Ollie
Member
The current multi BLD world record has now stood for 1000 days! @Maskow
https://www.worldcubeassociation.org/results/statistics.php
https://www.worldcubeassociation.org/results/statistics.php
that's cool. I think it will be broken this yearThe current multi BLD world record has now stood for 1000 days! @Maskow
https://www.worldcubeassociation.org/results/statistics.php
Dan Sheppard did this for centresAnyone have a commutator tutorial for the 4x4 edges and centers? I've found guides for corner comms already.
that's cool. I think it will be broken this year
too bad Maskow doesn't cube anymore. He just does these crazy picture memory games
Anyone have a commutator tutorial for the 4x4 edges and centers? I've found guides for corner comms already.
The current multi BLD world record has now stood for 1000 days! @Maskow
https://www.worldcubeassociation.org/results/statistics.php
He did mention in a YouTube comment that he hurt his hand and he couldn't cube for a long time, though he has competed in 2016.Why do you think he doesnt cube? He never mentioned it.
He did mention in a YouTube comment that he hurt his hand and he couldn't cube for a long time, though he has competed in 2016.
I don't understand edge flips or corner twists... I've just started 3BLD and I'm using M2/OP. But I never understand how to twist two corners in their position or flip edges. Do you use algs, or do you swap the flipped pieces twice to get them solved.
e.g. I finished solving edges apart from FD(buffer) and BR, which are flipped in their position. Do I use an alg, or swap the buffer with BR and swap again, or do I leave it and solve corners (no parity)
The same with corners, e.g all solved apart from UBR(buffer) and FDR (both twisted)
Just use algs. You can shoot to the target and then shoot again, but it's a lot simpler to use algs (maybe someone will correct me). Try these:
2 opposite edges: M' U' M' U' M' U2 M U' M U' M U2 // basically the last 6 moves are the first 6 moves repeated, but with M instead of M'
2 adjacent edges: R' U2 R2 U R' U' R' U2 r U R U' r' // the inverse is fast too.
2 corners: R U2 R' U2 (R' U' R U) R U' R' U2 (R' U2 R U')
Try applying the algs to a solved cube to figure it out.Thanks a lot, but where do the edges and corners have to be? The places I said or somewhere specific on the cube? (Speffz or normal notation, I don't mind)
You're welcome!The simplest way to solve a flipped edge or twisted corner is to shoot to one sticker and then shoot to where that sticker needs to go.
Otherwise, to flip edges UF and UB - M' U' M' U' M' U' M' U2 M' U' M' U' M' U' M' credit to @Berd
To twist UFL clockwise and UBL anticlockwise - sexy move (R U R' U'), L', reverse sexy move (U R U' L'), L. If you need to twist UFL anticlockwise do L', sexy, L, reverse sexy.
Try these on a solved cube as mentioned above because I'm far too drunk to proof read the algs.
I have five buildings, each with enough locations for four MBLD cubes, two 4BLDs or a 5BLD. Then I cycle between them to keep them fresh.Is it a good idea in MBLD to have 2 sets of rooms? So you can alternate between attempts?
Nice. How well do you find it works?I have five buildings, each with enough locations for four MBLD cubes, two 4BLDs or a 5BLD. Then I cycle between them to keep them fresh.
Also, for @newtonbase's corner twists, you need to do double sexies not singles.
I only have six "places" that all have 8 smaller locations so each "place" has room for 4 cubes in mbld since each location holds memo for edges or corners of one cube. This adds up to 24 cubes so only 1 mbld attempt for me But if you want to do daily attempts you definitely need at least 2 completely seperate routes.You're welcome!
Is it a good idea in MBLD to have 2 sets of rooms? So you can alternate between attempts?
I don't mix things up as much and it's easier to recall. Previously I might do a few 4BLDs from the same locations and struggle to recall current memo because some previous memo keeps flashing back.Nice. How well do you find it works?
Only 2 sets? I use levels from Super Mario 64 - I have a whole castle full of them!Is it a good idea in MBLD to have 2 sets of rooms? So you can alternate between attempts?
Ahhh someone else that uses video games! I have 2 games I use at the moment, I use 4 cubes per 'map'.Only 2 sets? I use levels from Super Mario 64 - I have a whole castle full of them!
(And some other games too, I will never realistically run out of places to stick my memo while resting locations used recently.)