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How to be sub 20

Yay! I'm a genuis! okay, anyway, someone needs to make a intuitive f2l hard cases video, because the one by westonian is simply ridiculous with 13 algorithm cases, and no one else can seem to make a decent video, and badmephisto's website is down for now...so...yeah...could you post below me if you know the algorithms? Greatly appreciated if you provide pictures too.
 
Yay! I'm a genuis! okay, anyway, someone needs to make a intuitive f2l hard cases video, because the one by westonian is simply ridiculous with 13 algorithm cases, and no one else can seem to make a decent video, and badmephisto's website is down for now...so...yeah...could you post below me if you know the algorithms? Greatly appreciated if you provide pictures too.

How is theWestonian's video "ridiculous"?
 
Algorithms that can be done intuitively and 13 algorthms is just...there should be just 4 or 5 cases and more for mirrors, and I understand that your his "buddy" and all, so sorry if you were offended.
 
I do not understand why you are bringing my acquaintance level with him into this, I was merely asking why you thought it was ridiculous.

They may be able to be done intuitively, and that's all good, but it would take much fewer moves if you learn an algorithm.

I would suggest learning those 13, they will really help for your hard cases.
 
I think that I already pointed out that half were NOT hard cases.

EDIT: Oh yeah, and your "acquaintance level" with him DID matter, because if you didn't have an idea who he was, then be honest, you wouldn't care.
 
I think that I already pointed out that half were NOT hard cases.

EDIT: Oh yeah, and your "acquaintance level" with him DID matter, because if you didn't have an idea who he was, then be honest, you wouldn't care.

A few things.
1) I know his video, and I believe it to be a good one, which is why I was asking why you did not think it was a good video.

2) It would be very close minded of me to consider a tutorial as good just because I am friends with the person making it. That is same kind of thing fanboys do, and I can assure you I am not a fanboy.

3) Whether they are hard cases or not is a matter of opinion, the person making the tutorial (theWestonian) believed those to be the hardest cases, so he taught them. If you think they aren't hard, you cannot judge the validity of the tutorial based on that. The most you could say is that you don't think he taught the material that should be taught.

4) I do care, even if I didn't know him, because the pointless lampooning of videos because you don't agree with them is stupid and ignorant.

It still remains that your opinion of his video lends nothing to this discussion of how to be Sub-20, nor does my logic and reasoning supporting my opinion lend anything to it. So I will drop it.
 
I know this is blatant self promotion, but anyway:

So far I have made 4 parts of my 6 part series of how to get faster using the fridrich method, for a total of 8 videos. People say that they're quite helpful, so I thought I'd post the playlist here:

http://www.youtube.com/user/fazrulz1#play/user/B27F958F0F882C07

Hopefully it can help some of you guys!

Feliks
 
Thanks. Many threads say one trick to getting faster, this combines them all. I have struggled with cross on D, so I shall start trying on L. I am going to print out your post, as it will be very useful. OH NO, NO INK!
 
I'm stuck in 26s avg.. and i think those tips and tricks very useful..
Thnks..
 
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I find it useful when doing the cross is to only BLD one edge at a time for 10 crosses, then 2 edges for 10, then 3, then 4.
 
The most important thing to do is to learn a speedcubing method, I recomend fridric or petrus. Then u hav to develop a way to look ahead while your still going fast. THen if u want to get really fast, you have to learn full OLL and full PLL. Take it slowly, like 2 algs to memorize a day.
 
The most important thing to do is to learn a speedcubing method, I recomend fridric or petrus. Then u hav to develop a way to look ahead while your still going fast. THen if u want to get really fast, you have to learn full OLL and full PLL. Take it slowly, like 2 algs to memorize a day.

I dissagree with everything in that post. Except for the look ahead part.
 
The most important thing to do is to learn a speedcubing method, I recomend fridric or petrus. Then u hav to develop a way to look ahead while your still going fast. THen if u want to get really fast, you have to learn full OLL and full PLL. Take it slowly, like 2 algs to memorize a day.

cool story. Now let's see what Roux, ZB, and ZZ solvers have to say about that. :p
 
Here is a quote of a post I made a while back in another thread. It was in response to someone who asked a question about what to do when you are stuck averaging sub-25, but are not yet sub-20.

