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The corners first "example solve" game

abunickabhi

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U' B2 D' B' R' F
U2 L D' F M2 F2 M2
F' E F L2 F E F'
L E S L' S' L2 E
(27 STM)

Next: D' L2 B2 F R2 U2 F L2 D2 F' D2 R2 F L R D' L' B D B2 U D
z2 y
//edges RNOI QBCS XALE
//corners PAXC BSRC

M2 F' R2 F' M' F M R2 F M2 //UF-BD-RB-RF-FL
R2 S U S' D' M' U' M D R2 //UF-LD-UB-UR-RD
[L' U L U', M'] [L' u L : [E, L2]]

[D : [U', R' D R]]
[U' R' D R : [U, R D' R']]
[R F' R' U' : [R D R', U2]]
[R D R', U']

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: U2 B U2 L2 F2 R2 B2 F' U2 B L2 D2 L' D B D' F2 U2 L' F
 
Last edited:

WoowyBaby

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z2 y
//edges RNOI QBCS XALE
//corners PAXC BSRC

M2 F' R2 F' M' F M R2 F M2 //UF-BD-RB-RF-FL
R2 S U S' D' M' U' M D R2 //UF-LD-UB-UR-RD
[L' U L U', M'] [L' u L : [E, L2]]

[D : [U', R' D R]]
[U' R' D R : [U, R D' R']]
[R F' R' U' : [R D R', U2]]
[R D R', U']

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: U2 B U2 L2 F2 R2 B2 F' U2 B L2 D2 L' D B D' F2 U2 L' F
This was edges first not corners first… 😳

I suppose in blind solving it might not really matter which you solve first lol.
 

OtterCuber

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I found some really old YouTube videos to solve CF. Can someone suggest newer resources, or where I should head from here?

Next: U2 B U2 L2 F2 R2 B2 F' U2 B L2 D2 L' D B D' F2 U2 L' F

CF 94 STM
L' R U' b' L' b D f' R' f // white corners
x2 L E' L' U' R E' R' U2 R' E R U // yellow edges
R U2' R2' U' R2 U' R2' U2' R // yellow corners using OLL 22
x2 U R' E' R d U2 L E' L' U2 L E' L' // white edges
x2 U2 D' L E' L' U L E' L' d' U2 D L E' L' d2' U R' E R // yellow edges
U2 E2 x' y M2 D2 M2 D2 y' x' R E R' E' R' E R E' // fix keyhole
z x' (M' U2' M U2') z (R U2 R2 S R' E2 R' U2 R2 S R E2) // fix equatorial edges

Next:
D' R2 F2 U B2 U' R2 U' B2 D2 L2 R' U B2 L D' U' B R D' U
 
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OtterCuber

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Next: R2 B2 D2 L2 B2 D' B2 L2 U B2 R2 F' D R' B2 U L2 D' L2 U2

CF 108 STM 🤮
R D' L2' F D' F D b' L' b // white corners
x2 (R' U2 R U R' U R) U2 (R' U2 R U R' U R ) // yellow corners
x2 U' R' E R d' U' L E' L' R' E R y2 L E' L' // white edges
x2 (U R U R' U' R' F R2 U' R' U' R U R' F') U2 // yellow corners
d U2 D2' L E' L' U L E' L' d D R' E R d2 U L E' L' // yellow edges
z2 E (R E R' E' R' E R) // fix keyhole
z (M' U' M' U' M' U2' M U' M U' M U2') x' (M' U' M' U' M' U2' M U' M U' M U2') // equatorial edges

Next:
U F' L2 D2 R2 U2 B R2 D2 B2 L2 U2 B' L' F' L' R' F' R' U R
 
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Next:
U F' L2 D2 R2 U2 B R2 D2 B2 L2 U2 B' L' F' L' R' F' R' U R
CF:
z x' // Inspection
U2 R2 d R' U2 R U' y R U' R' d // TCLL+ Corners [11/11]
U2 F' E2 F u U S' U2 S y2 // Waterman First Layer? [9/20]
M2 U2 M // dM [3/23]
S2 U' S' U2 S U' S2 // Edge Cycle [7/30]
F R' F' U' F B2 L' D L F' B2 U // L5E/L4E [12/42]
42STM

Next: R2 F2 D F2 U' F2 U2 B2 R2 F2 R2 U' B' D' F R' U F2 L' D2 F'
 
Last edited:

OtterCuber

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Next: R2 F2 D F2 U' F2 U2 B2 R2 F2 R2 U' B' D' F R' U F2 L' D2 F'
I tried Waterman but couldn't find the appropriate L7E or L6E algs and finished using CF techniques (would appreciate it if anyone could tell me):

Waterman/CF? 80 STM
x2' y' // inspection
L2' B' // First Corner Pair of L Layer
(U) R U' R U2 R // Last Corner Pair of L Layer
y' M' U2 M // L 1st edge
d2 L' E' L // L 2nd edge
u2' M' U M // L 3rd edge
d' U' M' U2 M // L 4th edge
y (U) R U R' U R U2 R' // R Layer Corners
z U' R M U' M U R' M2 U // R 2nd edge or Insert L7E Alg
// Insert L6E Alg
z' E2 R E R' E' R' E R // CF
E' U' R E R' E' R' E R // CF
U E z x2 M2 D2 M2 D2 x M2 D2 M2 D2 // CF
M' U' M' U' M' U2' M U' M U' M U2' // CF

Edit: tsmosher helped me complete it with LSE:
x2' y' // inspection
L2' B' // First Corner Pair of L Layer
(U) R U' R U2 R // Last Corner Pair of L Layer
y' M' U2 M // L 1st edge
d2 L' E' L // L 2nd edge
u2' M' U M // L 3rd edge
d' U' M' U2 M // L 4th edge
y (U) R U R' U R U2 R' // R Layer Corners
z U' R M U' M U R' M2 U // R 2nd edge or Insert L7E Alg
x R U' M U R' // R 3rd edge
M' (M' U' M') U (M U' M')
M' U2 M'
U2 M2' U' M U2' M' U' M2' U // Ub

Next:
R U2 L F2 L' D2 B2 D2 B2 L D L D B' F L' D' R' B'
 
Last edited:
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