kinch2002
Premium Member
Firstly, try not to do rotations. You'll give yourself problems if you try to do insertions/NISS and things like that.
After 2x2x3 I look at EO. You should see that 4 edges aren't oriented (pretty standard). i.e. they can't go into place without moving parts of the 2x2x3 block. So that's the BR, WG, OB and WO edges. I look at the 3 movers that orient 2 of the edges first. So, if you're in standard WG scrambling orientation, L' B L or L' B' L or L U' L' would orient 2 of those edges. Then I'd see whether any blocks/pairs are created by doing those moves, and work with those. Or try orienting the last 2 edges in different ways too.
EDIT: Also, pseudo blocks and NISS give you a lot more options here too. But I'm not going to type an explanation of those out right now - they're probably mentioned somewhere else in this thread
After 2x2x3 I look at EO. You should see that 4 edges aren't oriented (pretty standard). i.e. they can't go into place without moving parts of the 2x2x3 block. So that's the BR, WG, OB and WO edges. I look at the 3 movers that orient 2 of the edges first. So, if you're in standard WG scrambling orientation, L' B L or L' B' L or L U' L' would orient 2 of those edges. Then I'd see whether any blocks/pairs are created by doing those moves, and work with those. Or try orienting the last 2 edges in different ways too.
EDIT: Also, pseudo blocks and NISS give you a lot more options here too. But I'm not going to type an explanation of those out right now - they're probably mentioned somewhere else in this thread
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