Bump...
I just read about Blah's method idea in his thread:
blah blah blah
2. Solve 3 cross dedges, one of them in the wrong order, this becomes surprisingly easy to do after a while, because you have more freedom. If you don't understand what I just said, I'll give an example: say you have white center on D, then you'd solve, for example, red-white on F, green-white on R, and orange-white on L. Notice that red and green are in the correct order, but orange is intentionally placed at the wrong position, that's what I meant by one of them in the wrong order. Of course, any other combination will work. Use whatever method you want to solve them, direct solving, or pairing then solving, I haven't found the most efficient method yet.
blah blah blah
4. Solve the last cross dedge. How I do it: Place both edges in the E (u and d) slice such that you can pair them up with a Uw/Uw'/Uw2 move. In my above example, the last remaining dedge would be blue-white, so form the blue-white dedge, turn D such that it's above orange-white, solve blue-white, ADF, solve orange white, turn Uw back. (Have a cube with you while reading this to understand what I'm talking about.) And this is why you placed orange-white in the wrong position earlier.
blah blah blah...
This idea is actually kinda useful for when your first 3 cross edges pairing goes slightly wrong.
I might be colour neutral for the 3x3x3 but to be honest, I think that's because I'm fully aware of which colours are opposites and which colours aren't opposites of each other. For this reason, I sometimes place a cross edge in the position opposite to where it's supposed to be whilst I'm solving the 3 cross edges.
So uh... yeah, if it goes wrong, you could just use Blah's idea:
1. ADF(adjust D face),
2. Replace the incorrect cross edge with the newly paired cross edge
3. ADF again
4. Place (which was) the incorrect edge in it's correct position.
Now you just continue with 3-2-2 edge pairing...
This idea makes it easier to do colour neutral solves, thanks Blah!
Now for something random about the name of this method for anyone who cares:
I think since what I've done is that I've used other people's ideas and combined them altogether, maybe we could form a name by taking the surnames of the people involved in the creation of this "method". Maybe an abbreviation?...
Akkersdijk
Barlow (or maybe his username: Kirjava)
Cohen
Hardwick
Lian (or maybe his username: Blah)
Omura
Yau
I'm not sure whether to include Erik (Akkersdijk) or Thom (Barlow) or both because I got the idea of pairing and placing 3 cross edges from one of Erik's video, but it seems that this idea sorta originally came from K4 (created by Thom).
I don't mind just sticking to "Yau" though
(I have a good feeling that many don't understand or just care about what I've typed

)