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The Square-1 "Example Solve" Game

YouCubing

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next: (0, 5) / (3, 0) / (-3, 0) / (4, -5) / (0, -1) / (-3, 0) / (5, -2) / (0, -4) / (3, -4) / (0, -4) / (1, 0) / (-4, 0) / (-2, 0) / (4, 0)
2,-4/6,-2/-4,0/1,3/3,0/
0,1/0,-3/
5,2/3,0/3,0/1,1/-3,0/-3,0/
/3,-4/3,0/-3,-3/0,3/
0,1/-1,-1/-2,1/-1,-1/3,0/-5,-5/-4,0/-3,0/0,3/0,-3)/0,3/2,0/0,2/-2,0/4,0/0,-2/0,2/-1,4/0,-3/0,-3/0,6/6,0
n e x t : (0, -4)/(1, -5)/(0, -3)/(-4, -1)/(-3, 0)/(3, 0)/(4, 0)/(-3, 0)/(0, -2)/(0, -1)/(-3, -2)/(-2, -4)/(3, -2)
 
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n e x t : (0, -4)/(1, -5)/(0, -3)/(-4, -1)/(-3, 0)/(3, 0)/(4, 0)/(-3, 0)/(0, -2)/(0, -1)/(-3, -2)/(-2, -4)/(3, -2)
3-4/02/0-2/01/03/ CS+P
-3-4/6-3/ block
-21/-33/-30/30/ L6C
2-4/30/11/-4-1/30/-30/11/-4-1/-60/34 L6E

next: (1, 0) / (3, 6) / (5, -1) / (1, -2) / (0, -3) / (3, 0) / (5, 0) / (0, -3) / (4, 0) / (6, 0) / (-1, 0) / (-2, 0)
 

Sam N

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3-4/02/0-2/01/03/ CS+P
-3-4/6-3/ block
-21/-33/-30/30/ L6C
2-4/30/11/-4-1/30/-30/11/-4-1/-60/34 L6E

next: (1, 0) / (3, 6) / (5, -1) / (1, -2) / (0, -3) / (3, 0) / (5, 0) / (0, -3) / (4, 0) / (6, 0) / (-1, 0) / (-2, 0)

CS: (-4,-3) / (0,1) / (-1,0) / (-3,0) /
CO: (4,0) / (-3,6) /
EO: (3,0) / (-1,-1) / (1,1) / (3,0) / (3,0) / (-1,-1) / (-2,1) / (-3,0) /
CP: (-1,-3) / (-3,0) / (3,3) / (6,-3) / (6,0) / (3,3)
EP: Skipped

Next Scramble:

(0, -1) / (-3, -3) / (-3, 0) / (1, -2) / (6, -3) / (0, -3) / (5, 0) / (3, 0) / (0, -3) / (0, -5) / (5, -3) / (0, -4) / (5, 0) /
 

Lid

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Next Scramble: (0, -1) / (-3, -3) / (-3, 0) / (1, -2) / (6, -3) / (0, -3) / (5, 0) / (3, 0) / (0, -3) / (0, -5) / (5, -3) / (0, -4) / (5, 0) /

-4,0/-5,0/3,-2/-1,-2/0,-3/ || CS
-5,0/6,3/3,0/-1,-1/-3,0/ || CO + EO
1,1/3,-3/-3,3/1,-3/0,3/-3,-3/3,0/6,0 || PBL (Ga+J)

next: (6, -4) / (-2, -5) / (-3, 0) / (3, -4) / (6, -3) / (-5, 0) / (-4, 0) / (0, -2) / (4, 0) / (0, -1) / (2, 0) / (-1, 0) /
 

YouCubing

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-4,0/-5,0/3,-2/-1,-2/0,-3/ || CS
-5,0/6,3/3,0/-1,-1/-3,0/ || CO + EO
1,1/3,-3/-3,3/1,-3/0,3/-3,-3/3,0/6,0 || PBL (Ga+J)

next: (6, -4) / (-2, -5) / (-3, 0) / (3, -4) / (6, -3) / (-5, 0) / (-4, 0) / (0, -2) / (4, 0) / (0, -1) / (2, 0) / (-1, 0) /
0,-5/-1,2/0,1/0,-2/-2,-1/3,3/ [CS {couch/right fist}]
6,2/ [CO {adj/adj}]
3,-3/1,1/ [EO {opp/opp}]
0,5/0,3/0,-3/0,3/0,-3/ [CP {adj/opp}]
6,0/0,-3/0,-1/3,0/0,1/0,3/0,-1/-3,0/6,-5 [EP {solved/Cwu}]
pretty easy slove
next: (-5, 0)/(2, -4)/(0, 3)/(0, -3)/(1, -5)/(-4, -3)/(-3, 0)/(4, -1)/(2, -2)/(4, -4)/(6, -4)/(-3, 0)
 

Hssandwich

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(0,1) / (-2,3) / (-3,0) / (-2,-3) / (2,1) / (3,0) / |CS
(3,-1) / (3,6) / (-3,0) / |CO + preserve blocks
(5,1) / (3,0) / (1,0) / (0,3) / (-1,0) / (-3,0) / |wizard s***
(6,5) / (-2,1) / |reduce to N-perm
(-1,0) / (0,-3) / (3,0) / (-3,0) / (0,3)/ (-3,0) / (3,0) / (-3,0) / (6,0) / (-3,0) |bad N-perm + flip

Next: (-5,-3) / (6,0) / (0,3) / (-4,-4) / (-3,0) / (6,-3) / (-5,0) / (0,-3) / (5,-3) / (1,0) / (3,0) / (-4,0)
 

EMI

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y2
(0,1) / (-2,3) / (-3,0) / (-2,-3) / (2,1) / (3,0) / |CS
(3,-1) / (3,6) / (-3,0) / |CO + preserve blocks
(5,1) / (3,0) / (1,0) / (0,3) / (-1,0) / (-3,0) / |wizard s***
(6,5) / (-2,1) / |reduce to N-perm
(-1,0) / (0,-3) / (3,0) / (-3,0) / (0,3)/ (-3,0) / (3,0) / (-3,0) / (6,0) / (-3,0) |bad N-perm + flip

Next: (-5,-3) / (6,0) / (0,3) / (-4,-4) / (-3,0) / (6,-3) / (-5,0) / (0,-3) / (5,-3) / (1,0) / (3,0) / (-4,0)

-2,0/0,-3/
0,-5/0,-3/
3,-3/3,0/-1,-1/-3,0/
0,1/0,-3/0,3/0,-3/0,3/
4,0/0,-1/0,-3/5,0/-5,0/0,3/6,1/6,0/-4,3

Next: (1, 0)/(5, -4)/(3, 0)/(6, 0)/(0, -3)/(-5, -2)/(5, 0)/(-3, 0)/(-2, 0)/(0, -4)/(4, -5)/(2, 0)/(-2, 0)
 

Lid

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4,0/0,-1/0,-3/5,0/-5,0/0,3/6,1/6,0/-4,3
yuck, here is another way to do that: -2,0/0,-1/0,-3/-1,0/1,-2/0,-1/0,-3/-1,0/3,1

Next: (1, 0)/(5, -4)/(3, 0)/(6, 0)/(0, -3)/(-5, -2)/(5, 0)/(-3, 0)/(-2, 0)/(0, -4)/(4, -5)/(2, 0)/(-2, 0)
y2 -4,0/0,-2/1,0/-4,0/3,0/ || CS
1,-3/3,0/-3,6/ || CO
2,-1/3,0/-2,1/-1,-1/3,0/-3,0/ || EO
6,3/-3,0/3,3/0,-3/1,3/-3,0/3,3/0,-3/2,-2 || PBL (U/J)

next: (-2, 3) / (-1, -1) / (0, -3) / (4, -5) / (0, -3) / (2, -3) / (3, 0) / (1, 0) / (-2, 0) / (0, -1) / (2, 0) / (5, -2) / (-3, 0)
 
