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[Help Thread] FMC Discussion

26 for current Weekly FMC
scramble: F U' R B D F2 B R' U' L' U D' B2 F2 D2 U R F' D B2

B2 D' F // roux block
(U2 F' D R' D2) // 2x2x3
(F U F' B' U' B) // EO + square
L2 (U2 L' U L R U' L' U L R' U') // WV to LL skip

Final solution: B2 D' F L2 U R L' U' L U R' L' U' L U2 B' U B F U' F' D2 R D' F U2 (26)

interesting how the roux block just undoes the last 3 moves of the scramble
After a discussion with Yau, we were trying to figure out if a 4-corner skeleton of 2+2Twisted is better than a 2+2Pure Cycle. Or if they are exactly the same.

Not trying to make a clash between us :p , but the UKers thought that 2+2Twisted has more freedom, but us Dankers (Kit, Ryan, Mark and I) always thought a 2+2Pure was better because of the leniency in being able to have 1-2 or 2-1 where you can still use a comm if you find that it cancels more going the other direction.

Thinking it over, it seems like 2+2Twisted and 2+2Pure both have the same number of combinations of insertions you can find but its easier to look through all of the insertions for a 2+2Pure because you can look at 1-2-X and 2-1-X at the same time.

Is this correct or is there something else we are missing. I was just surprised because I always thought 2+2Pure was a lot better.

2+2twisted has 8 possible combinations of commutators, 2+2pure has 16 because you can do inverses, so I think you're right.
edit: nevermind this is wrong
 
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Yau and I got 24 combinations for each 2+2Pure and 2+2Twisted.

yeah I just redid it and got the same, but I think 2+2pure would be better because for 2+2twisted, having one of the possible comms be an 8 mover would often mean lots of other possibilities at the same position would not be pure 8 movers, while 2+2pure can always have the inverse case done as well
 
FMC Europe scramble 2

My solution didnt work at the comp (forgot something about the premove) at 5 mins left I panicked and made a 55 move backup :(

My almost 28 move solution R2 F' R F' R' D2 F D' F L U2 L' D2 L U2 L' R' D' R F2 R D B U' L' B R2 F

NORMAL U' D' F D L' B R' U F R B' U2 D2 L2 F2 D2 R' F2 R

INVERSE R' F2 R D2 F2 L2 D2 U2 B R' F' U' R B' L D' F' D U

START ON INVERSE

2X2X2 F' R2 B' L U B' (6/6)

PREMOVE R2 (1/7)

PSEUDO 2X2X3 D' R' (2/9)

SWITCH

F2L-1 F' R F' R' D2 (5/14)

SKELTON F D' F D2 R' D' R F2 (8/22)

SOLUTION: R2 F' R F' R' D2 F D' F D2 [#] R' D' R F2 R D B U' L' B R2 F

INSERT AT # D2 L U2 L' D2 L U2 L'

FINAL SOLUTION: R2 F' R F' R' D2 F D' F L U2 L' D2 L U2 L' R' D' R F2 R D B U' L' B R2 F
 
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FMC EU 3rd scramble:
L2 U2 B2 F2 U' B2 F2 U' L2 D' U' B' R D' B F R' B' R2 F2

I found this 20-move solution in 80 mins :
L2 D' F B' L U F B' R F L2 U2 F2 B2 D R F2 D2 R' B
( B' R D2 F2 R' D ) orient corners and 4 edges,
L2 D' F B' L U F B' R 4 more edges / domino reduction,
F L2 U2 F2 B2 D2.

Another lucky scramble:
D2 F2 R D2 L2 F2 L' B2 R' U2 F2 D' B2 L' U B' U B D B'
Posted by Robert Yau a few days ago.

My 21-move solution within 1hr:
F2 R' L F2 U' F U2 B D2 F' R2 L F2 B2 R' F2 U R L' B' D
F2 R' L F2 U' orient corners and 4 edges,
(D' B L R' U' ) orient edges,
(F2 R B2 F2 L' R2 F D2 B' U2 F' ) LSE.
 
FMC EU 3rd scramble:
L2 U2 B2 F2 U' B2 F2 U' L2 D' U' B' R D' B F R' B' R2 F2

I found this 20-move solution in 80 mins :
L2 D' F B' L U F B' R F L2 U2 F2 B2 D R F2 D2 R' B
( B' R D2 F2 R' D ) orient corners and 4 edges,
L2 D' F B' L U F B' R 4 more edges / domino reduction,
F L2 U2 F2 B2 D2.

[/spoiler]

wow, awsome solution!
 
