• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 35,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

3x3 2Gen Example Solve Game

Joined
May 27, 2018
Messages
311
Likes
199
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
#48
Joined
May 27, 2018
Messages
311
Likes
199
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
#50
Last edited:
Joined
May 27, 2018
Messages
311
Likes
199
Location
United States
WCA
2018ISOM02
YouTube
https://www.youtube.com/channel/UCzgIKWl
#52
Next: L U2 L' U L' U L2 U' L' U L' U L U L' U' L2 U2 L U2 L2 U L U2 L
LU moves? Nah I’m doing RU instead

y2
U R' U R' U R' U R // Corner Orientation
U2 R U' R' U' R U2 R' U R U R' // W-Perm
R2 U2 R2 U2 // Half-Turn-Only Finish
I know I could cancel R moves, but I'm trying to make this speedsolving realistic.

Next: U2 R2 U R2 U R' U R2 U R U' R2 U' R U' R U R' U2 R
 
Joined
Sep 17, 2009
Messages
891
Likes
36
Location
New Orleans, LA
YouTube
4EverTrying
#56
That's not 2-gen. You must use only M and U moves for the entire solve.

Here's a 2-gen solve of that scramble.
U2
M' [M2, U2] M
[U' M' U' M' U: [U2, M']]

19 STM

Wow, your knowledge of the cube is just crazy! Didn’t think (M' U)x4 would even help in this case.
To be fair, I've been messing around with cubes of various sizes off and on for 10 years. In addition to the hundreds of parity algorithms on the 4x4x4 parity algorithms wiki page (which are attributed to my name, of course, but also several which are not attributed to anyone) and algorithm sets that can be found in the post linked to in my signature, I have also found miscellaneous sequences to even patterns like this. (The 14 move ending of that alg is of course from Cube Explorer, but...)

I'm actually not very good at 2-gen. Proof: When I found 2-gen 4x4x4 parity algorithms by hand (for all five possible 4x4x4 parity 2-gen move sets), they were all about double optimal. Whereas I'm very good at finding parity algs, in general.

next: R' U R' U R' U R2 U2 R2 U' R' U' R' U2 R' U R U2 R' U' R U2 R U R2
 
Last edited:
Top