DavidWoner
The Punchmaster
- Joined
- May 7, 2008
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- Kansas City, MO, USA
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- 2008WONE01
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So currently there is no standardized system for rotations on pyraminx. This is kind of a problem for communicating solutions to other people. Not anymore!
This notation system is very simple, it consists only of (r)(l)(u)(b) and their inverses. An (r) turn is simply a rotation in the direction of a regular R turn, which can also be expressed as R Lw'. In case further clarification is needed:
When an (l') rotation is performed:
All L moves remain as L moves.
All R moves become U moves.
All U moves become B moves.
All B moves become R moves.
Got it? I think if this system can be agreed upon it should make things a lot easier. This also gives pyrasim a basis for rotations as well, since I know that not having rotations is a problem with the current version.
This notation system is very simple, it consists only of (r)(l)(u)(b) and their inverses. An (r) turn is simply a rotation in the direction of a regular R turn, which can also be expressed as R Lw'. In case further clarification is needed:
When an (l') rotation is performed:
All L moves remain as L moves.
All R moves become U moves.
All U moves become B moves.
All B moves become R moves.
Got it? I think if this system can be agreed upon it should make things a lot easier. This also gives pyrasim a basis for rotations as well, since I know that not having rotations is a problem with the current version.