OreKehStrah
Member
Some people already know that I'm super interested in methodology and what techniques and methods will become useful or deemed best in the future, so I'm always thinking about what might be best.
I currently believe that the best method for speedsolving for humans will be advanced blindsolving methods like 3-style, and maybe in the future, 5-style.
There is already a benefit to being able to use a normal method and 3-style for solves that are better for each method. Having a scramble with a bunch of random solved pieces is trash for CFOP, Roux, ZZ, etc, while they are pretty nice for 3-style. This is the first reason I think blindsolving is going to be a very powerful method for speedsolving.
Now for the stronger part of this argument. If you look at the robots that can solve the cube in a second or so, they show that the cube can be physically solved in incredible speeds, although I will concede that robots don't face the ergonomics vs movecount issue humans face. However, if you look at how these robots work, they offload the solving part of the cube to the beginning and find the entire solution, and then execute the solution. It is universally agreed that any solve that is completely pauseless, or 1-look, is going to be faster than a non-1-look solve. The only practical way we currently have to do this would be to use a blindfolded method and memorize the entire cube and plan the solution in the inspection time, and then execute the solve in a 1-look, pauseless manner. Therefore I believe that in the future, using a blindsolving method will be the best method a human could use based on what techniques are available and known currently.
I'd love to hear what other members of the community think about this, and especially those that already use 3-style.
I currently believe that the best method for speedsolving for humans will be advanced blindsolving methods like 3-style, and maybe in the future, 5-style.
There is already a benefit to being able to use a normal method and 3-style for solves that are better for each method. Having a scramble with a bunch of random solved pieces is trash for CFOP, Roux, ZZ, etc, while they are pretty nice for 3-style. This is the first reason I think blindsolving is going to be a very powerful method for speedsolving.
Now for the stronger part of this argument. If you look at the robots that can solve the cube in a second or so, they show that the cube can be physically solved in incredible speeds, although I will concede that robots don't face the ergonomics vs movecount issue humans face. However, if you look at how these robots work, they offload the solving part of the cube to the beginning and find the entire solution, and then execute the solution. It is universally agreed that any solve that is completely pauseless, or 1-look, is going to be faster than a non-1-look solve. The only practical way we currently have to do this would be to use a blindfolded method and memorize the entire cube and plan the solution in the inspection time, and then execute the solve in a 1-look, pauseless manner. Therefore I believe that in the future, using a blindsolving method will be the best method a human could use based on what techniques are available and known currently.
I'd love to hear what other members of the community think about this, and especially those that already use 3-style.