guusrs
Veteran
Agree, no doubt, especially when you have a look at his (or her) 18-move 10-min linear solve!I have no doubt, stupid cheating.
BTW: congratz with your beautiful 22move solution!
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Agree, no doubt, especially when you have a look at his (or her) 18-move 10-min linear solve!I have no doubt, stupid cheating.
Well.... that is exactly how we do it...It seems like if you track the LL corners throughout the solve, you'd have to determine a different com every step of the way and then find the one with the most cancellations. That can't be right; it sounds way too time consuming...and boring quite frankly, lol. How do you guys do it?
I have no clue how to do a decent fewest move solve but I am actually quite interested even though it's not held at Canadian competitions. To start, I would like to learn a fixed method that would have a low move count. So could anybody recommend me a fixed method for let's say 1 minute linear FMC? I only want to learn a fixed method so I can get the basics first and perhaps practice techniques such as block building. Furthermore, what would progression be like? I know that it is very useful to know as many algorithms as possible and of course commutator knowledge, but is there any other things I could do as well?
Thanks a lot for your reply. As for Petrus, I don't think I should stick with OLL/PLL for LL because they require a lot of moves. Is there anything other than those that is better for LL? I'm thinking of learning and practicing Petrus and Heise methods to get a deeper understanding of block building. I will also decide to learn all commutators and I will go through all 378 cases to make sure I understand them. Perhaps I will do the same with edges. After all that, I think I'll get into FMC a bit more seriously.
In 99.x% of the FMC solves the std 8 move corners commutators will be all you need.I will also decide to learn all commutators and I will go through all 378 cases to make sure I understand them.
put post it notes or stickers on the cylcing pieces marked 1, 2, 3 so you can more easily spot the 8 move comms.
http://fmc.mustcube.net/
The no time limit scramble : F R' F B D' B' U' F2 D2 U2 F' U' D L R' B2 F U2 L' R' D U' L' U' L2 U' R' L F' D'
I got really lucky with my block, and the fact that everything fell into place after my F2L-1, and the fact that I learned optimal 2-twists last week. This isn't even my PB but it's my first FMC solve that actually LOOKS like an FMC solve.
Solution : 36 moves, 3 off of PB
Solution : F D2 F2 R2 L D' B D' L D' L2 D' F2 D L' B2 L D' F2 D L' B L' D2 B U2 B' D2 B U2 B D L2 D' L B'
F D2 F2 R2 // 2x2x2
L D' B D2 // 2x2x3
D L D' L . B' L' B // F2L-1
B : D L2 D' L B' // Leave 3 corners and a twist
Insert at dot : L D' F2 D L' B2 L D' F2 D L' B2 (2 moves cancel)
Insert at colon : B2 D2 B U2 B' D2 B U2 B (3 moves cancel [B, B, B2])
So what do you think? Do I have at least some potential? I know I got really luckyI don't plan on becoming serious for FMC for a while, but it's still fun every now and then.
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Cubenovice is right.http://fmc.mustcube.net/
The no time limit scramble : F R' F B D' B' U' F2 D2 U2 F' U' D L R' B2 F U2 L' R' D U' L' U' L2 U' R' L F' D'
Congrats. Nicely done and very clever.~45 min solution, and very nice I must say (it's my PB)