Note: This is not a tutorial, so I will not make any detailed description for each step. Just say the purpose of each step, some algorithms and a few comments. I'm not 100% sure this is the right place to post this, but I think it is.
There is something I have discovered while trying to teach others how to solve a Rubik's Cube: I don't really like any of the beginner methods I know of, so I decided to make my own. This method is supposed to be easy to understand and learn (When explained properly, and not by just reading this). It uses a lot of sexy-moves, and very short/simple algorithms.
Step one: First layer edges (cross).
Solve the cross!
Step two: Second layer edges.
Algs:
R U' R'
L' U L
Should be easy to understand.
Step three: Corners first layer.
Algs:
U' (R U' R') U2 (R U' R')
U (L' U L) U2 (L' U L)
(R U R' U')x3
The same as F2L case 32, 33 and 34 http://www.speedsolving.com/wiki/index.php/F2L
If a corner is in the right place, but oriented wrong, just use (R U R' U')x3 to get it out, and then solve it normally
Step four: Orient edges last layer.
Algs:
F (R U R' U') F'
f (R U R' U') f'
F (R U R' U') F' f (R U R' U') f'
Step five: Permute edges last layer.
Algs:
R U R' U R U2 R' (sune)
Have to be used once or twice, depending of which case you get.
Sexy-move all the way from here.
Step six: Orient corners last layer
Algs:
Sexy-move!
Turn the cube upside down, then orient the corners by using sexy move times two or four and D moves.
Step seven: Permute corners last layer
Algs:
Sexy-move!
Use three sexy moves to swap the two front right corners. Solve the rest by using this and D moves.
The solving of the last layer corners requires a lot of moves (around 80-130), but since it’s all sexy-moves, it can be done quite fast with basic finger tricks. Learning to do (U R U' R')x2 instead of (R U R' U')x4 for orienting, and the four PLLs Aa, Ab, E and H will help even more (around 40-50 moves), and is a good start towards learning 2-look OLL and 2-look PLL too.
I would like to get some feedback of what you think about it, and if you think it's a good method to teach people that knows nothing about solving a Rubik's Cube?
There is something I have discovered while trying to teach others how to solve a Rubik's Cube: I don't really like any of the beginner methods I know of, so I decided to make my own. This method is supposed to be easy to understand and learn (When explained properly, and not by just reading this). It uses a lot of sexy-moves, and very short/simple algorithms.
Step one: First layer edges (cross).
Solve the cross!
Step two: Second layer edges.
Algs:
R U' R'
L' U L
Should be easy to understand.
Step three: Corners first layer.
Algs:
U' (R U' R') U2 (R U' R')
U (L' U L) U2 (L' U L)
(R U R' U')x3
The same as F2L case 32, 33 and 34 http://www.speedsolving.com/wiki/index.php/F2L
If a corner is in the right place, but oriented wrong, just use (R U R' U')x3 to get it out, and then solve it normally
Step four: Orient edges last layer.
Algs:
F (R U R' U') F'
f (R U R' U') f'
F (R U R' U') F' f (R U R' U') f'
Step five: Permute edges last layer.
Algs:
R U R' U R U2 R' (sune)
Have to be used once or twice, depending of which case you get.
Sexy-move all the way from here.
Step six: Orient corners last layer
Algs:
Sexy-move!
Turn the cube upside down, then orient the corners by using sexy move times two or four and D moves.
Step seven: Permute corners last layer
Algs:
Sexy-move!
Use three sexy moves to swap the two front right corners. Solve the rest by using this and D moves.
The solving of the last layer corners requires a lot of moves (around 80-130), but since it’s all sexy-moves, it can be done quite fast with basic finger tricks. Learning to do (U R U' R')x2 instead of (R U R' U')x4 for orienting, and the four PLLs Aa, Ab, E and H will help even more (around 40-50 moves), and is a good start towards learning 2-look OLL and 2-look PLL too.
I would like to get some feedback of what you think about it, and if you think it's a good method to teach people that knows nothing about solving a Rubik's Cube?
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