• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

The Square-1 "Example Solve" Game

cubecraze1

Member
Joined
Aug 1, 2011
Messages
625
Location
Australia
WCA
2011OMAH01
YouTube
Visit Channel
This is pretty simple, just the same as other "Example Solve" games except with square-1, I don't know how popular this will get because of the stupid notation, but it was worth a try. :)

Someone can do the first solve with this scramble.

(1, 0) / (0, 3) / (2, -1) / (0, -3) / (6, 0) / (0, -3) / (6, -5) / (-3, 0) / (0, -1) / (2, -3) /

Please use random state scrambles!
 
(1, 6) / (1, -4) / (-2, 0) [Setup to kite scallop]
/ (2, 1) / (3, 0) / [Cubeshape]
(1, 0) / (3, 6) / [CO]
(-3, 0) / (3, 0) / (3, 0) / (-1, -1) / (-3, 0) / (-3, 0) / [EO]
(6, -2) / (-3, 0) / (3, 3) / (0, -3) / [CP]
(6, 0) / (-3, 0) / (0, 3) / (0, -3) / (0, 3) / (2, 0) / (0, 2) / (-2, 0) / (4, 0) / (0, -2) / (0, 2) / (-1, 4) / (0, -3) / [Parity]
(-2, 3) / (3, 0) / (-1, -1) / (-2, 1) / (-4, -3) [EP]

Next - (4, 6) / (3, 0) / (0, -3) / (0, -3) / (-1, -4) / (1, -3) / (-3, 0) / (-3, 0) / (0, -3) / (0, -2) / (4, -1) / (2, -1) / (6, 0)
 
Next - (4, 6) / (3, 0) / (0, -3) / (0, -3) / (-1, -4) / (1, -3) / (-3, 0) / (-3, 0) / (0, -3) / (0, -2) / (4, -1) / (2, -1) / (6, 0)

(-1, -2) / (-4, 3) // Setup to scallop kite
/ (-1, -2) / (-3, 0) / // Cube Shape
(-2, 3) / (3, 0) / (3, 0) / (-1, -1) / (-2, 1) / (-3, 0) / // EO
(-4, 6) / (3, 0) / (-3, -3) / (0, 3) / // CP
(-2, 0) / (-3, 0) / (-1, 0) / (0, 3) / (1, 0) / (3, 0) / (-1, 0) / (0, -3) / (1 ,0) / (-1, -1) / (0, -3) / (1, 1) / (0, 3) / (-1, -1) / (6, -2) / (6, 6) / (-1, 1) //EP and other stuff

Next - (0, -4) / (3, 0) / (-3, 0) / (4, -2) / (3, 0) / (3, 0) / (-3, -4) / (-3, -3) / (-1, -2) / (-4, 0) / (4, -4) / (3, 0) / (6, 0)
 
y2 -1,0 / 0,1 / 0,-2 / 1,2 / -3,-3 / cubeshape
4,0 / 0,-3 / corner separation
6,-3 / 3,0 / 3,0 / -1,-1 / -2,1 / -3,0 / edge separation
3,0 / 0,-3 / 0,3 / 0,-3 / 0,3 / |CP (force good EP)
2,0 / 3,3 / 1,0 / -2,-2 / 2,0 / 2,2 / -1,0 / -3,-3 / 0,2 / -2,-2 / -1,6 EP

Next: (4,3) / (3,0) / (-1,-4) / (1,4) / (3,0) / (2,-1) / (1,-2) / (-1,6) / (0,3) / (0,2) / (-2,0) / (0,-4) / (-4,1) /
 
2,-3/2,-3/2,1/3,0/ (CS)
1,0/3,0/-1,5/3,6/ (F2B)
-5,1/3,0/3,0/-1,-1/-2,1/-3,0/ (EO)
3,0/-1,-1/6,0/1,1/ (Permute bottom)
5,0/-3,0/0,3/0,-3/0,3/2,0/0,2/-2,0/4,0/0,-2/0,2/-1,4/6,3/5,4 (Parity + swap layers)

Next - (-2, 0) / (3, 0) / (-1, -1) / (1, -5) / (-1, -4) / (-3, -2) / (-3, 0) / (4, -1) / (-4, 0) / (2, 0) / (0, -2)
 
Next - (-2, 0) / (3, 0) / (-1, -1) / (1, -5) / (-1, -4) / (-3, -2) / (-3, 0) / (4, -1) / (-4, 0) / (2, 0) / (0, -2)

