Hello again!
A week ago I posted about a written interactive beginners guide I had made, and got some great feedback. Now I'm back with a similarly functioning guide about beginner f2l.
I made this because when searching for a written introductory f2l guide for my friend who wanted to take the next step, I came up pretty much empty handed except for some in my opinion dated, too technical or too wordy PDFs.
Beginners F2L: An introductory guide to intuitive F2L.
https://speedcube.quest/guides/beginner-f2l
I'm curious to hear what you think, and how it can be improved. I'm open to any feedback, but here are some questions I'd like to ask:
1. Is the general structure good? First showing the best case scenario, and then telling them how to deal with harder situations?
2. When you learned f2l, do you remember any particular piece of information, or a way of thinking about f2l, that made you go "Aha, I get it now!"?
3. Is showing 3 specific cases for "Pieces misjoined on top" too much? Should the guide instead just show the reader a general way of splitting the pieces up, and then they can use the "Pieces apart on top" section they read before to place them correctly?
4. What do you think about the terminology? For example "Hiding away" pieces, "Swinging the piece out into the top layer" etc?
5. What do you think about the joint player showing the same case, but mirrored, at the same time?
6. I opted not to include any algorithm notation after the first pair, to make sure the reader learns to think intuitively rather than applying algorithms. Should I instead include the algorithm notation, but be more preachy about how they should learn?
Thanks for taking your time! Hopefully this guide can help your friends too in the future!
Albin
A week ago I posted about a written interactive beginners guide I had made, and got some great feedback. Now I'm back with a similarly functioning guide about beginner f2l.
I made this because when searching for a written introductory f2l guide for my friend who wanted to take the next step, I came up pretty much empty handed except for some in my opinion dated, too technical or too wordy PDFs.
Beginners F2L: An introductory guide to intuitive F2L.
https://speedcube.quest/guides/beginner-f2l
I'm curious to hear what you think, and how it can be improved. I'm open to any feedback, but here are some questions I'd like to ask:
1. Is the general structure good? First showing the best case scenario, and then telling them how to deal with harder situations?
2. When you learned f2l, do you remember any particular piece of information, or a way of thinking about f2l, that made you go "Aha, I get it now!"?
3. Is showing 3 specific cases for "Pieces misjoined on top" too much? Should the guide instead just show the reader a general way of splitting the pieces up, and then they can use the "Pieces apart on top" section they read before to place them correctly?
4. What do you think about the terminology? For example "Hiding away" pieces, "Swinging the piece out into the top layer" etc?
5. What do you think about the joint player showing the same case, but mirrored, at the same time?
6. I opted not to include any algorithm notation after the first pair, to make sure the reader learns to think intuitively rather than applying algorithms. Should I instead include the algorithm notation, but be more preachy about how they should learn?
Thanks for taking your time! Hopefully this guide can help your friends too in the future!
Albin
