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The Pyraminx "Example Solve" Game

sqAree

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2015JAEH01
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scramble: R U B' L B' R B' R' L R U

B U R' B' R' L // blue face / AB3E

insert L' U L U' at "R'":

B U R L' U L U' R B' R' L (11 moves)

next: U L' R' B R' L' U' R

EDIT:

Well, I kind of split the first R' into two Rs and inserted a sledgehammer. Doesn't look like a very proper technique but it worked.
But as I said, I have no clue of fmc techniques and just do random things.
 
Last edited:

Montykins

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Oct 9, 2014
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2014WAIN01
Scramble: U L' R' B R' L' U' R

R L B' L //AB3E

U' B U B' // L3E

Solution: R L B' L U' B U B' // 8 Moves

Didn't get to use any Inverse or NISS or insertions :'(

Next: L B' U L' R B R L' R U
 

sqAree

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scramble: L B' U L' R B R L' R U

* U L' U' L' // yellow-red-green-top

insert at *: R L' U L R'

solution: R L' U L R' U L' U' L' (9 moves)

One less than scramble, I'm proud!

next: U R B R U L B' U'

Well, L3E is somehow an insertion at the very end in your solution. :p
 

Montykins

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Oct 9, 2014
Messages
16
WCA
2014WAIN01
Scramble: U R B R U L B' U'
on inverse: B U L B' R' // AB3E

Skeleton: R * B L' ** U' B'
Insert at *: U' L U L' // 0 moves cancelled

Solution: R U' L U L' B L' U' B' // 1 more than the scramble :(

Insertion was meh, but the best I could find. Still alright solve though

Next: U R U B' R U' L' B R' B'
 

sqAree

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scramble: U R U B' R U' L' B R' B'

B' R' U' L B' // AB3E/V

B' R' B' R B' // L3E

cancels one move, solution: B' R' U' L B R' B' R B'

Well, one move less than scramble once again, but I didn't really do an effort here.

Next: B' R' L' R' L' R' U R' B' L'
 

FakeMMAP

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Feb 15, 2016
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2014MAUR06
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scramble: U R U B' R U' L' B R' B'

B' R' U' L B' // AB3E/V

B' R' B' R B' // L3E

cancels one move, solution: B' R' U' L B R' B' R B'

Well, one move less than scramble once again, but I didn't really do an effort here.

Next: B' R' L' R' L' R' U R' B' L'

L R' L R L' [L] 5/5 // set up to 1-flip (on the left xD)
U' L' [L] U L' [L] U' L 6/11 // 1-flip algorithm (LL skip)

next: R' L U' B' L U R' l r'
 
Last edited:

FakeMMAP

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L R' L R L' [L] 5/5 // set up to 1-flip (on the left xD)
U' L' [L] U L' [L] U' L 6/11 // 1-flip algorithm (LL skip)

next: R' L U' B' L U R' l r'
[R]
u' r 2/2 // 2 tips
R' U' L U' 4/6 //keyhole block (oka block was already formed, but it gave nasty case)
R L R' L' 4/10 // finish top
R L' R' L 4/14 // LL

next L' B R U' L B R' L' l b' u'
 

1973486

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Jun 21, 2015
Messages
492
I think BBCode screwed up Drew's solution. I assume there's an underline tag that was supposed to be a U rotation.
 
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