-2,0/-2,0/0,2/-4,0/-1,2/-3,0 //CS
4,0/3,3 //CO
-1,-1/-2,4/3,0/3,0/-1,-1/-2,1/-3,0/ //EO
-4,0/3,-3/-3,0/0,3/0,-3/0,3/ //CP
6,0/0,3/1,0/-3,0/-1,0/0,3/1,0/2,-1/6,0/1,-1/0,3/-1,-1/6,0/1,1/0,-3/3,0/-1,-1/-2,-1/5,0 //EP
/-3,0/0,3/0,-3/0,3/2,0/0,2/-2,0/4,0/0,-2/0,2/-1,4/0,3/0,3/6,0/6,0/ //Parity

Next - (4, 0) / (2, 2) / (3, 0) / (-5, -2) / (2, -4) / (1, -3) / (0, -3) / (3, 0) / (0, -4) / (-2, 0) / (4, 0) / (2, 0)
 
Next - (4, 0) / (2, 2) / (3, 0) / (-5, -2) / (2, -4) / (1, -3) / (0, -3) / (3, 0) / (0, -4) / (-2, 0) / (4, 0) / (2, 0)

(Note: I'm left-handed, so I'm applying the first digit of each pair to the D layer, not the U layer)

(0,6) / (0,-2) / (0,1) / (0,3) / cubeshape
(1,-3) / CO
(3,0) / (0,3) / (0,3) / (-1,-1) / (1,-2) / (0,-3) / EO
(3,-3) / (0,-3) / (-3,-3) / (0,-3) / CP
(3,-3) / -1,5) / (1,1) / (0,6) / (3,0) / (0,3) / (-1,-1) / (1,-2) / (-1,-3) EP

Next: (0, -4) / (-5, -5) / (2, -1) / (0, -3) / (1, -5) / (0, -3) / (0, -4) / (-3, 0) / (0, -2) / (6, -1) / (4, 0) / (-3, 0) / (4, 0) /
 
Next: (0, -4) / (-5, -5) / (2, -1) / (0, -3) / (1, -5) / (0, -3) / (0, -4) / (-3, 0) / (0, -2) / (6, -1) / (4, 0) / (-3, 0) / (4, 0) /
-2,-2/0,-1/3,-4/1,2/0,3/ shape
-1,0/-3,0/3,6/ CO
1,-2/-3,0/3,0/-1,-1/-2,1/3,0/ EO
/-3,-3/-3,0/-3,-3/-3,0/-3,-3/ CP
-3,3/0,3/-1,-1/-5,-2/6,0/2,0 EP

nExT: (4, 0) / (3, 0) / (-1, -4) / (-2, 1) / (-3, 0) / (5, -1) / (-2, 1) / (-1, -4) / (3, 1) / (0, -3) / (-2, -1) / (-3, 2) / (0, -4) / (0, 4)
 
More ppl intrested in sq-1 now? Doing my own scamble ...

Shape: /0,-4/-3,2/1,2/0,3/
CO: -3,-3/
EO: 3,-3/4,1/3,0/-1,-1/-2,1/-3,0/
CP: -1,0/3,0/-3,-3/0,3/
EP: 3,3/3,3/5,0/0,2/-4,0/0,4/2,0/0,1/3,0/0,3/0,-3/0,-3/0,6/-3,3 ("op/Uccw")

next: (0, 5) / (3, 0) / (4, -5) / (-4, -4) / (3, 0) / (-5, -2) / (5, 0) / (-3, -3) / (-4, -5) / (0, -2) / (-4, 0) / (2, 0) / (0, -2)
 
(0, 5) / (3, 0) / (4, -5) / (-4, -4) / (3, 0) / (-5, -2) / (5, 0) / (-3, -3) / (-4, -5) / (0, -2) / (-4, 0) / (2, 0) / (0, -2)

y2 0,2 / 0,2 / 0,2 / -1,-2 / -3,-3 / cubeshape
0,-1 / -3,0 / -3,0 / corner separation
-2,-2 / 3,0 / 3,0 /-1,-1 / -2,1 / -3,0 / edge separation
5,-1 / 0,-3 / 0,3 / 0,-3 / 0,3 / |CP (force good EP)
-5,5 / 3,0 / -1,-1 / 3,0 / -2,1 / -1,-1 / -2,1 / 2,-3 EP

Next: (4, 0) / (3, 0) / (-3, 0) / (-4, -4) / (1, -5) / (0, -3) / (-1, 0) / (-3, 0) / (0, -1) / (-2, 0) / (4, 0) / (2, 0) / (-2, -2) / (-4, 0)
 
