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[Help Thread] FMC Discussion

Scramble: L' F L F2 R' F R2 D L' B2 U2 R U2 R U' L F D B U' R D2 L F' L'
Solution: U' F2 U' B2 U F2 U' B2 L2 F2 B2 L U' R U B U' F' U' L2 D F U F2 D2 U R B R' B U' (31)

F2L-1: U2 [1] L2 F2 B2 L U' R [2] F' U B U2 L2 D F U F2 D2
L4C: U R B R' B U'

[1]: U F2 U' B2 U F2 U' B2
[2]: U B U' F' U B' U' F

1hr solv

/

Used Snyder Method.
Is there any good L3C after the F2L-1?
You could have done U L' R B R' B' L B2 U' after F2L-1 to leave 3 corners. You could think of it as inserting L' B R' B' L B R B' and cancelling 5 moves.
 
You could have done U L' R B R' B' L B2 U' after F2L-1 to leave 3 corners. You could think of it as inserting L' B R' B' L B R B' and cancelling 5 moves.
Oh, that's awesome.. Thanks!

Insertions stink of IF; first insertion cancel one move, the second seven.
I believe that it could be cancelled even more than seven, if there is enough luck.
I want to show you a solution which cancels 9 moves with insertion, of course without IF.
[Not Mine]


Scramble: U2 R2 U L' F' D' F U R2 D' F2 D L2 D2 R D2 F L2 F2 R'
Solution: U2 B' L2 D' R U2 D' L' D F2 L F2 R' F2 L' F R U' F' L U L' B L B' (25)

(Normal)
2x2x2: U2 B' L2 D' R
2x2x3: U2 D' L' D F2

(Inverse)
F2L-1: B L' B' L U' L'
F2L: F U F'
AB3C: L F R' F R F2 L'

Skeleton: U2 B' L2 D' R U2 D' L' D F2 L F2 R' F' R F' [1] L' F U' F' L U L' B L B'
- Insert at [1]: F R' F' L' F R F' L

Time: 14min
 
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Most Sub-X solves in FMC (like in Rubik's Cube)

< 22
< 24
< 26
< 28

EDIT: On average
< 30
 
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Sure, it's possible to cancel 7. But what he's wondering is how you found such a good cancellation on the second insertion. Why did you pick a first insertion that only cancels one move?
Nope, It's the first insertion which cancels seven moves.
The number of insertion doesn't mean what's first.
 
Nope, It's the first insertion which cancels seven moves.
The number of insertion doesn't mean what's first.

The why did you number them in that way? Just fess up and say you used IF. More indications:

It's the first choice of IF
It uses the weird numbers in brackets, while most people prefer single characters such as period, colon, asterisk, etc
 
The why did you number them in that way? Just fess up and say you used IF. More indications:

It's the first choice of IF
It uses the weird numbers in brackets, while most people prefer single characters such as period, colon, asterisk, etc

I didn't use IF and I don't care what IF choose first.
Also, I prefer number like [1], [2] more than such as * and #. It's just my preference.

Hey, is there any reason that I should cheat with using IF and fool you guys with posting the solution?
I came here because I just wanted to ask if there's any way to approach on L3C...
 
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I didn't use IF and I don't care what IF choose first.
Also, I prefer number like [1], [2] more than such as * and #. It's just my preference.

Hey, is there any reason that I should cheat with using IF and fool you guys with posting the solution?
I came here because I just wanted to ask if there's any way to approach on L3C...


Calm down. At least I believe you. I started with insertions when solving pretty pattern on the cube about 30 years ago. Never thought that such technique would be so important to many, today.
And, now, can somebody tell me what IF is? From reading this thread for a month or two I hava an idea that it may be a computer program searching for optimal insertions. Can it insert anything? Such as Sune or other pieces other than 3-cycles?

Mirek
 
And, now, can somebody tell me what IF is? From reading this thread for a month or two I hava an idea that it may be a computer program searching for optimal insertions. Can it insert anything? Such as Sune or other pieces other than 3-cycles?

Mirek
Here.

