# The BLD "Example Solve" Game!

#### PugCuber

##### Member
Next scramble:
R' B U R L' U D2 L D' B' U2 D2 L2 F' D2 L2 F U2 L2 B'
I use a modified speffz for my memo. Instead of having E-H on left, I have E-H in front. I-L on Right, and so on. A-D and U-X are still the same as in speffz. Also, I use OP/3style Corners, and M2/3style Edges.

Orientation: White Top, Green Front
Edges: VDBTXCBHOR Flip A
ViDeo BaT eX-Con BHad OaR Flip A

Corners: UGWMOEFE
UGh WaM OldE FlutE

VD: [R2: U’ M’ U2 M U’]
BT: [E L’: U’ M’ U2 M U’]
XC: [U’ L2 U: [M’, U2]]
BH: [L’: U’ M’ U2 M U’]
OR: [M2: [B L2 B’, M’]]
Flip A: [U2 x: [{M’ U}*3 U {M U}*3 U]]

UG: [z': [D2, R2 U R2 U' R2]]
WM: [R2: [L' D2 L, U2]]
OR: [z R’: [R’ B2 R,F]]
FE: [U’ R’ U, L]

Next Scramble: B' L F2 B L' B2 U L U2 F' D2 L2 D2 L2 F2 D2 F' B2 Uw2

• abunickabhi

#### abunickabhi

##### Member
Next Scramble: B' L F2 B L' B2 U L U2 F' D2 L2 D2 L2 F2 D2 F' B2 Uw2

My lettering scheme is quite different from speffz. I just not use any 5-style algs in this solve as I wanted to keep it simple, and there is a different 5-style example solve game in the example solve category.

//corner memo XCRB PSHC
[U' R' D R : [U, R D' R']]
[U : [R D R', U2]]
[F2, R B2 R']
[R' : [U2, R' D' R]]

//edge memo BLVX IERM PCTK
[L' U : [S', L2]]
[U R' F' R : [S, R2]]
[r' F' : [r S r', F']]
[U' : [R', U' M U]]
[E' : [R' E R, U']]
[u L : [E, L2]]

Next: B D2 F2 L2 U B2 L2 B2 F2 D B2 U' F' D' B2 R B R B U Fw Uw

#### AndrewT99

##### Member
Next: B D2 F2 L2 U B2 L2 B2 F2 D B2 U' F' D' B2 R B R B U Fw Uw
Memo (Speffz):
Corners: LE PT XF Q
Edges: VK MA PN RG LE SB

Execution:
x y' // Memo

[U R' F' R: [S, R2]]
[S U': [R2, S]]
[M' U' R': [S, R2]]
[S' U' R: [E', R2]]
[Rw' F': [Rw S Rw', F']]
(M U' M' U')2 // Edges Solved + UF-UR Swap

[R U: [U, R' D R]]
[R U R', D']
[U'D R' U: [D, R U' R']] // Corners Solved Except Parity Target
U R U' R' U2 L R U' R' U L' U // Parity

Next: U' B2 R F2 R B2 F2 L R' F2 D2 F' L2 F' D' F D2 L' R Rw2 Uw

• abunickabhi

#### Dylan Swarts

##### Member
Scrambled in WCA, solved in Yellow top, red front:
Exec:
L:[L S L, F'] //VQ
U:[U, L' E L]//JB (I do memo swap even on 3bld so that's why I break there
[U R U', M']//LM
M:[U' L U, M2]//TW
U:[U, L' E' L]//SB

R:[R D' R', U']//LX
U':[R D R', U2]//AK
R D' R':[U2, R' D R]//WA
R U R' D R U' R' U R U' R' D' R U R' U' //twist LFD ccw

Next: F R F L U B' L2 D' B R2 F' D2 F2 U2 B' L2 D2 R2 B' D Uw'

• abunickabhi

#### abunickabhi

##### Member
• zzoomer

#### BenChristman1

##### Member
Next: R F U' B' F L2 D2 L2 U2 B' L2 B' R2 D' R' D' R' D' F U'
OP/OP and Speffz because I suck lol

Edges: CX SN LQ KE V (cycle break) J RP
Corners: QX VU FM OV

* = R U R' U' R' F R2 U' R' U' R U R' F'
# = R U' R' U' R U R' F' R U R' U' R' F R

R D' # D R'
D2 # D2
#
D # D'
F' D # D' F
F # F'
R2 F # F' R2
#

M2 D L2 * L2 D' M2
L2 * L2
M' D' L2 * L2 D M
E L * L' E'
L' * L
M' D L2 * L2 D' M
M D L2 * L2 D' M'
L' E L' * L E' L
D2 L2 * L2 D2
E2 L * L' E2
L * L'
E' L' * L E

alg.cubing.net

Next: B L B R2 B' D2 R' B U2 D L2 U2 R2 F2 D' L2 D' F2 B2 U2 R Fw Uw2

• abunickabhi and zzoomer

#### AndrewT99

##### Member
Next: R' L' D' F' D L2 B' L' U' F2 D2 F' L2 F' R2 F D2 L2 F' L2
Memo (Speffz):
Corners: BX BA DA PU OV
Edges: OB SQ NJ EX ML RL

