[WRC] How to Provide Feedback on the draft of the new Regulations

I think more judging errors occur than scrambling errors. For example during OH at SJC I started solving two handed and the mother judging me didn't notice a problem. About halfway through the solve I noticed, stopped the timer and told her it was a DNF. She could not figure what had happened. Another time I was judging and did not pay quite enough attention during the timer-stop, but I was fairly sure the competitor was still touching the cube when he stopped the timer. I had to ask him just to double check and he admitted to it, but I'm not sure if I would have given him a +2 if he had said he wasn't still touching the cube. I think a lot of penalties are missed like this.

I think this could be fixed with a mandatory rule that you have to have a fixed judge at each timer or a rule where delegates choose people to judge who are experienced enough. The downside is that this would obviously cause some efficiency issues, so another solution is to say anyone can judge if they read some short instructions on judging that specify all the penalties that a judge needs to be able to make. Of course, misalignments and timer malfunctions can be handled by a delegate, but everything that happens during the solve is the judge's domain.
 
(oops, somehow my post got duplicated while editing...)
Well, I assumed that's what you meant when you said "It results in an extra attempt.".



Yes, but in reality we simply don't have that knowledge. And your "the judge is not paying enough attention" sounds like it's easy to see and a fault of the judge to not see it. When I accidentally twist a corner during solving, I usually don't even see it myself unless it's a corner I happen to watch at that moment. I usually only somewhat feel it and suspect - not know - it until I get to OLL. If I myself can't see it and can barely feel it, how is the judge supposed to see it? Furthermore, we're talking about the case where it *didn't* happen during the solve, which is even harder to "see" for the judge.

- No, I ment that it should happen when it is the scramblers fault. Good thing we cleared it up.
- I agree that it's hard to see, nonetheless my point still remains that it is then possible for a scrambler to DNF someone by twisting a corner during scrambling. How can we deal with this?
 
- 3i) "Pillowed" and other modified versions of puzzles are permitted only if the modification does not make any additional information available to the competitor (e.g. identity of pieces), as compared to an unmodified version of the same puzzle.

How can it be pillowed without giving away information from other pieces?

You are correct right there!
Pillowed cubes are per say banned as well as stickerless. (7x7 being the exception for pillowed)
 
F3) At the end of the inspection period, the competitor shall place the puzzle onto the mat in a standing position. He must not change the positions of any pins from their scrambled positions before the beginning of the solve. Penalty: time penalty (+2 seconds).

so if i change the state of a pin its a plus 2 and not a dnf?
 
By the new regulations, it seems to me that a competitor would receive a +2 penalty if he or she were to place the clock down flat on the table with the pins facing up, with a scramble ending in UUUU (or dddd), before starting the timer, although they didn't alter the scrambled position of the clock.

(Sorry that sentence was kinda long...)
 
What is meant seems to be block turns that include an outer layer, what you call twist turns. Is that a well-established name?
Well, at least Dan Hoey used the terms quarter-twist metric and half-twist metric in the old "cube lovers" archives. He clearly defined it for 3x3x3 cube here and "qtw" for 4x4x4 here. (Hoey used a fixed DLB model for 4x4x4 in his post to avoid rotated versions of the same cube position, but clearly it is a equivalent to allowing single- or double-layer turns on 6 faces.) Reid's optimal solver source also refers to face turns (3x3x3) as twists, as do a lot of posts in the old cube lovers archives, it seems to me.

It seems more commonly these days, when a face layer must be included, it's called "face-turn metric." This is consistent with the term as used on the 3x3x3, and simply turning face layers is not sufficient on larger cubes, so the extension of "face-turn metric" in this way seems rather logical.
 
If all delegates would react like Dene said he would, you could DNF competitors by sneakily twisting a corner while scrambling. (or at least slow them down a lot when they decide to fix it instead of asking for an extra attempt)

This would certainly be a serious issue. Unfortunately I don't think there is any practical solution to avoiding sabotage as long as people are volunteering to help. If we were a bigger organisation taking in money and people were getting paid for their "work" then we could have extra layers of protection to avoid sabotage, but obviously this is not the case now, and possibly not ever.

Here's an idea to help against this problem, other scramble mistakes (wrong turns, or even applying the wrong scramble resulting in repetitions), and cheating and forgetting to solve the cube before handing it in: We could print the eight corner stickers on U and D on the score sheet, and the judge checks them. Can be printed on the back, or on the side next to each scramble and then folded to the back. And it could be done with all cube sizes and similarly with other puzzles.

Talk about creating serious practicality issues XD . Not a chance that work the way things currently are >.<
 
In case anybody is interested, here are my notes that I took while looking at this set of regulations.

I'm not really in a debating mood, and arguing against many of these regulations will probably prove moot, so I'll probably keep my involvement in this thread limited.