Very intuitive, and very useful.
Just adding some information:
  • The core part of IF was written by Yan Xuan and Shuang Chen, and the web interface was made by Baiqiang Dong.
  • Basically IF uses commutators (pure / with 1 setup move), but sometimes not, especially for edges and 2c2c/2e2e.
  • IF doesn't support Sune insertion and 2c2e insertion currently.
  • IF sometimes misses pair 3-cycle insertion, although sometimes finds it as a result of corner 3-cycle and edge 3-cycle.
 
Inspired by Daniel's video i decided to do an FMC attempt with a random scramble from qqtimer. This took about 45 minutes. Definitely PB (even thought the beginning was pretty easy)

R2 B2 D2 L2 B2 D2 L2 D' L2 U' L2 R F2 U' B D2 F R U' B' F2


U' L * D (2x2x2)
R' U2 L2 U R (2x2x3)
B U L' B # L2 U' L' U (F2L-1 + more block)

*[B' U2 B, D2] (Corner 3cycle)
# R' U' R U R L' B' R' B L (Edge 3cycle)


U' L B' U2 B D2 B' U2 B D' R' U2 L2 U R B U L' B R' U' R U R L' B' R' B L' U' L' U

I'm pretty happy with this
 
Inspired by Daniel's video i decided to do an FMC attempt with a random scramble from qqtimer. This took about 45 minutes. Definitely PB (even thought the beginning was pretty easy)

R2 B2 D2 L2 B2 D2 L2 D' L2 U' L2 R F2 U' B D2 F R U' B' F2


U' L * D (2x2x2)
R' U2 L2 U R (2x2x3)
B U L' B # L2 U' L' U (F2L-1 + more block)

*[B' U2 B, D2] (Corner 3cycle)
# R' U' R U R L' B' R' B L (Edge 3cycle)


U' L B' U2 B D2 B' U2 B D' R' U2 L2 U R B U L' B R' U' R U R L' B' R' B L' U' L' U

I'm pretty happy with this

Not bad, but I don't understand why you went for that 2x2x3, here's my try (there's very probably a better finish):

U' L D L' B2 L' B2 L' B' L R2 F R U' B' U F' U' B R B U B' U' B U' (26)

U' L D
L' B2 L'
B2 L' B' L
R2 F R F' U'.R
B U B' U' B U'

.=U F U' B' U F' U' B
 
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23 moves
2x2x2: U' L D (3)
Some EO: F' L F (6)
2x2x3+EO: B' L2 U2 B' L' B' (12)
F2L: U2 L U L' (16)
Sune finish: R' U2 R U R' U R (23)
Lucky finish :)

U' B2 L D L2 B R B L' B' R2 L2 U' R U L' U2 B U2 (19)

U' B2 L D L2
B2 L' B':L
R' U' R.U' B U2

.=R' U L U' R U L' U'
:=B L B' R B L' B' R'

Lucky insertions :)

I like how the FU edge is kept flipped so long.
 
Here are some of them and a brief explanation of his method (in Spanish): http://rubikaz.com/foro/viewtopic.php?p=162403#p162403


I tried to figure out, how he solved this:


En el Válgame Open de Lo Pagán 2012 la mezcla (2º intento):


L F2 L2 R' D2 U2 B2 R' U2 B2 D2 L B' U B' L2 U' R2 D2 F' R'

La solución entregada fue:

B2 U' (L' R) D2 U' R D L D (R2 L2) U' L U B (L' R) U2 F (R' L) D' F2 R' B D L'


First time,I cut the parts of the solution, which does not change the corners:


B2 U' (L' R) D2 U' R D L D (R2 L2) U' L U B (L' R) U2 F (R' L) D' F2 R' B D L'


B2 U' x y2 U R D R2 U z' x U' x' F2 R' B D L'

which gives the following solution for corners:

B2 U' F L B2-B' L2 F U B' D R B'

the first slice-move is obviously:
B2 U' M F L B2-B' L2 F U B' D R B'
but the remaining three, he solved in what order and how to recognize, I'm not sure.
 
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