supercuber1
Member
- Joined
- May 26, 2014
- Messages
- 12
Thanks a lot man! BTW I like your name! 
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Thanks a lot man! BTW I like your name!![]()
Thanks, I will need it haha.No problem, good luck with learning blind.
An example solve for 5-style edges:
Scramble: D2 B' F U2 R2 F' U2 R2 F R2 U2 R U L R' B' U F D2 L2 F'
[D R L': U' M' U2 M U' M' U2 M U2]
[Bw: U M U2 M U M' U2 M' U M' U M]
x2 [F: [U' R U, M2]]
39 stm, very efficient compared to 79 stm with M2, and a little less than 50 stm for 3-style. It would be even more efficient if it was all 5-cycles and not 2 5-cycles plus a 3-cycle at the end.
That is crazy! How did you come up with that? I didn't even know that 5-style was usable. Can you use that for any solve or only for a few cases?
Are there any resources explaining it? Even google only links me to this page when i search for 5-style BLD.
I can't actually use any in solves (unless I learned the easy 4 move ones like M U M' U'), but I used 5-cycles from here along with setup moves. As long as the 5 edges in the cycle are in positions affected by M/U moves, the 5-cycle is solvable in <M,U>. Even if someone learned all those cases, I think it would be too complicated and require way too much thinking to actually be faster than methods we have now.That is crazy! How did you come up with that? I didn't even know that 5-style was usable. Can you use that for any solve or only for a few cases?
Are there any resources explaining it? Even google only links me to this page when i search for 5-style BLD.
I have a question that sounds a bit silly, but I mean it seriously. Do you recommend investing enough time in BLD to get good at it? A ridiculously high percentage of people who invest a lot of time and energy in BLD appear to just get burnt out on it. They/you seem to have much more of a problem with it than speedsolvers. In your opinion, is BLD too difficult, frustrating, or mentally taxing to be sustainably fun? Daniel Sheppard, Roman, Marcell, now you, and other great solvers that predate my time in the cubing community or that I haven't heard of have simply quit. I'm interested in BLD. It seems to me like something that's a great challenge, and something that I could get good at, but I don't want to do it if I'm likely to destroy my interest in cubing by doing so. I have no qualms about learning to solve a cube blindfolded; that's a pretty small committment, and would be satisfying. But practicing BLD a lot seems different. I've done some mental calculation, and it's exhausting, and the only reason I enjoy it is because I'm decent at it. I can imagine BLD being very similar in that regard. Assuming that I'm correctly interpreting the reasons for a bunch of BLD solvers quitting, do you think it's worth it?
Hello, I want to learn how some cubers keep track of their results for BLD.
In one of my recent official 3BLD solves, I accidentally did a move immediately after uncovering the puzzle. Then I undid the move and continued with the solve. Fortunately I wasn't successful so it was a DNF regardless of the acccidental turn I made.
Now I'm wondering: Is it possible to benefit from doing one move before you start memorization? What about 2 or maybe even 3 moves etc... ?
I guess if one of your buffers is already solved, maybe it would be better to do a move to replace it with an unsolved piece?
You could also memorize your corners quickly to see if you have parity, and do one quarter turn if you did to get rid of parity.In one of my recent official 3BLD solves, I accidentally did a move immediately after uncovering the puzzle. Then I undid the move and continued with the solve. Fortunately I wasn't successful so it was a DNF regardless of the acccidental turn I made.
Now I'm wondering: Is it possible to benefit from doing one move before you start memorization? What about 2 or maybe even 3 moves etc... ?
I guess if one of your buffers is already solved, maybe it would be better to do a move to replace it with an unsolved piece?
But then you'd have to memorise your corners again, which would be slower than doing parityYou could also memorize your corners quickly to see if you have parity, and do one quarter turn if you did to get rid of parity.