fanwuq
Legend
Really? I thought you would know better.And I'd like to see you solve the LL in any method without algorithms, and to do it efficiently at the same time.
Care to explain?
Intuitive edges, commutator corners. Efficient in terms of move count and speed. I wonder is Chris would try this using BH.
You can do Sune to correct edges and up to 2 corner 3-cycles and/or up to 1 pure corner flip. Should be at most 4 looks, but should be less most of the time.
Many variations here:
http://www.ryanheise.com/cube/five_edges_and_two_corners.html
Probably a bit slower than OLL-PLL, but it shouldn't take twice the time.