Hyprul 9-ty2
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It should be F' E D', the inverse of the C B' A' solution
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To continue the question: what about premoves on inverse solutions?
To continue the question: what about premoves on inverse solutions?
M moves count as two moves. HTM is used for FM. So that's 38.Oh my god.
Scramble: B' D2 F2 B2 U2 B' U' F2 D F L2 D B' D' L2 B' F2 D B F' D2 U L B' L
Okay. CRAZY.
F2L:
(x') U L2' (x' y) M' U2 M' U2 M2 U2 (x) U R2' U' B' l. [13/13]
COLL:
L' U2 L U' R' U L' U' R2 U' L U R'. [13/26]
EPLL:
(y') F2 U M' U2 M U F2. [7/33]
Zomg.
M moves count as two moves. HTM is used for FM. So that's 38.Oh my god.
Scramble: B' D2 F2 B2 U2 B' U' F2 D F L2 D B' D' L2 B' F2 D B F' D2 U L B' L
Okay. CRAZY.
F2L:
(x') U L2' (x' y) M' U2 M' U2 M2 U2 (x) U R2' U' B' l. [13/13]
COLL:
L' U2 L U' R' U L' U' R2 U' L U R'. [13/26]
EPLL:
(y') F2 U M' U2 M U F2. [7/33]
Zomg.
M moves count as two moves. HTM is used for FM. So that's 38.Oh my god.
Scramble: B' D2 F2 B2 U2 B' U' F2 D F L2 D B' D' L2 B' F2 D B F' D2 U L B' L
Okay. CRAZY.
F2L:
(x') U L2' (x' y) M' U2 M' U2 M2 U2 (x) U R2' U' B' l. [13/13]
COLL:
L' U2 L U' R' U L' U' R2 U' L U R'. [13/26]
EPLL:
(y') F2 U M' U2 M U F2. [7/33]
Zomg.
Ranzha = STM. I believe I've discussed this before. Kthxbai.
EDIT: http://www.speedsolving.com/forum/showpost.php?p=397792&postcount=166
Ranzha = STM. I believe I've discussed this before. Kthxbai.
M moves count as two moves. HTM is used for FM. So that's 38.
Ranzha = STM. I believe I've discussed this before. Kthxbai.
EDIT: http://www.speedsolving.com/forum/showpost.php?p=397792&postcount=166
You can't be serious?
I don't have the time right now to type a full response- I will later. But how did you solve cubes optimally for QTM and STM? ACube?
The main reason why I like STM over HTM is that I think STM provides more useful cancellations and would, overall, leave no move-count restrictions (except the archaic R L move, being counted as one; and R r, as such. I've seen it done with some freaky notation at one time or another).
Take this as an example:
![]()
This was scrambled with M' D' M' D' M' D' M' D'.
The optimal solution for this is the inverse of the scramble.
In STM, D M D M D M D M. 8 moves.
In HTM, R' L B' R' L U' R' L F' R' L D'. 12 moves.
I do understand that optimally for 120 random cubes, there's no significant difference. However, because of the insignificant difference, why hasn't STM been implemented?
4x4FMC: 92
Scramble (SiGN notation): f B F2 r' f D' u r U2 D B' f r U' L' D U2 L' u' R' L' B2 f2 F2 u U' D' r' B F' f' U2 R' L' f r2 U' f' u' R2
Solution: (SiGN notation):
F l' F l2 F l b R' b'
R L u' L' u L2 u2
B' d2 F2 B d B' d2 L'
R' D' R2 D2 R' u'
B' L B D' L2 D r
F' R2 F D L D' B' R2 B r'
U B u L U' L' u'
L' y2 x'
U2 R' U2 D R' U2 R U D' R2 U R' U' R' U2 L' U2 B' U2 B U2 L U2 F R' F2 R U' R' U F L2 B R2 U' L2 B2