Execution (3-Style):

[R' E' R, U']
[U': [S, R B R']]
[E', R U' R']
[L F' L', S]
[S U' R: [E, R2]]
[U' L': [S', L2]] // Edges Solved

[R' F' R, B2]
[R' B' R: [U', R D R']]
[R' U'D': [R' D R, U']]
[R D: [U, R' D' R]]
[D' R: [R' U R U', F2]] // Solved

Next: B2 L' F2 U2 L' U D B2 L' F U2 F2 D2 F B2 L2 B R2 F' Rw' Uw2

• abunickabhi

#### willian_pessoa

##### Member
Put on Orientation: x2 y'

Corners Memo: SAlamence playing DOminó with KaLista and NaMi (SA DO KL NM)
Edges Memo: (U CaS AO)(QuéB VuM)->( UL CS AO QB VM with visual BR piece flip)

Edges exec:

[S': [U, L E' L']] // UL
[U: [R' D' R, S’]] // CS
[U M' U: [M', U2]] // AO
[M' U: [R' E R, U]] // QB
[R': [M, U' R' U]] // VM
R'(R'F R)U'(M'U2 M)U'S(R'F'R)S // Flip

Corners Exec:

[U, R'D R] // SA
[R'D2 R, U'] // DO
[R D': [R' D R, U]] // KL
[x'D': [U',R'D R]] // NM

Next:

L' B2 U2 L2 B2 L F2 U2 L D2 F2 R' B L B' F2 R D L' B2 D U

• abunickabhi

#### RyanSoh

##### Member
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• abunickabhi

#### Melvintnh327

##### Member
B2 R2 D' B2 F2 D B2 U2 L2 F2 R' D U2 R' U' F L D R2 U'
// edge memo: OM LA SE IH GN JA
B' R' B M2 B' R B
B' R B M2 B' R' B
U' L' U M2 U' L U
M2
M2 D U R2 U' M' U R2 U' M D'
B L' B' M2 B L B'
D M' U R2 U' M U R2 U' D' M2
L' B L B' M2 B L' B' L
B L B' M2 B L' B'
R B' R' B M2 B' R B R'
U R U' M2 U R' U'
M2

// corner memo: TJ HD LP
D' R U' R' U' R U R' F' R U R' U' R' F R D
F2 D R U' R' U' R U R' F' R U R' U' R' F R D' F2
D2 R U' R' U' R U R' F' R U R' U' R' F R D2
F R' R U' R' U' R U R' F' R U R' U' R' F R R F'
D R U' R' U' R U R' F' R U R' U' R' F R D'
R U' R' U' R U R' F' R U R' U' R' F R

alg.cubing.net

Next: B F U F D R' F D L B2 U' B2 D B' R' F2 L2 R2 U'

• abunickabhi

#### abunickabhi

##### Member
// edge memo: OM LA SE IH GN JA
B' R' B M2 B' R B
B' R B M2 B' R' B
U' L' U M2 U' L U
M2
M2 D U R2 U' M' U R2 U' M D'
B L' B' M2 B L B'
D M' U R2 U' M U R2 U' D' M2
L' B L B' M2 B L' B' L
B L B' M2 B L' B'
R B' R' B M2 B' R B R'
U R U' M2 U R' U'
M2

// corner memo: TJ HD LP
D' R U' R' U' R U R' F' R U R' U' R' F R D
F2 D R U' R' U' R U R' F' R U R' U' R' F R D' F2
D2 R U' R' U' R U R' F' R U R' U' R' F R D2
F R' R U' R' U' R U R' F' R U R' U' R' F R R F'
D R U' R' U' R U R' F' R U R' U' R' F R D'
R U' R' U' R U R' F' R U R' U' R' F R

alg.cubing.net

Next: B F U F D R' F D L B2 U' B2 D B' R' F2 L2 R2 U'

z2 y
//edges RBXC QCAS ALOL JMJB
//corners FJGS PNXR WC
https://alg.cubing.net/?setup=B_F_U...R-]] [R_U-_D-_R-_:_[U2,_R-_D_R]] [U,_R-_D-_R]
M' U M D' R2 S R2 U' S' D //UF-BD-UB-FD-UR
R2 U S U' S U S2 U' R2 //UF-LD-UR-UL-RD
[E' : [U, L' E L]] [L : [L E' L', U]]
[R' : [R' E R, U']] [U : [R' E R, U2]]
https://alg.cubing.net/?setup=B_F_U...R-]] [R_U-_D-_R-_:_[U2,_R-_D_R]] [U,_R-_D-_R]
[R U' D' R' : [D, R' U R]]
[R U D : [R' D' R, U]]
[U D : [D, R U' R']]
[R U' D' R' : [U2, R' D R]]
[U, R' D' R]

Next: B2 F2 R F2 U2 R2 D2 U2 L' U2 R D2 U' L2 F D2 B' F' R B F2

Last edited:

#### AndrewT99

##### Member
Next: B2 F2 R F2 U2 R2 D2 U2 L' U2 R D2 U' L2 F D2 B' F' R B F2
Memo (Speffz):
Corners: VD NT SG A
Edges: UL BQ WG NO + visual floating 3-cycle