Last edited:

Cale S

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next: (-2, 3) / (-1, -1) / (0, -3) / (4, -5) / (0, -3) / (2, -3) / (3, 0) / (1, 0) / (-2, 0) / (0, -1) / (2, 0) / (5, -2) / (-3, 0)

-3,-1 / -4,0 / 0,1 / 4,6 / -1,-2 / -3,0 /
1,6 / -3,0 / -1,2 / 1,-2 / 3,-3 /
0,6 / 3,0 / -1,-1 / -3,0 /
1,-5 / 3,0 / -1,-1 / 4,1 / 6,0 / -1,0

Next: (0, 2) / (3, 0) / (-3, 0) / (6, -3) / (4, -2) / (3, 0) / (3, -1) / (0, -3) / (-1, 0) / (3, -4) / (6, -2) / (2, -2)
 

Lid

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Next: (0, 2) / (3, 0) / (-3, 0) / (6, -3) / (4, -2) / (3, 0) / (3, -1) / (0, -3) / (-1, 0) / (3, -4) / (6, -2) / (2, -2)
4,0/-1,-2/0,1/0,3/ ||CS
0,-4/3,0/ || CO
-2,-5/3,0/3,0/-1,-1/-2,1/-3,0/ || EO (standard swap)
5,3/-3,0/-3,0/-5,0/-2,0/4,0/-4,0/-2,0/5,0/-3,0/ || CP+parity (JJ)
-2,3/5,-1/-3,0/1,1/-3,0/-1,3 || U/U (good)
or with normal CP:
3,0/-3,0/3,3/0,-3/ || CP (JJ)
-1,6/0,3/-3,0/3,0/-3,0/0,-2/-2,0/0,2/0,-4/2,0/-2,0/-4,1/3,0/-3,3 || EP (adj in D)

next: (3, -4) / (3, 0) / (-2, -2) / (2, -1) / (1, -2) / (-4, 0) / (0, -3) / (0, -1) / (0, -2) / (4, -3) / (-2, -1) / (2, -4)
 

willtri4

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/(2,1)/(-3,4)/(-1,-2)/(0,-3)/ cs
(0,-1)/(-3,0)/(-3,0)/ co
(4,-2)/(-4,-1)/(1,1)/(3,0)/ eo
(-1,0)/(-3,-3)/(0,3)/(-3,-3)/(0,3)/(-3,-3)/ cp
(1,0)/(0,-1)/(0,-3)/(5,0)/(-5,0)/(0,3)/(0,1)/(2,3) ep
Pretty straightforward.
next: (3, 5)/(-3, 0)/(-2, -5)/(3, -3)/(-4, -4)/(4, -3)/(3, 0)/(-4, 0)/(-3, 0)/(2, 0)/(-2, 0)/(-4, -5)
 

Cale S

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next: (3, 5)/(-3, 0)/(-2, -5)/(3, -3)/(-4, -4)/(4, -3)/(3, 0)/(-4, 0)/(-3, 0)/(2, 0)/(-2, 0)/(-4, -5)

-2,-1 / 0,2 / 2,4 / -1,0 / -3,0 /
-2,-3 / -1,2 /
1,-2 / 3,0 / -1,-1 / -3,0 /
-2,4 / 5,-1 / -5,1 / -3,0 / 0,3 / -1,-1 / -5,-2 / 6,0 / -1,6

Next: (4, 0) / (0, -3) / (3, 0) / (0, -3) / (-1, -4) / (4, -5) / (2, -3) / (6, -3) / (6, -3) / (-4, 0) / (6, -5)
 

blade740

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Next: (4, 0) / (0, -3) / (3, 0) / (0, -3) / (-1, -4) / (4, -5) / (2, -3) / (6, -3) / (6, -3) / (-4, 0) / (6, -5)

/-1,0/1,2/0,3/ Cubeshape
-4,6/1,-2/5,-1/-3,0/ OBL LIKE A BOSS (plus a CP skip)
-3,0/-3,0/1,1/2,-1/ -5,-2/3,0/-1,-1/3,0/1,1/6,0/-4,3 lame EP, something nice would've made this solve amazing.

