Mitchell Stern has generated some nice algos for F2L, Optimal, RrU, RFU at
http://opticubes.com/f2l.php If you mirror the algos around, you can have the algos for all the cases with no rotation, using only RrLlU (I think if u is there then it can be a bit easier too). However, some algo is quite lengthy, which might be slower than if you just waste sometime to rotate and do the traditional algo.
Scramble: U R2 B2 D' U' F D R2 L' F2 U' L2 F2 D F' R' D2 L2 F U L2 R' U' L2 B
Cross colour = D
(Remember that lowercase means double layer turns)
No Rotation method:
Cross: x L' U L U2 x' D' R D2
F2L 1: u R' U R
F2L 2: R U2 R' u' U R' U' R
F2L 3: R U' l L2 U L U' l' L R'
F2L 4: U' R' r U R' U' r' R
Normal Method:
Cross: x L' U L U2 x' D' R D2
F2L 1: D R' U' R
F2L 2: D2 y' L' U2 L
F2L 3: R U2 R' u R U R'
F2L 4: U L' U L U d R U R'
I need a different example...this one isn't a nice one...
-Harris