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One-Answer Software Question Thread

Joined
Dec 26, 2016
Messages
33
Open your command line hitting win+r, typing cmd and enter, then in the console that pops up, type cd path/to/ksolve++ and hit enter.

To create the .exe for you puzzle, type ksolve++ yourPuzzle.def and hit enter to create yourPuzzle.exe

You should then be able to run yourPuzzle.exe by just typing it into the console
I'm still struggling. Here's where I'm up to. I go to cmd and type:

D:/cubing/software/ksolve++ and press enter and get the following


Ksolve++ [definition-file]
Ksolve++ [definition-file] [scramble-file]

I am then unsure what to type to cell the Def files. Within the software folder is ksolve exe and a folder called Def with my file in it called 3x3 for hypothetical purposes. What do I type next please?

Sent from my CLT-L09 using Tapatalk
 

Ben Whitmore

Member
Joined
Sep 28, 2019
Messages
24
I'm still struggling. Here's where I'm up to. I go to cmd and type:

D:/cubing/software/ksolve++ and press enter and get the following


Ksolve++ [definition-file]
Ksolve++ [definition-file] [scramble-file]

I am then unsure what to type to cell the Def files. Within the software folder is ksolve exe and a folder called Def with my file in it called 3x3 for hypothetical purposes. What do I type next please?

Sent from my CLT-L09 using Tapatalk
Make a new folder for each def that you create. Open the command line in that folder and run ksolve++ 3x3.def. It will generate code and compile it into a new program called 3x3.exe (assuming your def starts with the line Name 3x3). Then run 3x3 scramble.txt to solve the scrambles in the scramble file
 
Joined
Apr 20, 2020
Messages
5
I want to use cstimer and a stackmat at the same time, but I can't figure out how to use WCA inspection.

Any help is appreciated :D
 
Joined
Apr 20, 2020
Messages
5
I have it connected to my computer, and it's decently buggy. I can't figure out how to get it to consistently start the inspection. How exactly do you do it?
 

alexiscubing

Member
Joined
Jun 18, 2019
Messages
622
WCA
2018HIRS04
YouTube
Visit Channel
I think you place your hands on the timer lightly but dont let it go to green. It should start at the red light. I would recommend phone stopwatch because it is a bit inconsistent
 
Joined
Apr 20, 2020
Messages
5
Okay, thanks. Do you have any recommendations for online clients that just do the timer? I am looking for one with a voice, like cstimer.
 

N's-cvt

Member
Joined
Feb 5, 2020
Messages
65
So I am trying to generate U-perms with the square 1 def file here:
Name sq1full

# def-file by Andrew Nelson

# pieces are: UFL UFLx UL UBL UBLx UB UBR UBRx UR UFR UFRx DFL DFLx DL DBL DBLx DB DBR DBRx DR DFR DFRx
# x pieces are bandaged


Set EDGES 24 1

Solved
EDGES
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move U
EDGES
12 1 2 3 4 5 6 7 8 9 10 11 13 14 15 16 17 18 19 20 21 22 23 24
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move D
EDGES
1 2 3 4 5 6 7 8 9 10 11 12 14 15 16 17 18 19 20 21 22 23 24 13
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move /
EDGES
1 2 3 4 5 6 24 23 22 21 20 19 13 14 15 16 17 18 12 11 10 9 8 7
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Block
EDGES
1 2
End

Block
EDGES
4 5
End

Block
EDGES
7 8
End

Block
EDGES
10 11
End

Block
EDGES
13 14
End

Block
EDGES
16 17
End

Block
EDGES
19 20
End

Block
EDGES
22 23
End

And I don't think I can use the UF/DF edges becuase they are not there. If someone can explain this to me that'd be great
 

Ben Whitmore

Member
Joined
Sep 28, 2019
Messages
24
So I am trying to generate U-perms with the square 1 def file here:
Name sq1full

# def-file by Andrew Nelson

# pieces are: UFL UFLx UL UBL UBLx UB UBR UBRx UR UFR UFRx DFL DFLx DL DBL DBLx DB DBR DBRx DR DFR DFRx
# x pieces are bandaged


Set EDGES 24 1

Solved
EDGES
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move U
EDGES
12 1 2 3 4 5 6 7 8 9 10 11 13 14 15 16 17 18 19 20 21 22 23 24
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move D
EDGES
1 2 3 4 5 6 7 8 9 10 11 12 14 15 16 17 18 19 20 21 22 23 24 13
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Move /
EDGES
1 2 3 4 5 6 24 23 22 21 20 19 13 14 15 16 17 18 12 11 10 9 8 7
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
End

Block
EDGES
1 2
End

Block
EDGES
4 5
End

Block
EDGES
7 8
End

Block
EDGES
10 11
End

Block
EDGES
13 14
End

Block
EDGES
16 17
End

Block
EDGES
19 20
End

Block
EDGES
22 23
End

And I don't think I can use the UF/DF edges becuase they are not there. If someone can explain this to me that'd be great
UF and DF are pieces 12 and 24, I guess he just forgot to write them in the comment.

Also, you will need to use ksolve+ for this because ksolve++ doesn't support bandaging. Although really if you want to generate square 1 algs, you should use Jaap's optimal solver
 

N's-cvt

Member
Joined
Feb 5, 2020
Messages
65
Yeah was messing around with Jaaps and above ^ yesterday with ignore piece function by dougbenham but when I try using the basic ignore command it closes the program. maybe you can help me understand the "proper" technique to do this as with what I input it I get:

D:\Games\sq1opt22>sq1optim.exe A2B3C1D45E6F7G8H -t-k-k-k----------

Initializing...
5. Shape transition table..
4. Colouring 1 transition table..
3. Colouring 2 transition table..
2. Colouring 1 pruning table..
1. Colouring 2 pruning table..
0. Finished.

Flags: Turn Metric, Find Only First Solution
Position to solve: A2B3C1D45E6F7G8H
Searching depth 0..

"Has stopped working"
 

N's-cvt

Member
Joined
Feb 5, 2020
Messages
65
I am wondering if there are any sites that are similiar to Algdb in that there is a nice layout and many algorithms but I am wondering if there are alternatives that:
A) have more sets like Magic Wondeful (vls subset), TTLL/TSLE (ZZ-CT), CLL for 3x3 (CFCE), F2L-Jperm PDF style.
B) you will actually be able to submit algs, I tried doing it through Algdb and it wouldn't take so I contacted someone from the cubicle and they said it was up to the developer who does not do that much to the website these days.
 

thomas.sch

Member
Joined
Dec 19, 2018
Messages
6
Hello,

I am looking for a way to get images (png, jpg, doesn't matter) of "flat" 2 x 2 - n x n cubes if I have a Scramble. Something like the 6 sides shown in the offical WCA scramble PDFs.

1588669841151.png

For 3D and OLL/PLL I already use the visualcube website of CubeRider. This works perfect! But there is no possibility to get such flat pictures with all 6 sides of the cube http://cube.rider.biz/visualcube.php

So a website which takes the scramble as URL-Parameters or a webservice or also a Java or C# library would help.

Thank you
Thomas
 
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