Last edited:
Next: (4, 0) / (3, 0) / (-3, 0) / (-4, -4) / (1, -5) / (0, -3) / (-1, 0) / (-3, 0) / (0, -1) / (-2, 0) / (4, 0) / (2, 0) / (-2, -2) / (-4, 0)

Nice scramble, 13.32 first solve for today...
z2 0,-2 / 2,0 / -4,0 / 1,0 / -4,0 / 3,0 / (cubeshape and corners saved)
1,0 / -3,0 / -3,0 / (corner seperation)
2,-1 / 3,0 / -3,0 / 1,1 / 3,0 / -3,0 / (edge seperation)
2,0 / 0,-3 / 0,3 / 0,-3 / 0,3 / (CP and blocks saved)
0,-1 / -3,0 / 1,1 / -4,-1 / 5,0 / 0,-5 (EP and E-layer)

Edit: New scramble:
(-5, 0)/(3, 0)/(2, -1)/(0, -5)/(-3, 0)/(0, -1)/(2, 0)/(-2, 0)/(0, -3)/(0, -4)/(0, -2)/(0, -5)/(0, -1)/(-2, 0)
 
Last edited:
New scramble:
(-5, 0)/(3, 0)/(2, -1)/(0, -5)/(-3, 0)/(0, -1)/(2, 0)/(-2, 0)/(0, -3)/(0, -4)/(0, -2)/(0, -5)/(0, -1)/(-2, 0)

cubeshape: -1,0 / 1,0 / 4,0 / -1,-2 / 2,-3 / -2,-1 / -3,0 /
corner seperation: 0,-5 / -3,0 /
edge seperation: -3,-3 / -3,0 / -1,-1 / 4,1 /
edge permutaion: / 0,3 / -1,-1 / 1,-2 / -1,-1 / -3,0 / 1,1 / 2,-1 / -3,-2

Next: (0,2) / (3,0) / (1,-2) / (-1,2) / (-2,1) / (-1,-4) / (1,-2) / (-1,6) / (-3,0) / (-2,-1) / (-4,6) / (4,0)
 
Next: (0,2) / (3,0) / (1,-2) / (-1,2) / (-2,1) / (-1,-4) / (1,-2) / (-1,6) / (-3,0) / (-2,-1) / (-4,6) / (4,0)

-4,0 / -2,0 / 1,2 / 3,0 / ...cubeshape
2,0 / ...corner seperation
-2,1 / 3,0 / 3,0 / -1,-1 / -2,1 / -2,0 / ...edge seperation
-4,0 R2 U R2 U' R2 U' D R2 U' R2 U R2 ...CP
M2 D M2 D M2 ...W-perm on bottom
-2,0 / 3,0 / -1,-1 / -2,1 / 3,0 / 3,0 / -1,-1 / -2,1 / ...U-perm on top (yes, I find that one faster)
too lazy to use the correct notation.

Next: (0, 2)/(3, 6)/(-2, -2)/(-3, 0)/(-1, -4)/(3, 0)/(-2, 0)/(0, -3)/(-1, 0)/(-3, -4)/(0, -2)/(3, 0)/(1, 0)/
 
(0,2) / (3,0) / (1,-2) / (-1,2) / (-2,1) / (-1,-4) / (1,-2) / (-1,6) / (-3,0) / (-2,-1) / (-4,6) / (4,0)

-4,0 / -2,0 / -2,-1 / -3,0 / cubeshape
-,1 / 3,0 / -1,2 / corner separation
-2,2 / 3,0 / 3,0 / -1,-1 / -2,1 / -3,0 / edge separation
6,0 / 3,0 / 0,-3 / 3,0 / -3,0 / -3,3 / CP
/ 5,-1 / -5,1 / 0,3 / 0,3 / -1,-1 / -5,2 / 6,0 / 5,-3 EP

Bleugh.