D2 L B' U2 F2 B R U2 D' R U2 F2 B2 U2 F2 D2 L2 U2 F' U2 D2
Inverse: D2 U2 F U2 L2 D2 F2 U2 B2 F2 U2 R' D U2 R' B' F2 U2 B L' D2

2x2x2: L' R2 F2 D2

Can anyone find a shorter solution with this 2x2x2? My best is 29 so far (17 to 2+2, 4 moves cancelled with insertions)
I've tried inserting random D moves between the L' and R2 and I've also tried EO after the 2x2x2 (Do R U or R U' after the 2x2x2). I haven't had much luck.
 
D2 L B' U2 F2 B R U2 D' R U2 F2 B2 U2 F2 D2 L2 U2 F' U2 D2
Inverse: D2 U2 F U2 L2 D2 F2 U2 B2 F2 U2 R' D U2 R' B' F2 U2 B L' D2

2x2x2: L' R2 F2 D2

Can anyone find a shorter solution with this 2x2x2? My best is 29 so far (17 to 2+2, 4 moves cancelled with insertions)
I've tried inserting random D moves between the L' and R2 and I've also tried EO after the 2x2x2 (Do R U or R U' after the 2x2x2). I haven't had much luck.

Here's an interesting 29 with no B moves and <R,F,U> for the last 20 moves

L' R2 F2 D2 // 2x2x2
U2 // pair
(F') // xcross + pair
F' U F U2 R2 // 2x2x3
R' F' R U2 (U2) // F2L - 1
F2 R' F' R F U F2 U' F' // to L3C

L' R2 @ F2 D2 U2 F' U F U2 R F' R U2 F2 R' F' R F U F2 U' F' U2 F
@ = [R2, F L' F']

Final solution: L' F L' F' R2 F L F D2 U2 F' U F U2 R F' R U2 F2 R' F' R F U F2 U' F' U2 F
 
Some people wanted my 23 from FMC Europe so here it is.

D2 F' R L' U B' U' D2 L F R2 D B2 U2 D R2 D2 L2

F2 R2 L F' U' // 2x2x2 with extra move
D' R' D2 // 2x2x3 with D' premove
R' F2 U' R U F' U F' U'// AB3C

F2 R2 L F' ⎀ U' D' R' D2 R' F2 U' R U F' U F' U' D' // Skeleton

⎀ = [F, D B2 D']

Final solution: F2 R2 L D B2 D' F' D B2 D2 U' R' D2 R' F2 U' R U F' U F' U' D' (23, 3 moves cancelled)
 
Bad results for me at FMC Europe.

Scramble 1: in the last 15 minutes I try to write down a safety 33 moves solution, but I fail. It's my first official DNF in FMC :(
Scramble 2: I find a nice start and a decent L5C skeleton, but insertions aren't good and I don't bother writing down a solution (the mean is already DNF)
Scramble: U' D' F D L' B R' U F R B' U2 D2 L2 F2 D2 R' F2 R
EO: U2 F U' L D'
2x2x2: R' D2
MAGIC: B' R' B (3 premoves make F2L-1+EO in 13)
I don't remember exactly how, but after this I got all but 5 corners in 19 moves in total, then 7+5 moves for insertions (possibly not even close to optimal)
Scramble 3: a good solve (27)
Scramble: L2 U2 B2 F2 U' B2 F2 U' L2 D' U' B' R D' B F R' B' R2 F2
On normal:
3x2x1: F R' D2 B
On inverse with premoves B' D2 R F'
Square: U
F2L-1 (-1 move): R L2 D' L2
Pseudo F2L: F R F'
2c2e: R U B U' B R2
LL alg: R' F2 L2 D' L' D L' F2 R U'
 
Scramble 3: a good solve (27)
Scramble: L2 U2 B2 F2 U' B2 F2 U' L2 D' U' B' R D' B F R' B' R2 F2
On normal:
3x2x1: F R' D2 B
On inverse with premoves B' D2 R F'
Square: U
F2L-1 (-1 move): R L2 D' L2
Pseudo F2L: F R F'
2c2e: R U B U' B R2
LL alg: R' F2 L2 D' L' D L' F2 R U'

If you AUF before the LL alg, you cancel 2 moves instead of 1

U' B' R2 F2 D' F' D F' R2 B

Solution: F R' D2 R2 F D' F D F2 R2 B U R2 B U B' U' R' F R' F' L2 D L2 R' U' (26)
 
My (tied) winning solution from Kansai Open 2016.