Execution:
[R U2 R', E2] // UL-FR-BL float
[U: [L', U M2 U']] // UF-DF-FL
[R': [M, U' R U]] // UF-UR-BU
[U: [L B' L', S']] // UF-DB-LD
[R, D' M D] // UF-RB-RD

[U', R' D R U' R D' R'] // UFR-DFR-UFL
[UD R: [U2, R D' R']] // UFR-RUB-BDR
[UD: [D, R U' R']] // UFR-BDL-LDF
U2 F R U' R' U' R U R' F' R U R' U' R' F R F' U2 // Parity

Next: L D2 U2 L' R' B2 U2 R U2 R' U2 D' L' R' B' D' F' L2 F' R Uw

Last edited:
• abunickabhi

#### abunickabhi

##### Member
Memo (Speffz):
Corners: VD NT SG A
Edges: UL BQ WG NO + visual floating 3-cycle

Execution:
Edges:
[R U2 R', E2] // UL-FR-BL float
[U: [L', U M2 U']] // UF-DF-FL
[R': [M, U' R U]] // UF-UR-BU
[U: [L B' L', S']] // UF-DB-LD
[R, D' M D] // UF-RB-RD
[U', R' D R U' R D' R'] // UFR-DFR-UFL
[UD R: [U2, R D' R']] // UFR-RUB-BDR
[UD: [D, R U' R']] // UFR-BDL-LDF
U2 F R U' R' U' R U R' F' R U R' U' R' F R F' U2 // Parity

Next: L D2 U2 L' R' B2 U2 R U2 R' U2 D' L' R' B' D' F' L2 F' R Uw
x2
//edges JOEC SDKQ MRGB
//corners JR +3twist

F' L' U' M U L F2 U' M' U F' //UF-LF-RF-LU-UR
R2 f' E' L E S L' F R2 //UF-RD-DF-LB-LD
D' S R D M2 D' R' D' M2 D S' D //UF-BR-BD-RU-UB

[U R U' : [R' D' R, U2]]
L' U L' D L2 U2 R' F2 R L D' L' U //3 twist alg

recon

Next: U R2 F B2 D L B2 U' L2 F' R2 L2 F' L2 U2 F' L2 B' R2 L'

Last edited:

#### seungju choi

##### Member
Memo (Speffz):
Corners: VD NT SG A
Edges: UL BQ WG NO + visual floating 3-cycle

Execution:
Edges:
[R U2 R', E2] // UL-FR-BL float
[U: [L', U M2 U']] // UF-DF-FL
[R': [M, U' R U]] // UF-UR-BU
[U: [L B' L', S']] // UF-DB-LD
[R, D' M D] // UF-RB-RD
[U', R' D R U' R D' R'] // UFR-DFR-UFL
[UD R: [U2, R D' R']] // UFR-RUB-BDR
[UD: [D, R U' R']] // UFR-BDL-LDF
U2 F R U' R' U' R U R' F' R U R' U' R' F R F' U2 // Parity

Next: L D2 U2 L' R' B2 U2 R U2 R' U2 D' L' R' B' D' F' L2 F' R Uw

memo (speffz but C for Q, Z for X)
y'
corner BH OB + 3 twists
edge TB WC DJ LR KO GF

exec (3style)

[E: [R E' R', U']]
[U : [R B R', S]]
[U, L' E2 L] (cancelation with previous comm)
[U' L: [S', L2]]
[R': [M, D R D']]
[D M D', L]
[U R D': [R' U' R, D2]]
U'
[R U R', D] [R : [F2 , R' U R U']]
U

next: D2 U2 R2 F R2 D2 B2 U2 B' F' D2 R' D F' R2 U' L D' U' B2 U2 Fw' Uw

• abunickabhi

#### abunickabhi

##### Member
memo (speffz but C for Q, Z for X)
y'
corner BH OB + 3 twists
edge TB WC DJ LR KO GF

exec (3style)

[E: [R E' R', U']]
[U : [R B R', S]]
[U, L' E2 L] (cancelation with previous comm)
[U' L: [S', L2]]
[R': [M, D R D']]
[D M D', L]
[U R D': [R' U' R, D2]]
U'
[R U R', D] [R : [F2 , R' U R U']]
U

next: D2 U2 R2 F R2 D2 B2 U2 B' F' D2 R' D F' R2 U' L D' U' B2 U2 Fw' Uw
I guess I will do on your next scramble as well.

x
//edges VBEI XROM QLCG
//corners OSVG +2twist

L U' S L' S L2 S L' S U L' //UF-DR-UB-LU-FL
F' D2 F2 E' F' E F' D2 F //UF-FD-BD-RF-BR
[S' U' R' : [E', R2]]
R' E2 R2 E' R' U' R E R2' E2 R U

[U D' R D U' : [R' U R, D2]]
[U D' R' U : [R U' R', D]]
U' [R D R', U'] [D : [U', R D' R']] U //two twist

recon
Next: L B R2 F D2 B' R' F2 B2 U2 R2 U' L2 D R2 F2 R2 B2 U2 L' B'

Last edited: