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How to be sub 20

Wait let me clarify. Are rotations counted, and are double flicks counted as two moves? If yes to one or both, then I don't average under 60.
No and no. Typical move counts for an efficient CFOP speedsolver are, in STM, including AUFs: cross 6, pairs 29, OLL 10, PLL 15. If you are really saving 10 moves somewhere, I would really like to learn your secret. Can you post some example solves?
 
No and no. Typical move counts for an efficient CFOP speedsolver are, in STM, including AUFs: cross 6, pairs 29, OLL 10, PLL 15. If you are really saving 10 moves somewhere, I would really like to learn your secret. Can you post some example solves?

I'll try and reconstruct some of my solves then. But it's 10 pm now and I don't have a lot of time, so I will try this later.

EDIT:

53 B2 L' F2 L' D2 L' D2 U2 R2 F2 D2 U' R2 F R' F2 D B2 D2 F
59 U2 B D2 U2 B2 U2 L2 D2 U2 B F2 R' U F L D' B D' U2 L D'
42 F U2 F R2 U2 L2 B2 L2 B' U2 B L' U F' L F' R' B2 L' B U (WTF)
60 B2 L2 B2 L2 F D2 B2 F' L2 B' R' D2 R2 U F' R2 U' L D2 (E perm tho)
57 B' L B2 F2 D2 L F2 R' B2 R F2 U L2 B2 U R F' U' F

Ao5=56.33
Mo5=54.2

Yeah can't reconstruct now tho
 
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It's not about how good you are in memorizing the algorithms and I mean you should look ahead in your next shot if you know what I mean. HAVE FAITH!
 
Well let's try ao5 and count the moves [R R' or R R2 whatever counts as 2 moves; slice moves count as 2]:

1. R2 U2 R2 D U' B D' R2 B2 F' D' R' D' L2 B L' R2 U' B2 R2 F R2 F' D2 B' U' L2 B' R' F' -> 53 moves

2. D B F R F D L2 R' D2 U' L' D U2 R U R' B2 D2 R U2 B2 F2 D' L2 D U L U B L2 -> 64 moves

3. R2 B' R' F' U' B' D2 R F' D U R' B L2 D2 B D B' U L2 D2 L' B' F2 D' U' F2 D2 B' U2 -> 57 moves

4. D R U2 F U2 L2 B L' F' L' R' F2 U2 L' U' R D' B R2 F D B F D2 L' F' L' F' R D -> 60 moves

5. D U' L F R D U2 F' U' L' R U2 L' D2 F' D' U2 L2 D2 U' L' R2 F2 D U L' B D B' U2 -> 66 moves

(53+64+57+60+66)/5 = 60 moves exactly
 
Or ETM, where everything is counted as one move which is performed as one move.
y can be one move, U2 is one move, but U U are two moves, etc.
Yes, or that. But personally I'm not too sure rotations should be included, especially when trying to calculate efficiency. I think ETM but excluding rotations would be an ideal metric (for me).
 
Yes, or that. But personally I'm not too sure rotations should be included, especially when trying to calculate efficiency. I think ETM but excluding rotations would be an ideal metric (for me).

Well, ignoring cube rotations and merging U U into U2 (and others) technically leads to STM, I think.
By the way, I also prefer STM.
 
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