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[Help Thread] FMC Discussion

Team FMC with Anonymous Moose :tu

Hello
This is Walkie-Talkie
I am Anonymous Moose!!!!!
7x7 FMC
are you sure you can spell annonymoose? no!
Anonymous moose

11:46

n: U2 R2 D2 B2 F' L2 B' D2 B2 U2 F D' U2 B' F U L2 R2

I: R2 L2 U’ F’ B U2 D F’ U2 B2 D2 B L2 F B2 D2 R2 U2


Pre - D2 U’ // (2/2)

U F’ D // 2x2x3 (3/5)
F L U’ L' // F2L-1 (4/9)
L F’ U’ F U L F // leaving 5-corners (7/16)

2 cancel for 14moves

skeleton - U F’ D F L U’ * F’ U’ F # U L F D2 U’

# = F2 U B U’ F2 U B’ U’ // 3 cancel
* = R2 D’ L2 D R2 D’ L2 D // 0 cancel


U F’ D F L U’ R2 D’ L2 D R2 D’ L2 D F’ U’ F’ U B U’ F2 U B’ L F D2 U’ (27)

If says 26

Other stuff we dinked around with
Pre - D2
U F’ D F L2
F U’ F’

D2 U'
F’ D U’ L’ D’ L D U
L’ F

inverse - L2 F2 L’

Anonymous
Moose
Is
TeddyKGB
 
I've just pushed my FMC website out of 'beta'. This update include a leaderboard displaying the top users and top submissions as well as a few more small additions to give the site a more complete feel. My schedule gets a lot busier starting on Monday so I won't be able to develop this site as much.

I made an official thread for it in the Competition Forum, check it out here: http://www.speedsolving.com/forum/showthread.php?48018-Online-Weekly-FMC

Let me know if you have any last suggestions that you'd like to see before my summer work and classes start.

Cheers,
David
 
3rd scramble from nottingham summer: L2 F' R' F2 D2 R B2 U' R2 U' F U R U L2 B2 D2 (17f*)

I found a 14 move pseudo-f2l but the LL was bad and I couldn't find anything good after that :(

L F D' L R' U D' F U' D' R' D R' F //F2L
F B2 R' F' R F B' R F' R2 F R2 F' B' D' F D L D' L' //LL

33 moves
 
3rd scramble from nottingham summer: L2 F' R' F2 D2 R B2 U' R2 U' F U R U L2 B2 D2 (17f*)

I found a 14 move pseudo-f2l but the LL was bad and I couldn't find anything good after that :(

L F D' L R' U D' F U' D' R' D R' F //F2L
F B2 R' F' R F B' R F' R2 F R2 F' B' D' F D L D' L' //LL

33 moves

L2 F' R' F2 D2 R B2 U' R2 U' F U R U L2 B2 D2 (17f*)

L F D' L R' U D' F U' D' R' D R' F //F2L (14/14)
F' D' R' D R F2 (4/18) //leave 2+2 corner cycles and 3 edges

Give it to insertion finder:

Code:
L F D' L R' U D' F D' [@1] U' R' D R' D' R' D R F2
Insert at @1: R F' R' F R F' R' F R F' R' F
After the 1st insertion: L F D' L R' U D' F D' R F' R' F R F' R' F R F' [@2] R' F U' R' D R' D' R' D R F2
Insert at @2: F R' F' R' F' R' F R F R
Fewest moves: 30. 10 moves cancelled
The final solution: L F D' L R' U D' F D' R F' R' F R F' R2 F' R' F R F2 U' R' D R' D' R' D R F2

Any better idea?
 
3rd scramble from nottingham summer: L2 F' R' F2 D2 R B2 U' R2 U' F U R U L2 B2 D2 (17f*)

I found a 14 move pseudo-f2l but the LL was bad and I couldn't find anything good after that :(

L F D' L R' U D' F U' D' R' D R' F //F2L
F B2 R' F' R F B' R F' R2 F R2 F' B' D' F D L D' L' //LL

33 moves

L F D' L R' U D' F U' D' R' D R' F //F2L (14)
F' R F R' D2 R' D2 R //EO (8-4=4)
F2 U B' L2 B U' F' D2 F' //ZBLL (9)
F //Adjust (1-2=-1)

26 HTM
 
L2 F' R' F2 D2 R B2 U' R2 U' F U R U L2 B2 D2 (17f*)

