Hey, I didn't really time them separately--I used the
rubiks.tw/timer that times the breakdown of the solve (cross, F2L, OLL, PLL), but the timer just keeps going. anyway, the solve was broken down to this:
Cube:3x3x3
Method:Fridrich Method
Countdown:0sec.
Remove the best and worst:1 attempts
Date:2007-4-12 19:9:42
Index Cross F2L
1 2.163 5.457
2 (1.262) 4.847
3 2.013 5.347
4 1.973 5.608
5 2.033 6.229
6 1.953 6.409
7 [2.664] (4.256)
8 1.863 5.688
9 1.582 6.620
10 1.983 5.899
11 1.743 5.708
12 1.302 [7.100]
13 2.314 5.808
14 2.063 6.029
15 1.873 4.827
16 1.672 5.919
17 1.882 6.209
Average 1.902 5.762
Average 15/17 1.894 5.773
Scramble patterns
1 F' D B F' L B2 D L2 F2 U2 L R2 D2 B' L2 B L B2 F2 L' D U B F2 U
2 R B F' R2 D2 U B' F2 L' R' U L2 U' L D2 U' L' R D2 U F2 U B' F2 R
3 L' B F D2 F' L' B F L2 R' B' U2 B' D' U B' F' R B' R2 B' F' L R2 U'
4 D R2 B2 F D2 F2 D' B F' D' B' U F2 U2 B' F' L' R F D B' F2 U2 L' D
5 L' R2 F' L F' D' U B2 F R B' L2 B2 F2 D' B2 L2 B' F' R2 D2 U L F' U2
6 D R2 B' F R2 B' F2 U' R U2 L2 R B2 F' U' B' U2 R2 B' D R' B' F' D U
7 L D2 L2 R D' U2 L D2 U' F D U2 F L R B2 F' L2 R2 D B' F2 L' D U'
8 U' L' R U2 L2 D U L2 R B F L F L F U L R2 U2 B U2 L' B F R2
9 D' U B' D' L' R D2 U B' U2 L2 B2 D' L R2 B2 L2 R2 B2 D' U' B2 L' R F'
10 L' R F D2 B' F L B2 F' L R D' U B2 D2 L B D L2 D U2 B D U2 R'
11 L2 B2 F L2 F' R F' L2 B2 L R B' F' U2 L2 R2 F D2 L2 D R2 D' U' L' R2
12 R' U2 L2 U2 L R' B' F' L2 R F2 U' B F D' U2 F' U' R2 D' R' D2 U' B R
13 F' R B' L2 R2 D R U L R' F2 R' B' D2 U B' F' L2 R2 B D' U' L D F'
14 F' R2 D F' L B2 L' U F' D R B2 R' D' U' L' R D2 U2 B F' R2 D2 B2 D'
15 L' U' R2 D' L2 D' F2 L' R U2 R2 U B F U R D B F2 D U B2 U' R2 U2
16 U' B2 D B' D L' U L' R B F' D2 U2 R2 B2 L R U2 F R D2 R2 B2 D U
17 L2 R2 B' R2 U B F2 L D2 L R B2 D U B' D2 U B2 F2 R U2 L F L F'
This was done with my new DIY from cube4you.com. I really need to work on the LL part (it's around 4+ seconds). Instead of keeping the cross face at D when I solve the cross, I just solve the cross at which ever angle is the easiest/fastest to do, and it'll end up at D face when I finish anyway. There are some double layer turns and rotations, but I get to see the different F2L pieces as I rotate for the cross. I guess that's why my F2L time still wasn't slower from doing a "fast" cross.
I really don't use much special tricks for the F2L...I just turn as fast as I could. Sometimes I think I even turn faster on the F2L than my LL o.O Multi-slotting might not be easy to do at high speed, because you might have to change your algo when inserting the current pair, so that the next pair is solved. But who knows...it's might be the real path to an even faster F2L. W Also, I rarely do x-cross...may be I should start to learn that. But since my cross is around 2 seconds, and the F2L is less than 1.5 seconds each, that means that the x-cross much be done in less than 3.5, otherwise there isn't any advantage.
What other F2L tricks are there? The ones I've heard of are...empty slots, multiple angles solving...mis-aligned pairs...double / x-cross...multi-slotting...full neutral/opposite colour solving.
-Harris
PS, this is done a while back, but here's what Gungz did (5 solves)
1 (1.000) 5.797 1.968 2.688 (11.453)
F2 L' R B' F2 L2 R' D2 B2 F2 D2 U L2 R2 D R2 B' F L2 F' U B F D' U'
2 2.000 [8.641] 2.562 2.625 [15.828] D R B U' L2 R' U
L2 D2 F2 D2 L R B2 U F D' U2 L2 R2 U R' B' D U
3 2.563 (5.734) 2.188 (1.625) 12.110 B' U2 L D2 U L B
F L' R2 B2 R F2 L2 F2 D2 U L' R' D' U L' B' D U
4 [3.016] 6.703 (1.953) [2.969] 14.641 F' U R
F2 D' U' B2 L' B' L2 R' U R F U B2 D2 R2 B' L R D2 F' L R'
5 1.422 5.922 [2.906] 1.657 11.907 B2 F2 L B' U' R' D U' R2
F2 D U2 B' L B F2 R B2 U2 L R D F2 D L
Average 2.000 6.559 2.315 2.312 13.187
Average of all but the fastest and slowest attempt 1.995 6.140 2.239 2.323 12.886