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I do walkthroughs with people, using the major steps, so I say, one block, off you go, come back when you're done; theory is, if they can't do that after about 10-20 mins, they probably shouldn't waste time cubing.
Exactly what I did... But with beginners and if they got stuck I showed them examples by solving the rest of the cube slowly... then re-scrambling and chucking it back they thought I was cruel at the time but now they do the same thing with other people if I'm otherwise elsewhere engaged
Actually gave me a good laugh. It's so...silly. and he was looking for approval for it too >_> silly silly matt and silly silly MBR. I have nightmares thanks to them.
On another note. I taught my friend recently how to Roux and he's picking it up rather fast. Within 1 hour of me explaining, he knew how to do LSE, still blocks could use some work. for corners I just showed him niklas and sune.
Niklas as i presume you know is [R, U'L'U]. You use it to permute the corners by AUFing the correct corner in the UFL spot, repeat Niklas untill the URF piece is placed. If there is corner parity in the back, do y'[R,U'L'U] U and it's fixed. Then use sunes to orient the correctly permuted corners(because sune does not create parity). A shortcut you can teach to new cubers is to also use [U'L'U, R].
Thislethweite is good. Can reach sub20 when all planets in Milky way form a single line. LOL
Roux is great. But beginners do not think of the "edges" and "corners", they see only stickers and use semi-random moves to get the pieces to the place where they want. Introducing to them a concept of slices would be a massive task (or am I wrong?). LBL's moto "solve one-by-one piece at the time" is easy for the beginner, so they can progress slowly and come to the solved cube, and Roux... 0_0
What about showing Human to a beginner? Pure math, and step-by-step solution, like lbl.