L F D' L R' U D' F U' D' R' D R' F //F2L (14/14)
F' D' R' D R F2 (4/18) //leave 2+2 corner cycles and 3 edges

Give it to insertion finder:

Code:
L F D' L R' U D' F D' [@1] U' R' D R' D' R' D R F2
Insert at @1: R F' R' F R F' R' F R F' R' F
After the 1st insertion: L F D' L R' U D' F D' R F' R' F R F' R' F R F' [@2] R' F U' R' D R' D' R' D R F2
Insert at @2: F R' F' R' F' R' F R F R
Fewest moves: 30. 10 moves cancelled
The final solution: L F D' L R' U D' F D' R F' R' F R F' R2 F' R' F R F2 U' R' D R' D' R' D R F2

Any better idea?
It's all very well plugging it into IF, but are those insertions realistic for a human to find? I don't have a cube right now, but they look complicated. I see that the first is just triple sexy, but would anybody really notice that while inserting?

p.s. I'll post my 24 later (it used the same 2x2x2 of course, just like everybody else's did)
 
[NAR] 31.33 FMC Mean of 3 - Evan Liu

My solutions for the 31.33 NAR Mean of 3 I got at Nottingham Summer 2014

Scramble #1: B R2 L2 F R' L' U2 B U' D' R D2 L2 U' F2 U' L2 U
2x2x2: B R' U L F L2 F' (7/7)
2x2x3 + Pair: R' B L' D L (5/12)

Switch to inverse with premoves L' D' L B' R F L2 F' L' U' R B'

F2L-1: R2 D R D2 R' D' (6/18)
L3C: D B R B' R' D' (6-2/22)
Finish: U L2 U' R U L2 U' R' (8/30)

Final Solution: B R' U L F L2 F' R' B L' D L R U L2 U' R' U L2 U' D R B R' B' R D2 R' D' R2 (30)

I found this with <5 minutes left, and couldn't find any cancellations within the remaining time. IF says 27 moves was optimal for my skeleton.
Scramble #2: R B R D L2 U' B U D' L' F' B2 U2 R2 U R2 F2 U2 R2 U'
2x2x2: L' F2 L F' U' # F' L F (8/8)
2x2x3: U B' U R B' R' B' (7/15)
F2L-1: R2 U2 (2/17)
L4C: B' R' B R2 U R * U' (7/24)
Insert at *: R' U' R D R' U R D' (8-5/27)
Insert at #: U' B U F U' B' U F' (8-2/33)

Final Solution: L' F2 L F' U2 B U F U' B' U F2 L F U B' U R B' R' B' R2 U2 B' R' B R' D R' U R D' U' (33)

IF confirms 33 moves was optimal for my skeleton. :)
Scramble #3: D2 U2 B' R2 B' U2 B' U2 F' D' B R D' L2 F L' R F' L'
(Premove: F)
2x2x2: L F D' L (4/4)
2x2x3: R' D' F R F (5/9)
F2L-1: D' R2 D' R' D R (6/15)
F2L + EO: D' B R' B' R (5/20)
LL: R' B2 R D2 R D2 R' B2 D' R D' R' D (13-3/30)
Undo Premove: F (1/31)

Final Solution: L F D' L R' D' F R F D' R2 D' R' D R D' B R' B R D2 R D2 R' B2 D' R D' R' D F (31)

I found this within 10 minutes, the first of three 31-move solutions I found. Couldn't improve upon that, unfortunately.
Overall, could've been better in some spots, but I'm still very happy with this as a first successful mean. :)
 
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My 24 mover (=NR) at Nottingham Summer 2014 on Scramble 3
Scramble: D2 U2 B' R2 B' U2 B' U2 F' D' B R D' L2 F L' R F' L'
Premove: F
2x2x2: L F D' L (4)
2x2x3: R' D' F2 (7 + 1)
F2L (leaving 3 corners): D2 F D2 F' B D R' D' R2 B' D R D' (20 + 1)
Skeleton: L F D' L R' D' F2 * D2 F D2 F' B D R' D' R2 B' D R D' F (21)
Insert [F U2 F', D2] at * to cancel 5 moves

The mean was 26, 29, 24 = 26.33
 
Last edited:
scramble: F2 L2 D2 R' U2 B2 L' B2 R D2 R2 F L2 R U' L2 D2 U' B L'
inverse: L B' U D2 L2 U R' L2 F' R2 D2 R' B2 L B2 U2 R D2 L2 F2