Next: (1, 3) / (0, -3) / (0, -3) / (-3, 0) / (5, -4) / (0, -3) / (3, -5) / (-3, 0) / (-2, -1) / (4, 0) / (2, -2) / (4, -3)
 

Lid

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Next: (1, 3) / (0, -3) / (0, -3) / (-3, 0) / (5, -4) / (0, -3) / (3, -5) / (-3, 0) / (-2, -1) / (4, 0) / (2, -2) / (4, -3)
-2,0/0,5/-4,3/-2,-1/-3,0/ || CS
-1,0/0,3/0,3/ || CO
-2,-3/3,0/-3,0/1,1/3,0/-3,0/ || EO (I+L)
/-3,0/3,3/0,-3/ || CP (JJ)
-1,-1/1,0/3,0/0,-5/0,5/-3,0/-1,0/3,-2 || EP (adj/op)
Nothing special ...

next: (0, 2) / (0, 3) / (-3, 0) / (6, -3) / (1, -2) / (-3, 0) / (-3, -4) / (-3, -3) / (-1, 0) / (-4, 0) / (6, -4) / (0, -2) /
 

Cale S

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next: (0, 2) / (0, 3) / (-3, 0) / (6, -3) / (1, -2) / (-3, 0) / (-3, -4) / (-3, -3) / (-1, 0) / (-4, 0) / (6, -4) / (0, -2) /

2,0 / -2,0 / 4,0 / 0,1 / 3,3 /
-2,-3 / 0,3 / -1,-1 /
0,4 / -3,0 / 3,3 / 0,-3 /
-2,-3 / 3,0 / -1,-1 / -2,1 / -1,0

Next: (-2, 6) / (2, -1) / (-3, 0) / (-2, -2) / (-4, 0) / (-3, 0) / (0, -1) / (2, -3) / (0, -2) / (2, 0) / (-2, 0) / (-1, 0) /
 

Cale S

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Next: (-2, 6) / (2, -1) / (-3, 0) / (-2, -2) / (-4, 0) / (-3, 0) / (0, -1) / (2, -3) / (0, -2) / (2, 0) / (-2, 0) / (-1, 0) /

just trying out this no parity method

-1,-3 / 2,0 / -2,0 / 2,0 / -1,0 / -3,0 / cubeshape
-2,0 / -3,0 / 2,-1 / EO
0,1 / 3,3 / barrel-barrel
-3,-4 / 4,2 / 2,6 / 0,6 / -4,0 / group bottom layer
-4,0 / 4,0 / -4,0 / -2,0 / -2,0 / -4,0 / group top layer
-4,0 / 0,3 / 0,3 / -3,-3 / 3,0 / 6,0 / 3,0 reduced finish

Next: (0, 2) / (4, -5) / (-1, -4) / (3, 0) / (4, 0) / (-3, -3) / (5, -2) / (-2, 0) / (1, -2) / (1, 0) / (6, 0) / (0, -4) / (-1, 0)
 

Lid

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next: (0, 2) / (4, -5) / (-1, -4) / (3, 0) / (4, 0) / (-3, -3) / (5, -2) / (-2, 0) / (1, -2) / (1, 0) / (6, 0) / (0, -4) / (-1, 0)

y2 1,0/-2,-3/2,0/-2,0/1,0/-3,-3/ || CS
-2,3/0,-3/0,-3/ || CO (solves CP also)
-1,-1/4,1/3,0/-1,-1/-2,1/-3,0/ || EO (LI)
0,-3/0,3/-1,-1/1,-2/-3,0/3,0/-1,-1/4,1/6,0/-1,6 || EP (U/Z)

