ThomasJE
Premium Member
Those who are timing EOL+1: Are you timeing the EOLine and a whole 1x2x3 block or a 1x2x2? I think this could be a little confusing for some, so I may just time EOLine, F2L and LL.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
1x2x2 is that wrong?Those who are timing EOL+1: Are you timeing the EOLine and a whole 1x2x3 block or a 1x2x2? I think this could be a little confusing for some, so I may just time EOLine, F2L and LL.
1x2x2 is that wrong?
Yes; that's what I normally do.
Also, if you've just done EOLine, F2L (doesn't matter whether you count EOLine in it or not, just say if you do), and LL, that's fine.
Yeah, that happens to everyone when they switch to ZZ. There's really no way around it but practice. It's weird because I haven't practiced CFOP in a while, and I can inspect for EOLine in 3-4 secs, but I can't inspect for cross in 15 secs, even though cross involves tracking less pieces. Moral of the story is, practice.I just learned how to do zz from asmallkitten's youtube tutorials (very easy to understand; thank you). I currently use CFOP, and average about 18 seconds. I am tempted to switch to ZZ because 1. I like how no rotations are needed during F2L, 2. I don't need to learn full OLL (silly reason I know), and 3. I heard that ZZOH is extremely fast.
The hardest part for me right now is EO. When there are more than 6 bad edges, I have a really hard time keeping track of them all at the very beginning of the solve, thereby wasting a lot of time looking for them again.
Anybody have any tips, or just practice?
Thanks.
I just learned how to do zz from asmallkitten's youtube tutorials (very easy to understand; thank you). I currently use CFOP, and average about 18 seconds. I am tempted to switch to ZZ because 1. I like how no rotations are needed during F2L, 2. I don't need to learn full OLL (silly reason I know), and 3. I heard that ZZOH is extremely fast.
The hardest part for me right now is EO. When there are more than 6 bad edges, I have a really hard time keeping track of them all at the very beginning of the solve, thereby wasting a lot of time looking for them again.
Anybody have any tips, or just practice?
Thanks.
The hardest part for me right now is EO. When there are more than 6 bad edges, I have a really hard time keeping track of them all at the very beginning of the solve, thereby wasting a lot of time looking for them again.
Anybody have any tips, or just practice?
An F face with 4 wrong edges can be visualized as 2 pairs of opposite edges. The vertical pair can slide into the horizontal pair. Likewise, the horizontal pair can slide into the vertical pair.
I don't really get what you mean by this.
Thank you for the tips. I actually haven't every done 3 -> 1 -> 3 in solves. I find it more confusing because the fact that a good edge became bad throws me off. I will try to use it more in the future.
Thanks!
Finished full zznow I need to practice and get my times down ;d
I don't really get what you mean by this.
what he basically means is, when you do an F turn, the horizontal edges become the vertical ones, and vice versa