Scramble: D B2 R2 B2 R2 D' F2 L2 D R B U' F2 L' D' F' R B' F
Solution: D L F D' F' U' F D F' B D' F2 U' R2 U2 R' U' F2 B' D B U2 B' D' B (25 moves)
2x2x1 block: D L *
2x2x2 block: U' B D'
2x2x3 block: F2 U' R
More square: R U2 R'
More square: U'
All but 4 corners: F2 U2
All but 3 corners: U2 B' D B U2 B' D' B

Insert at *: F D' F' U' F D F' U

The skeleton leaves 4 corners with only 13-move, the shortest skeleton that I've found in official competitions so far, but unfortunately I couldn't find any further good insertions. :(
Nice scramble, and Shuto Ueno also got 25 moves (18-move 3CP skeleton).
Yuhei Takagi got 27-move solution, but DNF because of a notation error.
Hopefully they write their nice solutions here. :)
 
Here is my winning solution from Kansai Open 2016. (Official PB! )

Scramble: D B2 R2 B2 R2 D' F2 L2 D R B U' F2 L' D' F' R B' F
Solution: D R2 U L2 U' R2 U L2 U2 L B L' U L D' U F2 U' D2 L D L' D R U (25moves)

EO: D * U' L B
222: L' U L D'
pseudo F2L-1: U F2 U' R
L3C: R' D2 L D L' D R U

Insert at * = R2 U L2 U' R2 U L2 U'

Skeleton is nice but insert is not good.

I also found 15moves skeleton with 5corners.
EO: D U' L B
222: L' U L D'
223: F2 U' R
pseudo F2L-1: R U R'
L5C: F2 U
But optimal is 27moves :(
 
Beware: This is the first scramble of this week's FMC Challenge in the German forum!

Can someone find a good finish for this start?
Scramble: U' B2 D' F2 D' B2 D' B' D2 B' R2 B2 R' D' U R' D F'
Inverse: F D' R U' D R B2 R2 B D2 B D B2 D F2 D B2 U

inv:
U' B2
sw:
F2 L F2 L
U2 R'
I either find: U F' R' F R or U2 R U' R' so 4c2e, but I can't manage to find anything good with it
 
Beware: This is the first scramble of this week's FMC Challenge in the German forum!

Can someone find a good finish for this start?
Scramble: U' B2 D' F2 D' B2 D' B' D2 B' R2 B2 R' D' U R' D F'
Inverse: F D' R U' D R B2 R2 B D2 B D B2 D F2 D B2 U

inv:
U' B2
sw:
F2 L F2 L
U2 R'
I either find: U F' R' F R or U2 R U' R' so 4c2e, but I can't manage to find anything good with it

F2 L F2 L U2 R' U2 R U' R' B2 U
F2 D' F' D F2 D' F' D F

F2 L F2 L U2 R' U2 R U' R' [@1] B2 U F2 D' F' D F2 D' F' D F
Insert at @1: R U R' D R U' R' D'
Fewest moves: 23. 6 moves cancelled
The final solution: F2 L F2 L U2 R' U2 D R U' R' D' B2 U F2 D' F' D F2 D' F' D F
 
F2 L F2 L U2 R' U2 R U' R' B2 U
F2 D' F' D F2 D' F' D F

F2 L F2 L U2 R' U2 R U' R' [@1] B2 U F2 D' F' D F2 D' F' D F
Insert at @1: R U R' D R U' R' D'
Fewest moves: 23. 6 moves cancelled
The final solution: F2 L F2 L U2 R' U2 D R U' R' D' B2 U F2 D' F' D F2 D' F' D F

I kind of feel dumb right now.. Thanks! Something new to try out for my future attempts. :)
 
Scramble: L2 B2 D2 R2 D2 F' R2 B2 F' D2 B D R' F' L2 D L2 B' D2 L' R2
Inverse: R2 L D2 B L2 D' L2 F R D' B' D2 F B2 R2 F D2 R2 D2 B2 L2

L' D' R2 // Square + pairs
(switch)
D B' // Pseudo 2x2x2
(switch)
L' F' B' U2 // Pseudo 2x2x3
U L2 U' // Make another pair...
(switch)
U L F' L // Pseudo F2L-1
F U' F2 // Another square
U2 L' U' // AB3C

Skeleton: L' D' R2 L' F' B' U' L' U2 F2 U F' L' % F L' U' B D'

% = L U' R' U L' U' R U

Final solution: L' D' R2 L' F' B' U' L' U2 F2 U F' U' R' U L' U' R U F L' U' B D' (24, 2+3 moves cancelled)
 
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I've been looking for a thread that outlines some FMC techniques as well as the lingo. I've been learning about comms. I finally have figured out what insertions mean. I know most of the heise method. But I've yet to find info on what a skeleton is or its purpose. And also how to use inverse scramble (or even why this is useful or allowed ).

Anyone point me in the right direction?
 
I've been looking for a thread that outlines some FMC techniques as well as the lingo. I've been learning about comms. I finally have figured out what insertions mean. I know most of the heise method. But I've yet to find info on what a skeleton is or its purpose. And also how to use inverse scramble (or even why this is useful or allowed ).

Anyone point me in the right direction?

http://bfy.tw/4sxX
 
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