1f) Why Exception? All puzzles are scrambled.
1f2) What if competitor does not know how?
1h2) This means that for Nationals, we will have to either keep track of who is in which heat when we call up the next one even though the current one is not yet done. Either that, or lose time by waiting until all heats are done. Seems like this regulation will waste time at large competitions.
** I'm glad to see the role of main judge is gone. :)
2c1) Is it worth mentioning that registration must be paid, too? Or is that being lumped into "completed registration." Ideally, I'd say that if somebody owes the WCA money, they cannot compete.
2e1) Any reason why we don't want to create our own list? If the Wiki article is changed, we may be violating our own regulations.
2k4) Comma doesn't go there
3d) What other possibilities are there?
3f) I think this is too thick. It allows peaking.
3i1) Why permit pillowed 7? Cubic 7s are now readily available, cheaper, and I've heard better than the pillowed version.
3i2) What if the colors are not visible inside on a stickerless? And even has a different color border that you can't peak around the sides? What's wrong with that?
3m1) There are megaminxes being mass produced that break this rule.
4b1) Will they at least be filtered by the scrambling program? If a cube is only 1 move away from solved state, it is technically solved (with penalty) before the timer even starts. We're okay with this?
5a) broken wires??
5b) So the competitor is not allowed to ignore it?
7e) MUST be smoke free? MUST have reasonable noise level?
7f1b) No alternative possible? What about mousepads?
9b1) Magic? Master Magic?
9f12c) So with 3/6 or 4/8 in the same time, 3/6 is a better result? Does this seem counterintuitive?
9o) Written weird.
9r1b) tothe
10g) Magic/Master Magic
11e) So if the timer malfunctions, the competitor must say so before the attempt is over? What if he doesn't notice?
A6b1) In all cases, I have seen this to be USER ERROR and not a timer malfunction unless I could replicate this on my own. I still feel very strongly this rule needs to be removed. Why not just keep Rule A6b2 for ALL times (.01 and up). If you got <.06 but can't show it was error, DNF.
A7c1) In other words, I can choose not to sign and the delegate has to sign all of my times for me?
Article D) Stupid event. Still think we should ditch it.
Article G) Soon gone.
Article H) 1/2 is still a valid Multi score?
Z3) Incomplete thought


Note that I essentially consider Magic to be gone. By the time these regulations are enacted, Magic will be gone. If it's not, we should just delay the effective date for the regs. Or just note that the regs for Magic will follow the old regs until they are phased out at the end of the year.


Seriously, why did somebody decide on a specific number of practice solved for Magic? That change will affect only a couple competitions, if any.
 
Note that I essentially consider Magic to be gone. By the time these regulations are enacted, Magic will be gone. If it's not, we should just delay the effective date for the regs.

Someone already pointed out the magics and Tim said "The intention is to have these released and official before 2013". Would you really want to delay the new regs with all their improvements, just because of magics? Why? What's the problem with leaving them in there for a little while?
 
It seems that twisting a corner is the hottest topic here. The issue here is that we need a fair and consistently enforceable rule.

If a competitor can end up with a single twisted corner for OLL, there are always going to be ambiguous cases where it's unclear if the competitor was at fault. I believe the best we can say is that twisting a single corner is allowed, *for fixing parity* only.

Now, we need to figure out the best way to make this as fair as possible in all situations, without allowing abuse.
If we allow competitors an extra attempt for a corner twist during scrambling, competitors could try to abuse it if they had a bad solve with a (questionably) unintentional corner twist.
If we don't extra attempts at the discretion of the judge / Delegate, then competitors might have unfair treatement, because of who judged them and how.
If we never allow them, then that's unfair to the competitors who get them, who have to deal with an unexpected issue.

In any case, I don't think we can should competitors for using loose cubes, and we *definitely* cannot allow delegates to give inconsistent rulings (yes, I'm looking at you, Dene).

Here's my suggestion:

  • Leave Regulation 5b3c as it is.
  • Consider adding a Guideline instructing scramblers to check the top and bottom stickers of the corners, especially if they suspect a twist.
  • Don't award extra attempts for unexpected twisted corners.

If you'd like to have further discussion (which is welcome), could we take it to a separate thread?



Alright. I've tried to select all the remaining posts worth responding to:

10e3) If one move is required, the puzzle shall be considered solved with a time penalty (+2 seconds).
Indeed. We are *not* removing +2 penalties for misalignment in this revision. Please don't discuss it further.

What if someone gets a 59:59 6/6 +2 in multibld, is it 1:00:01?
Yes. See the corresponding Guidelinesp/url].