Edit:
(0, 2)/(3, 6)/(-2, -2)/(-3, 0)/(-1, -4)/(3, 0)/(-2, 0)/(0, -3)/(-1, 0)/(-3, -4)/(0, -2)/(3, 0)/(1, 0)/

z2 0,-4 / 1,0 / -2,3 / -1,-2 / -3,0 / cubeshape
1,0 / 3,0 / -1,2 / corner separation
-5,1 / 3,0 / 3,0 / -1,-1 / -2,1 / -3,0 / edge separation
-4,-1 / -3,0 / 3,3 / 0,-3 / CP
4,-2 / 5,-1 / -2,1 / -1,-1 / -2,1 / -1,0 EP

Next: (-2, 0) / (6, 3) / (0, -3) / (-1, -4) / (0, -3) / (1, -2) / (-1, 0) / (3, 0) / (6, 0) / (0, -3) / (0, -4) / (-2, -4) / (-4, -1)
 
Last edited:
Next: (0, 2)/(3, 6)/(-2, -2)/(-3, 0)/(-1, -4)/(3, 0)/(-2, 0)/(0, -3)/(-1, 0)/(-3, -4)/(0, -2)/(3, 0)/(1, 0)/
Shape: -4,0/1,0/3,-2/2,1/0,3/
CO: 3,-1/-3,0/3,6/
EO: 0,3/3,0/-2,1/-1,-1/3,0/-3,0/
CP: 1,0/-3,-3/-3,0/-3,-3/-3,0/-3,-3/
EP: -3,0/-2,1/-1,-1/-3,0/6,0/ E2
 
Next: (-2, 0) / (6, 3) / (0, -3) / (-1, -4) / (0, -3) / (1, -2) / (-1, 0) / (3, 0) / (6, 0) / (0, -3) / (0, -4) / (-2, -4) / (-4, -1)

12.56 on this one, failed the H-perm unfortunately...

y2 4,1 / 2,-3 / -1,0 / -3,0 / 1,0 / 3,0 / cubeshape and CS
0,-3 / 3,0 / 3,0 / -1,-1 / -2,1 / -4,-1 / ES
0,4 / 3,0 / -3,0 / 3,0 / -3,0 / (should've saved the block...) CP
1,0 / 5,-1 / -5,1 / 0,3 / -1,-1 / -5,1 / -1,-1 / 0,4 EP

Next: (-2, 0)/(-1, -1)/(0, 3)/(3, 0)/(-5, -2)/(3, 0)/(0, -1)/(-3, 0)/(5, -2)/(-2, -4)/(-5, 0)/(-2, 0)/
 
Next: (-2, 0)/(-1, -1)/(0, 3)/(3, 0)/(-5, -2)/(3, 0)/(0, -1)/(-3, 0)/(5, -2)/(-2, -4)/(-5, 0)/(-2, 0)/

cubeshape: -2,-4 / 0,2 / 1,2 / -3,-3 /
corner seperation: -5,-3 /
edge seperation: -4,-4 / -3,0 / 4,1 / -4,-1 / 3,0 /
corner Permutation: 0,1 / -3,0 / 3,3 / 0,-3 /
edge Permutation and middle layer : 3,5 / 0,-3 / 1,1 / 0,-3 / 0,3 / -1,-1 / 0,3 / 0,-2 / 0,6 / 0,6 /

Next: (-3,2) / (-2,1) / (3,0) / (0,-3) / (-4,-1) / (-3,0) / (-5,1) / (-1,6) / (0,-3) / (-2,-1) / (3,2) / (-4,0) / (1,0)
Btw, what do you average now?
 
Next: (-3,2) / (-2,1) / (3,0) / (0,-3) / (-4,-1) / (-3,0) / (-5,1) / (-1,6) / (0,-3) / (-2,-1) / (3,2) / (-4,0) / (1,0)
Btw, what do you average now?

-1,4 / 2,-3 / 1,2 / 3,0 / cubeshape
-5,0 / -3,6 / corner seperation
6,3 / 3,0 / 3,0 / -1,-1 / -3,0 / -3,0 / edge seperation
0,-5 / -3,0 / 3,3 / 0,-3 / CP
3,0 / 3,3 / 1,0 / -2,-2 / 2,0 / 2,2 / 0,-2 / -1,-1 / 0,3 / -3,-3 / 0,2 / -2,-2 / opposite parity on top
-1,-1 / 3,0 / 0,1 / 0,-3 / 0,-1 / -3,0 / 0,1 / 0,3 / 0,3 U-perm on bottom
Meh, one of the many cases I really don't like but I'm too lazy to learn them.
I don't really know what I average, but I hope I can do a few hundred solve this week (I have time now :))
Next: (1, 0)/(3, -3)/(2, 2)/(0, -3)/(0, -3)/(3, 0)/(3, -2)/(-3, -3)/(-3, 0)/(-5, -1)/(-2, 0)/(0, -2)/(-2, 0)
 
Back
Top