moh_33
Regular
- Joined
- Jul 17, 2020
- Messages
- 149
So here ya go again 
2 regrips
2 regrips
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Same thing really, Us at the beginning and end of algorithms serve as visual AUFs.
So here ya go again
2 regrips
There is also another way to execute the algorithm regripless!So here ya go again
2 regrips
There is also another way to execute the algorithm regripless!
For me it took about 2-4 months. (Times vary for different people)That's very kind of you. How long does it take to be able to turn so fast?
And the way you do the last L turn - doing most of it with the right hand (like a wide R) is brilliant. I have to learn to tilt the cube up and down, and turning both wrists for these awkward L and R' moves.
I don’t need a WRM 2020, but I might submit a video anywayLet's have some fun, OK?
I will give a free WRM 2020 cube to show my appreciation of the help from members of this site.
I will select a member to receive it, someone who makes a public video of a solve to demonstrate my method on Youtube. It must be uploaded by 30 June 2021 and you must provide a link in this thread. Any quality is fine if it's 720p or better. Title should be "Dan's Beginner Method (DGM)". The scramble must be clearly shown at some point. It will be used for learning, not for any commercial purpose. I will select the winner based on a video that can best demonstrate it, based on only my opinion. It's not about the best video quality video quality or the fastest time. The cube will be bought from an online store and I will ask them to send it to you. You can give me an address in private if you are chosen to receive it. Winner will be announced on July 1, 2021.
Nothing serious. I thought this should be fun and you get to demonstrate you skill and help beginners. And have bragging right. If a picture is worth a thousand words, your video will be worth a million. Thank you for your help.
I don’t need a WRM 2020, but I might submit a video anyway.
I'm not sure if you'd be willing to learn a new trigger, but if you wanted, you could use R' U' R U R' instead of U+sune thereChoose either Sune or its left hand version (called Left Sune from now on) to do this by checking the colours of the edge pieces on the right and left sides. This can be very quick after enough practice and familiarisation. Always check and then use the algorithm when you have a side already matched facing you. Right Sune will result in the top edges pieces, except the one in front, rotating clockwise. And vice versa. If you see that that the left or right side are also colours matched already, then spin the cube to the left until you find a side that is not matched up, then do a U (to match up the colour in front) before Sune, thus:
⦁ U (R U R' U R U2 R')
After this, turn the cube up towards up slightly to check the back to see if it's also matched, If so, continue turning the cube till it is “up side down” and the white cross is facing down, ready for the next step. Occasionaly, the back side is still not match up after Sune, then you will have to repeat what's done before, i.e. Spinning the cube to the left until you find an unmatched side and then again do a U and then Sune. That happens if the front and back are already matched before you start Sune.
TIP. If you have been more careful and noticed it (opposite sides matched up already) before doing the Sune, here is a fun way to match all colours without using Sune at all :
⦁ M2 D2 M2 U2
It seems like it would be more natural to the method to just solve the edges using Sune/Left Sune as well. Rather than tacking on more algorithms for EPLL.
(Sune -> U -> Left Sune does a clockwise 3-cycle of edges, i.e. a Ub perm.)
(Left Sune -> U' -> Sune does a CCW 3-cycle of edges, i.e. a Ua perm.)
i have to read through the LL steps again, but I've always been partial to:
- MirIS method's approach to LL
- KALL
Thank you, tsmosher. The MirIS is the first method I learnt. Speed of solving is not the most important thing on my mind when i started to customise, ease of learning and fun are.
The KALL looks very similar, with the same approach. Is there a link or site with more details?
I was learning 4LLL and my intention for a customised method was to find a way to make the beginners method more interesting but without learning all the algorithms and cases in 4LLL. Then I discovered that the Last Layer can be much simpler, by doing just one or two Sune for all cases if we can get the corners fixed up first and there are only 5 cases to learn. It seems I could have saved a lot of time if I had known about CLLL.
Edge Orientation, Corner Orientation, and Corner Permuation fyiThank you so much for all the details. They are a bit overwhelming at this time though, with all the acronyms and options, but I will try to understand more. Still trying to find out what EO, CO, CP ... mean. Very slow here. Sorry, I am still a baby with this stuff. o_O
Update. I used your links and also tried to search around ,but I found this KLLL and the various considerations seem quite hard, probably much deeper than I am ready for. It is however very interesting to see all the possibilities for a method that takes an alternative approach (fixing up the corners early). I am sure the alternative algorithms you mentioned would be useful to speed up the solve and they could be used to further enhance the method in many ways. I would leave this to others who are reading this to explore as it is way more than what I am capable of doing. My original intention is to make it simpler to learn, though slower, hence the use of just one easy algorithm for both diagonal and adjacent corner swaps, and the use of only the Sune for OLL. Thank you.
I just saw the video, looks goodLet's have some fun, OK?
I will give a free WRM 2021 cube to show my appreciation of the help from members of this site.
I will select a member to receive it, someone who makes a public video of a solve to demonstrate my method on Youtube. It must be uploaded by 30 June 2021 and you must provide a link in this thread. Any quality is fine if it's 720p or better. Title should be "Dan's Beginner Method (DGM)". The scramble must be clearly shown at some point. You must use only the steps and algorithms as described above for DGM. It will be used for personal learning, not for any commercial purpose. I will select the winner based on a video that can best demonstrate it, based on only my opinion. It's not about the best video quality video quality or the fastest time. The cube will be bought from an online store and I will ask them to send it to you. You can give me an address in private if you are chosen to receive it. Winner will be announced on July 1, 2021.
Nothing serious. I thought this should be fun and you get to demonstrate you skill and help beginners. And have bragging right. If a picture is worth a thousand words, your video will be worth a million. Thank you for your help.
Update. I have just included a demo video to show what I like to see, but it is very rough and poorly made. Don't laugh too loud at my 0.1 average TPS. It does show a case when a swap of diagonal corners is necessary (@ 1:43 in the video).It's up to you if you want to make it slow, like a tutorial, or if you want to demo how fast it can be using great your finger skills, do whatever using your creativity. It's up to you. Most important is to have fun!
Feel free to critique.