.xx though and I average 35, so there's that.

Unfortunately, that scramble isn't WCA legal:
/ # cubeshape
(6,-1) / (-5,1) / # CO + EO with hax
(-1,3) / (-3,3) / (3,-3) / # N/N for CP+EP skip

This is 11 moves using the WCA count (a slice is a move, and an (x,y) pair is a move), so therefore by 4b3d, this is not a WCA-legal scramble.

While I'm here, I'd just like to push that people picking up Square-1 switch to using random-state scrambles as much as possible :3 Random-move scramblers have a lot of problems because Square-1's move set can be really restricting. Most of the popular timers out there have random-state, so you're good there :) Plus, they're shorter and easier to scramble, which is a great plus!
 
Unfortunately, that scramble isn't WCA legal:
/ # cubeshape
(6,-1) / (-5,1) / # CO + EO with hax
(-1,3) / (-3,3) / (3,-3) / # N/N for CP+EP skip

This is 11 moves using the WCA count (a slice is a move, and an (x,y) pair is a move), so therefore by 4b3d, this is not a WCA-legal scramble.

While I'm here, I'd just like to push that people picking up Square-1 switch to using random-state scrambles as much as possible :3 Random-move scramblers have a lot of problems because Square-1's move set can be really restricting. Most of the popular timers out there have random-state, so you're good there :) Plus, they're shorter and easier to scramble, which is a great plus!

Dang. Thanks for the info though; good to know. Also, just realized qqtimer does have a random state scrambler hidden away in there. That should really be the default, but I'll be using it from now on.
 
x>11
That is not the same thing as x≥11, where x represents the move count. Let's throw some algebra in here. x>11. If x=11, 11>11, this is not true. However if it were x≥11, then 11≥11. This is true.
 
Wait a minute. A friend just pointed out to me that the WCA regs say at least 11, so wouldn't that make it technically legal?

odang no, your friend's right - the regulations do explicitly say "at least 11" - this is a legal WCA scramble. My fault entirely.

If you'd like to count it, feel free - it's as legal as getting sexy move on 2x2. You did receive the scramble (which, although not random-state, was a legal scramble), and you did solve it without any significant knowledge of the scramble before inspection (I mean, you probably noticed it was 1 move to cubeshape during scrambling, but you'd see the same thing during inspection anyway). I would like to say, however, to avoid counting any averages using non-random-state scramblers if you can - I'm fairly sure that it's been shown somewhere that random-move scrambles are easier. (Aka, this means, switch over to random-state asap, to not develop any bad habits :P)

For what it's worth, if I got this scramble (from a random-state scrambler), I would count it.
 
Practicing my 2BLD (aka just corners) in prep for learning 3BLD I got (random state): F2 R' U' R F2 R' U R' U'. LOL, 4 pieces correct, one turn solves two more. Took me about 30 seconds to figure out how to hold it to do the one turn, then shoot one pair to solve. 37s total. Sigh, I suck. (Not really. I'm a just a beginner, improving rapidly.)
 
124. 9.88 D L2 D2 F2 U' L2 D B2 U' F2 R2 F' R' F2 R2 F' L D' R2 B L2

z2
(r M') x (U' D2) x'
U R2 U' R' U R2 U' r' U' r
U2 R2 D' R U2 R' D R U2 R
U' M U2 M' U' M' U2 M' U2

One of my most efficient speedsolves ever.
 
Wow that's legit, how long does double parity take you?

I didn't even notice that would probably be a good start for a block as well :P

5 total, so that would've been my first sub 30 without parity.

the blue center was quick and green block was really easy. I think 2 edges were made and the last one was 2 moves.
 
Back
Top