F2L-1 in 12 on normal:
R L2 B L2 B'
L F L F L D2 F'

Tried stuff on normal and inverse, but couldn't find anything nice :(
Anyone have any ideas on a finish/modified start?
 
scramble: F2 L2 D2 R' U2 B2 L' B2 R D2 R2 F L2 R U' L2 D2 U' B L'
inverse: L B' U D2 L2 U R' L2 F' R2 D2 R' B2 L B2 U2 R D2 L2 F2

F2L-1 in 12 on normal:
R L2 B L2 B'
L F L F L D2 F'

Tried stuff on normal and inverse, but couldn't find anything nice :(
Anyone have any ideas on a finish/modified start?

x2 F U R U' R' U R U' R' U F' U' // EOLS to Aperm :)
 
@Rob Very nice, even cancels 3 moves according to IF. Well, now I know that case, haha.

A completed solve this time:
(premove D2) B R D L2 U2 L D' L F U2 L U2 R' B2 R' D2 R' B2 L'

L' F' L2 // square
R D2 // 2x2x2 (find premove)
U2 L F' // square
L2 U' F2 U' . F U L' // F2L-1 + pair in LL
U2 B L' B' L
B' U B L U L' // L3C

Insert [L', F R' F'] at . cancelling 2 moves.

Final solution (33): L' F' L2 R D2 U2 L F' L2 U' F2 U' L' F R' F' L F R U L' U2 B L' B' L B' U B L U L' D2
 
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São Paulo Open 2014
All my solves from my new SAR average! 38, 29, 30 = 32.33

38
I was running out of time and had no time to look for insertions. Solved last 4 corners in 16 moves without a single cancellation… IF gives 7 cancellations for 31.

Scramble: L2 U L2 D U2 R2 B2 U' B2 D' L' B' L2 F' R F' L' B2 L U2
Solution: L' B' L2 U L2 U2 B2 R2 B2 R D' B' D B D' B D B' D2 B2 D B D F D' B' D F' D' U' B D' B' U B D B' R2

Premove: R2 // corrects pseudoness
L' B' L2 U L2 U2 // 2x2x2
B2 R' // pseudo 2x2x3
R' B2 R // EO
D' B' D B D' B D B' D2 B2 D // AB4C
B D F D' B' D F' D' // corner 3-cycle
U' B D' B' U B D B' // corner 3-cycle
R2 // undo premove

29
Tied my own SAR single :) IF gives one more cancellation for 28.

Scramble: R2 B' L2 D2 B' D2 R2 F' L2 F L R2 B2 U R' B' F' D U' F2
Solution: D' F R' D2 F U' F' D2 F U' F' D L' R' D R U' R' D' R L' F' L F B L' B' L U'

D' F R' // pseudo 2x2x2
F * U2 F' D // 2x2x3 (keyhole)
L' U' ** L' F' L F // F2L-1
B L' B' L U' // AB5C

insert at *: F' D2 F U' F' D2 F U // cancels 3 moves
insert at **: U R' D R U' R' D' R // cancels 2 moves

30
IF says optimal insertion :D

Scramble: U2 R F2 R' B2 U2 R F2 L F2 U' B2 U F U' L' F2 L2 U
Solution: U2 D L' U' F D2 L D' B2 D' F' D F2 B' L' B L F' L U' L2 U L' D L U' L2 D' U F

Premove: F // corrects pseudoness
U2 D L' U' F // pseudo 2x2x2
D2 L D' B2 // 2x2x3
D' F' D F // F2L-1
F B' L' B L F' // two pairs
L U' L D * L' D' U // AB3C
F // undo premove

insert at *: D' L U L' D L U' L' // cancels 4 moves

Results: http://cubecomps.com/live.php?cid=533&cat=15&rnd=1
 
I've just come up with a way to systematically find a good (blockbuilding) start quickly (if there's any), that probably many good FMCers already use:

For each corner, find the 3 matching edges to see if there is a short way to make a square or a 2x2x2 block; if any, take note, but first look at all the other corners and do the same. After that, for each of the nice squares/2x2x2s you've found look if you can make other blocks while building them (this should be easier since you've already looked for possible good starts from other blocks).

Well, nothing revolutionary, but the key idea is that you can see all possible easy 2x2x2s very quickly.
What do you think? Do you already use this strategy?
 
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