next: (0, 2) / (6, -3) / (1, -2) / (5, -4) / (3, -2) / (0, -3) / (-3, -1) / (3, 0) / (1, 0) / (3, -2) / (-2, 0) / (0, -4)
0,2/2,0/-3,4/-1,-2/0,-3/ || CS
0,-1/0,3/ || CO (solves CP also)
1,4/-3,0/3,0/-1,-1/-2,1/3,0/ || EO (solves D at the same time, usual EO leaves op/adj)
0,3/-3,0/-1,0/0,3/1,0/3,0/-1,0/0,-3/ || EP (Uccw with block on the back)
 
Last edited:

YouCubing

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just trying out this no parity method

-1,-3 / 2,0 / -2,0 / 2,0 / -1,0 / -3,0 / cubeshape
-2,0 / -3,0 / 2,-1 / EO
0,1 / 3,3 / barrel-barrel
-3,-4 / 4,2 / 2,6 / 0,6 / -4,0 / group bottom layer
-4,0 / 4,0 / -4,0 / -2,0 / -2,0 / -4,0 / group top layer
-4,0 / 0,3 / 0,3 / -3,-3 / 3,0 / 6,0 / 3,0 reduced finish

Next: (0, 2) / (4, -5) / (-1, -4) / (3, 0) / (4, 0) / (-3, -3) / (5, -2) / (-2, 0) / (1, -2) / (1, 0) / (6, 0) / (0, -4) / (-1, 0)
1,0/-1,0/-2,0/-0,2/2,0/-2,-1/3,3/ [sofa-kite]
6,-4/ [adj/adj]
-3,3/3,0/1,1/2,5/ [adj/adj + swap E layer]
-3,1/3,0/-3,-3/0,3/ [adj/adj]
-2,6/3,0/-1,-1/-2,1/ [EP minus parity]
2,0/-3,0/0,3/0,-3/0,3/2,0/0,2/-2,0/4,0/0,-2/0,2/-1,4/0,-3/6,3/6,0/ [parity + fix E layer]

next: (-3, 5)/(0, -3)/(0, -3)/(3, 0)/(-3, 0)/(-5, -5)/(-3, -4)/(3, 0)/(2, 0)/(6, -5)/(-1, -4)/(0, -2)/(-4, 0)
 

Lid

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next: (-3, 5)/(0, -3)/(0, -3)/(3, 0)/(-3, 0)/(-5, -5)/(-3, -4)/(3, 0)/(2, 0)/(6, -5)/(-1, -4)/(0, -2)/(-4, 0)

/-1,0/-2,-2/0,1/3,3/ || CS (bad pawns)
1,-2/ || CO
0,3/3,0/3,0/-1,-1/-2,1/-3,0/ | EO (normal 1+1)
5,0/-3,0/-3,0/-5,0/-2,0/4,0/-4,0/-2,0/5,0/-3,0/ || CP + parity
0,3/3,0/1,0/0,-3/-1,0/-3,0/1,0/0,3/-1,0 || EP (Ucw top)

next: see 2 posts above
 

Sam N

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Scramble: (0, 2) / (6, -3) / (1, -2) / (5, -4) / (3, -2) / (0, -3) / (-3, -1) / (3, 0) / (1, 0) / (3, -2) / (-2, 0) / (0, -4)

CS: (0,2) / (2,0) / (-3,4) / (-1,-2) / (0,-3) /
CO: (1,0) / (-1,2) /
EO: (4,4) / (3,0) / (3,0) / (-1,-1) / (-2,-1) / (-3,0) /
CP: SKIPPED
EP: (-3,4) / (3,0) / (-1,-1) / (3,0) / (1,1) / (6,0) /

NEXT: (0, 2) / (0, 6) / (-3, 0) / (3, 0) / (4, -2) / (3, 0) / (-3, -1) / (-3, 0) / (0, -3) / (1, -3) / (5, -2) / (0, -5) / (1, -4)
 
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