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I'm curious as to what those who voted No's reasoning is. I feel like I know why those who voted Yes did so, that's why I'm not as interested.
I'm in the group of people who wants to remove the misalignment penalty altogether.
I'm in the group of people who wants to remove the misalignment penalty altogether.
Cool unrealistic idea.I had an idea
At least for me it feels no that different of a U move. I voted yes, but I'd prefer more DNFs, it would make more sense that +2 misalignment penalties were DNFs instead.Is there a reason for wanting to change it other than "I'll get less DNF's?"
It would be a DNF. You evaluate if after a 90 degrees M/M' move (or simply a 90 degrees move of any layer) the cube would be in a position that would warrant no more penalties.Under "slices are +2s" rules, someone tell me what the penalty is for this, and explain why.
http://i.imgur.com/v6ax7m1.jpg
It would be a DNF. You evaluate if after a 90 degrees M/M' move the cube would be in a position that would warrant no more penalties.
Thanks for making my point, as by your reasoning, that should actually be a +2, as it is possible to bring this cube to a solved position by applying a move to the slice. Trying to come up with rules that are easy to understand and will be applied the same across the world for the slice is incredibly difficult.
A 90 degrees move to one layer puts that cube in a solved position?
Is there a reason for wanting to change it other than "I'll get less DNF's?"
Nope. This is the exact same thing I noticed when I was pushing to get +2 for misalignment removed. All of the arguments were "but but but but I want +2". Not a single real reason for keeping +2 was given.