Challenge accepted!
[url]http://www.stefan-pochmann.info/diff.html
Wow that took me way too long.
Want another challenge? Match up the Regulations and Guidelines by numbering. :-P

3d1) Exception: Competitors with a medically documented visual disability may use textured puzzles with different textures on different faces. Textures/patterns must be uniform per face. Each face should have a distinct colours, to aid in scrambling and judging.

This should probably be clarified to exclude blindfold solving. I know blind people are unlikely to be competing in BLD, just seems like something that should be mentioned.

Has this ever happened? The most appropriate solution here is probably to have two cubes, a textured one for memo and an untextured one for execution. This is such a rare case that the Delegate should be able to handle it; I'm strongly in favor of avoiding contigency rules that are unlikely to happen at all.
If this ever becomes important to clarify, we can add a Guideline.



PLEASE CHANGE THE WORDING IN THE REGULATIONS. This definition of block turn metric is just totally wrong with what it has commonly meant. Moving two inner layers together on a 4x4x4, for example, is considered one block turn. I don't think that is what the definition in the regulations is trying to convey. It's very badly worded in the first place, so I'm not even clear what it's supposed to mean. Please don't try to make "block turn" mean something different from what it commonly means today. A block turn means moving any "block of layers" together, and a face layer does not need to be one of the layers.

Well, at least Dan Hoey used the terms quarter-twist metric and half-twist metric in the old "cube lovers" archives. He clearly defined it for 3x3x3 cube here and "qtw" for 4x4x4 here. (Hoey used a fixed DLB model for 4x4x4 in his post to avoid rotated versions of the same cube position, but clearly it is a equivalent to allowing single- or double-layer turns on 6 faces.) Reid's optimal solver source also refers to face turns (3x3x3) as twists, as do a lot of posts in the old cube lovers archives, it seems to me.

It seems more commonly these days, when a face layer must be included, it's called "face-turn metric." This is consistent with the term as used on the 3x3x3, and simply turning face layers is not sufficient on larger cubes, so the extension of "face-turn metric" in this way seems rather logical.

Hm, I always thought this is what BTM meant, and what you says is BTM was some sort of contiguous block turn metric. I don't like FTM, because it loses the concepctual emphasis of "block" instead of "face". I can see this becoming confusing to beginners. FTM is also associated a lot with 3x3x3, and I don't really consider "Rw" a face turn. It might work, but I think it just doesn't "fit".
How do we encapsulate "grab as much as you wnat from one side of the cube, and turn it all together"?
Outer Block Turn Metric? (OBTM?) I wanted to use an existing term.

I was hoping to use BTM as an established, simple way to describe this. I want the Regulations to call it *something*, else people have to refer to the "old" WCA metric/notation vs. the "new" specification, and things will only get worse if we ever amend things again.

(This whole thing is why I wanted to solidfy existing notation / metric standards in a separate project a few years ago, but that never happened. I'm also really sad that the WCA adopted SiGN-contradicting notation right when we made SiGN.)

I'm inclined to go with Stefan's suggestion, and just define metric for 3x3x3.
I'm just against calling it "half turn metric", because "half turn" is a historical way to describe it, not an intuitive one. And it doesn't make slice moves clear.
Perhaps FTM is our only option. Any other brilliant ideas?


I think this could be fixed with a mandatory rule that you have to have a fixed judge at each timer or a rule where delegates choose people to judge who are experienced enough. The downside is that this would obviously cause some efficiency issues, so another solution is to say anyone can judge if they read some short instructions on judging that specify all the penalties that a judge needs to be able to make.

It's generally not good to mandate these aspects of how a competition should be run. If competition organizers didn't have the freedom to try different systems, we probably wouldn't have learned to be so efficient. And some competitions need more flexibity.

Anyone is welcome to make a good judging guide and promote its use to organizers.


F3) At the end of the inspection period, the competitor shall place the puzzle onto the mat in a standing position. He must not change the positions of any pins from their scrambled positions before the beginning of the solve. Penalty: time penalty (+2 seconds).

so if i change the state of a pin its a plus 2 and not a dnf?

Yes. Perhaps we clarify that we should only allow a +2 in the case where a clock fell over unintentionally. Anyone object to that?
Does anyone have any good examples of clocks falling over or competitors changing pins by accident?

Someone else's comment reminded me, though, that it might be good to separate the sections, so that the standing clock is mandatory and the pin changes have a time penalty.

In case anybody is interested, here are my notes that I took while looking at this set of regulations.
Noted.

Is there a reason that there is not Article 6?
All of it was optional, so it's been moved to the Guidelines. We don't want old references to Regulations to become invaled, so the other articles keep their number, leaving a gap.
 
Someone already pointed out the magics and Tim said "The intention is to have these released and official before 2013". Would you really want to delay the new regs with all their improvements, just because of magics? Why? What's the problem with leaving them in there for a little while?

