If Fridrich weren't invented, what method would you use?

What method would you use if Fridrich weren't invented?


  • Total voters
    175
Definitely Roux. I find it more fun to use than CFOP and have considered using it as my main, but I find it more awkward for big cubes reduction and one hand.
 
since zz would not exist without the concepts of CFOP, I would use Roux because it's alot of fun.

How do you figure? EOLine isn't even close to cross, blocks aren't even close to F2L (although they achieve the same thing; petrus does the same), and then ZZLL which has tons more algs and one less look than OLL/PLL
 
How do you figure? EOLine isn't even close to cross, blocks aren't even close to F2L (although they achieve the same thing; petrus does the same), and then ZZLL which has tons more algs and one less look than OLL/PLL
I was expecting somthing like this. I can't prove anything since CFOP DOES EXIST, but the whole idea of building the first 2 layers with f2l seems much easier to invent than the clever idea of using eo to simpify the first two layers with ZZ blocks.(that's why zz was invented in 2006). roux and zz are both fun, but I could believe roux existing without CFOP much more than ZZ.
 
With all my knowledge of cubing now, I would WANT to use Roux. But I would be using LBL most likely. After LBL, I tried learning Petrus, but failed. I had a tough time grasping Roux's LSE even after like 6 months of cubing. So, with no other methods that would be considered widely better than LBL, I probably would've stuck with that.
 
I would do Roux, as I am currently switching to it anyway and firmly believe that if I had learned Roux before CFOP that I would have stuck with Roux 100%. Lowering move count in CFOP (besides extended cross and multislotting, which are, in a way, natural parts of a basic Roux anyway) consists mostly of learning new giant sets of algorithms. Like ZBLL, WV, RLS, etc. Lowering move count in Roux is just a matter of taking some basic concepts and applying them, since L6E is so dynamic with huge potential for influencing and skipping, and almost total freedom in the first two blocks.
 
I would either use 8355 or Rouz because I think it more fun becaue they're based on more of an intuitive mindset, to the contraire of Fridrich which is more like a "robotic" solivng type, because of all the algorithms.
 
seeing as how i use ZZ now, i'll vote ZZ, but now i mildly wish i started off as a petrus solver so at least i would have started off doing block building from the beginning, but alas i started off LBL -> CFOP -> ZZ
it's all good :)
 
Since I know I'll never be very fast at 3x3x3 speedsolving, I'm sure I would simply use whatever it is that all the fast people use. I have no idea what that would be, but whatever it was, that would be what I would use.

If some other method ever becomes more common than Fridrich among fast solvers, I'll probably learn it and try to switch. Until and unless that happens, I'll probably just always stick with Fridrich.

While my motivation level is probably lower than most others here for 3x3x3 speedsolving, I still suspect the same would be true for most other people here as well - if Fridrich hadn't ever been invented, I suspect most of the other people here would also be using "whatever the fastest people currently use".
 
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