koreancuber
Veteran
While learning the ZZ method, I came across the different last layer variations for the method (and other methods). I was kind of wondering which one was the best for speedsolving. According to Speedsolving Wiki, some variants include, OCLL/PLL, COLL/EPLL (ZZ-VH), OCELL/CPLL, ZBLL (ZZ-a), F2LL (Phasing, Winter variation, MGLS and ZZ-Blah (Blah)), MGLS, ZZ-d and ZZ-b are the main known variants. (more info can be found on wiki, here and here). Which one of these variations is the most efficient (in algorithm wise) and most used?
According to 4Chan (by far knows the most algorithms (that I know of)):
Assuming ZBLL (ZZ-a) is the most efficient way, I researched some information about the ZZ-a variant.
According to cube.crider.co.uk,
).
Thus, I wanted to ask experienced cubers. Which variation is the most efficient (algorithm-wise) and what does the variant do to the last layer? By the way, this is for the ZZ method. THANKS!
According to 4Chan (by far knows the most algorithms (that I know of)):
ZZ-A is most efficient.
I assume OCLL+PLL is most used, because ZZ-A is kinda hard.
Assuming ZBLL (ZZ-a) is the most efficient way, I researched some information about the ZZ-a variant.
According to cube.crider.co.uk,
The ZZ-a method is very difficult algorithmically (is this a word? Spell check recognized itOften labelled as the holy grail of speed cubing, this method completes the last layer by orienting the corners and permuting the corners and edges, all in one step. It involves 494 distinct cases, and requires learning a minimum of 177 algorithms assuming mirrors and inverses are applied. Completing the last layer has an average move count of 12.08, which is a significant advantage over the 2-look options.
Thus, I wanted to ask experienced cubers. Which variation is the most efficient (algorithm-wise) and what does the variant do to the last layer? By the way, this is for the ZZ method. THANKS!
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