I just find it a little ridiculous to change the regulations for Magic now. I think it would be better that if we are enacting these in 2012, that for Magics it just says to refer to the old regs.
 
3i1) Why permit pillowed 7? Cubic 7s are now readily available, cheaper, and I've heard better than the pillowed version.

The current world record is with a pillowed 7, and the world record holder in question has stated that he is not nearly as good with the cubic 7, which is very difficult to use for people with smaller hands.
 
In any case, I don't think we can should competitors for using loose cubes, and we *definitely* cannot allow delegates to give inconsistent rulings (yes, I'm looking at you, Dene).

Hang on now, back up the bus, before accusations are thrown around. In what way do you think my rulings are inconsistent?

Indeed. We are *not* removing +2 penalties for misalignment in this revision. Please don't discuss it further.

Fat chance. Can the reasons for this decision be made public at the very least? Considering the massive public discussion, towards which I contributed a significant amount of my time.
 
Yes. Perhaps we clarify that we should only allow a +2 in the case where a clock fell over unintentionally. Anyone object to that?
Does anyone have any good examples of clocks falling over or competitors changing pins by accident?

At N8W8 2012, Rob Yau's clock fell over after inspection, causing the solve to be DNF. Lars Vandebergh was the judge iirc.


The current world record is with a pillowed 7, and the world record holder in question has stated that he is not nearly as good with the cubic 7, which is very difficult to use for people with smaller hands.

I am very much in agreement with this. Also, by blocking pillowed 7x7, you are forcing a monopoly of choice onto people, and I certainly don't want to have to buy another 7x7 to be able to compete.
 
3i1) Why permit pillowed 7? Cubic 7s are now readily available, cheaper, and I've heard better than the pillowed version.

In contrast to every other pillowed puzzle, the pillowed 7x7x7 IS the puzzle which was added as event back in 2009.

I just find it a little ridiculous to change the regulations for Magic now. I think it would be better that if we are enacting these in 2012, that for Magics it just says to refer to the old regs.

As long as they are official the regulations deal with them. We didn't put any effort in this and it is really completely useless to comment on this, seriously.
 
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Perhaps we clarify that we should only allow a +2 in the case where a clock fell over unintentionally. Anyone object to that?
Does anyone have any good examples of clocks falling over or competitors changing pins by accident?

In one of my DNFs at N8W8, my clock wobbled as I placed it down and it fell over and changed the pins. Lars declared this as a DNF.

"A6e) The competitor must not touch or move the puzzle until the judge has inspected the puzzle. Penalty: disqualification of the attempt (DNF). Exception: If no moves have been applied, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge."

I think this needs to be changed to "The competitor must not intentionally touch or move the puzzle except in the case of preventing the puzzle from falling, until..."

What if the puzzle lands in the competitor's lap after solving it? Also it's probably in the interest of the competitor to prevent damage done to their puzzles so it would be helpful to let the competitors save their puzzles from falling. Here's an example: http://www.youtube.com/watch?v=CjfuJNNNzbY&t=235s

In another one of my clock solves at N8W8, I finished my solve and stopped the timer, and the clock almost rolled off the table until a judge from another table saved it.
 
In one of my DNFs at N8W8, my clock wobbled as I placed it down and it fell over and changed the pins. Lars declared this as a DNF.

That was a correct ruling based on the current regulations. But this outlines one of the big issues we fixed in the new version: There were lots of cases where nop penalty was set for things people are not allowed to do.

"A6e) The competitor must not touch or move the puzzle until the judge has inspected the puzzle. Penalty: disqualification of the attempt (DNF). Exception: If no moves have been applied, a time penalty (+2 seconds) may be assigned instead, at the discretion of the judge."

I think this needs to be changed to "The competitor must not intentionally touch or move the puzzle except in the case of preventing the puzzle from falling, until..."

What if the puzzle lands in the competitor's lap after solving it? Also it's probably in the interest of the competitor to prevent damage done to their puzzles so it would be helpful to let the competitors save their puzzles from falling. Here's an example: http://www.youtube.com/watch?v=CjfuJNNNzbY&t=235s

In another one of my clock solves at N8W8, I finished my solve and stopped the timer, and the clock almost rolled off the table until a judge from another table saved it.

I disagree with your proposal. it is the responsibility of the competitor to put down the puzzle appropriately after the solve. If you release your puzzle in a way that it is going to fall down the table, then this is your fault. You can decide then to save it and get a +2 penalty or to let it fall down and get no penalty. I personally never touch my puzzle after I drop it after a solve. Especially during OH my cube fell down the table in competition at least 10 times or so. I never catched it as this is not allowed and my puzzle was never damaged.

If a judge catches your puzzle, then you are lucky but this should be reported immidiately and that judge should be warned not to do so anymore.
 
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