What the hell? People are talking as if advocates of a mean-type FMC think that is the True Fewest Moves Style and that all FMCers should immediately like it. This is ridiculous.
Here's the thing: single FMC in an hour, and doing two or three FMCs in an hour or 90 minutes or whatever, are very different events in terms of strategy and feel. In fact this is the whole point of arguing for a change - it wouldn't be interesting to change it if the differences were minimal. Comparing who would do well on each event, the old one favors:
- knowing lots of techniques (having lots of stuff to try)
- more complex techniques that might take a while
- being lucky
whereas the new one favors:
- consistency
- blockbuilding ability
- speed (in all aspects of the FM event)
I haven't yet really gotten to the point where an hour feels like not enough time, but I'd say you can try a lot of stuff in an hour. If you optimize your approach (as far as how to write stuff down, how to use stickers and the 3 cubes to maximum effect, etc) you can really get a lot done in 60 and even 30 minutes, and I wouldn't say spending only 30 minutes on a solution means it will be bad. How many times have I heard someone with an amazing FMC result tell me "yeah, I found this in 5/10/15 minutes, and couldn't get anything better"? If that happened in the mean style, instead of sitting there for 45 minutes brute-forcing other possibilities (or simply handing in your solution and walking out), you'd realize you were done with that scramble and be able to spend extra time on the other scrambles. Maybe you'll find that you need it.
I also kinda feel that it would be more interesting to have 3 things to work on for 90-120 (say) minutes would be more interesting than working on one thing for an hour. I remember that in math contests having three problems to work on was really nice because if you got stuck or bored on one you could switch to another and see if you could make any headway on that. There were also opportunities to optimize your approach, like deciding whether to go all-out on one problem and write up the solution when it came, or whether to try to get as far on each as you could and then spend the last half hour writing. Of course, I also really like the idea of having more attempts - a best of 2 or 3 round in FMC (or multiple rounds) is impractical in most competitions, and would be longer than a single 90-minute round.