Rpotts
Veteran
This decision should not be made on an emotional basis. Do what is correct.
Magic not being harmful is not a reason to have it as an event.
The problem is that it is not a puzzle.
WCA Organisation Page said:The World Cube Association governs competitions for all puzzles labelled as Rubik puzzles, and all other puzzles that are played by twisting the sides, so-called 'twisty puzzles'... The goal of the World Cube Association is to have more competitions in more countries with more people and more fun, under fair conditions. The spirit of the World Cube Association is that people from all over the world have fun together in a friendly atmosphere, help each other and behave sportsmanlike.
From The WCA Organisation
To me it seems like continuing to hold an event that thousands of people of all ages from all over the world participate in is affirming the goal and spirit of the WCA, dropping them because they don't fall under your definition of "puzzles" violates that code.
If they're not bothered to learn real cubes, then why cater for them at an official speedcubing event?
Because the goal of the WCA is to establish a friendly environment that allows all competitors to cultivate their skills. People are entitled to their opinion on what puzzles are fun and I approve of having a wide variety of puzzles and events that test varying skills.
I am for removal.
I'm fine with the argument that since Magic is already a popular event, removal should be justified by serious negatives. Here are two:
1. (in response to qqwref)
The very fact that the WCA recognizes rankings, awards, and World Champions for Magic may lead non-cubers to question the seriousness of the organization. To be sure, we'd need to ask some non-cubers, but I'm too embarrassed to.
I don't think that proving how serious we are to non-cubers is important. Many of us find Speedstacking to be unbelievably silly, even more so than magic, but the WSSA still takes it very seriously. To each their own.
This is easily the best argument for removal that I've heard, however, stopping/starting the timer and +2 issues exist with all puzzles, they are not unique to magic. Just because the +2 is so damning to overall solve time and the brevity of the solve makes it difficult to discern doesn't mean it's hopeless or impossible. (see: 2x2)2. At the top level, accurately judging the validity of a Magic solve finish is starting to become difficult (hands flat? palms or wrist?). The Board has already had to retroactively +2 record-setting attempts. With non-expert judges, there are likely competitors at all levels who regularly violate the rules without realizing it, which threatens the integrity of the whole event. On the other hand, requiring videos is not feasible.
Most good points are already being brought up.
The first time I got involved at a competition was Stanford Winter 2008, and it was when I asked Tyson if we could hold Magics. He told me we could hold magic if I judged the event. So I did, and I've been following that model: Judge one responsible person, have them judge everyone else.
That is an excellent model, find the people who are best at magic/the most responsible judges and have them agree to judge, along with the competition organizer/delegate. If we are dealing with high level competitors the organizers should be prepared and willing to judge. Otherwise, just don't hold it if it's not feasible.
1) Magics have been around for a people. Quite a few people like them, and are used to them. If we're going to have such events at all, I think this is a much stronger reason for keeping events like magics, rather than, say, feet.
2) It's pretty fast and takes few resources to hold (1 judge, 1 station, ~30 minutes for a normal CA competition).
3) Even if it's just a dexterity puzzle, there's nothing intrinsically wrong with that. I think Magics are a reasonable choice for such events.
I agree, just because it's not the most challenging or stimulating puzzle doesn't give us right to withhold it from those who enjoy it.
I'm not sure if I would be in favor of adding magics if they weren't events right now, but I think they're worth keeping.
EDIT: Just to clarify, these points are my personal opinion. Here I'm just stating the points that I find personally most relevant.
I'm certain that if there was no competitor base for magic, and it was on the table to be added, I would certainly argue against it, but since it's already here, and there are thousands of competitors that would attend competitions for it, there is no reason to drop it.
Note : I do not own magics nor have I ever solved one, I don't like them and have no interest in them, I simply don't see the WCA as my sandbox to legislate by my whims.