You have parity. Put center on U and do (r U2)*5. Then do a 3-cycle.I was wondering if anyone knew how to fix the "centers" of a 5x5 with "cut corners" or arrows such as those found in the gabbasoft program. I have found ways of solving all but the last one, which I have gotten down to this
/\ /\ /\
> /\ /\
/\ < /\
The rest of the cube is not solved, so i can mess edges/corners as much as needed, so long as it does't mess up any of the other centers. I tried the 4x4 method I found on these forums for this (slighly modified) and got it better, but this is as far as I could take it. If anyone has any ideas or suggestions, I would greatly appreciate it.
I don't have a 7x7 to show you in video, but here's the general idea. When I solved it, I figured it was easier to pair(match) from the outside in, so that the 2 outermost edges becomes paired. After that you should know how to solve it like a 5x5.quintedges(5edges) lol
just, what order should i do them in
quick video would be greatly appreciated!
cool, thank youI will make a video tutorial for 7x7x7 this weekend, but I encourage you to figure it out yourself!
All the theory you should need is this: Solve it with any system that works on the 5x5x5. Reduction, Caging, Layer-by-Layer, etc all work "the same" as on a 5x5x5.
I will post the tutorial on my youtube-channel and link to it from the howto section of this forum. It should be up there on sunday evening at the latest.
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