I've heard a few people say this post was helpful to them, so I hope it can help others in this thread too.

This is something that I have a lot of experience with. I was stuck with a 22.0 second pb average for about 2 years, my junior and senior year of high school. I felt like I was practicing a lot at the time, and it frustrated me that I did not improve despite my perception of hard work to overcome.

In hindsight here are some things I did terribly wrong:
1) In those two years I didn't learn anything new about 3x3x3 speedcubing. I did practice bigger cubes, other puzzles like square-1 and clock, magic, etc. But I didn't learn anything new for 3x3x3 speedsolving. The fact that I was learning to solve other puzzles gave me a false sense of security that I was also learning to improve my 3x3x3, not true!

2) When practicing I only did solve after solve after solve after solve after solve after solve, ad nauseum. I did nothing to try to experiment with other approaches or other methods. I didn't use metronome solving, I just simply solved, logged the time, scrambled and solved again until my hands got sore and I couldn't solve any more. I call this passive practicing. You are practicing yes, but I was re-enforcing my bad habits and not trying to improve them. This period made it very hard for me to break some of my wristing bad habits away to more Nakajima style finger solving only.

3) I did not improve my algorithm sets. I had some terrible speedsolving algs that I was using regularly and did not recognize that I should try to improve them.

----------

Here are the specific changes I made at the end of my rut to get my first ever sub-20 average.

1) Stop Rushing on F2L
If you're stuck in the low 20's I guarantee that you solve F2L too quickly to look ahead. I'm not saying that it's a possibility I am saying absolutely, 100% for a fact you turn faster than you can look ahead. Please try to realize this is true because it will help you speed up tremendously! This one allows for lookahead and allows you to go faster. I still struggle with the perfect balance for this to this very day. It's paradoxical, I know. But seriously, If you go at 80% speed throughout your solving you will get faster times more often than not than if you go 100% speed. Trust me on this. It is one of the biggest changes I made to my solving that allowed me to go sub-20 on average for the first time.

2) I learned X-cross
At this time I was experimenting with Petrus block building, and decided I liked it but did not want to completely give up Fridrich F2L. So I decided to combine the two together and do Petrich for a while. This is building a 2x2x2 block, then immediately finishing the cross edges after that. This approach was told to me by Heath Litton in about 2002 which is where I got the idea. I noticed that sometimes I could literally do the 2x2x2 and the cross at the same time, and thus this gave birth to me trying to purposefully build an X-cross rather than just do it when it was easy to see. So in this sense I was experimenting with an approach that worked for me. I don't have the same turning speed as the pros, so I try to make up for it by making my solving more efficient than most. I now do Xcross on nearly 40-50% of my solves because I practice it all the time and try to refine my technique for it.

If you do have godly turning speeds, then try the "fast and choppy" technique. Maybe you need to solve your pairs in a finger tricky frenzy madness, but then slow down just as you do the insertion to facillitate look ahead. I noticed when hanging out with Daniel Beyer that his turning speed is crazy fast. So I forced him to solve this way for an average and his F2L times actually improved. So you might want to consider this if your turning speed is already very good.

3) Update your algorithms all the time. I don't mean learn new ones so much as learn better ones. I've had lots of times where someone told me about an alg for a case that was "awesome!" but when I tried it I did not like it at all - it just did not fit my style. In this case, learn a different alg. Just because people say "dude this alg R0x0rS!" doesn't necessarily mean it's a good alg for you. Learn algs that you like, not that other people say are popular or fast.

One important thing to note here, learn algs that are fast, not that feel cool. For example I used to use the 17 move Y perm, because it just felt amazingly cool. I now use a 14 move alg because I am faster using it. It was tough for me to change, because I really loved the feel of the 17 move PLL alg, and I was pretty fast with it. However I was more consistently fast with the 14 move version. My goal is to solve quickly, not such that it feels cool, so I changed.

---------------

Yes this message is long so I'll stop now. Hope this helps someone,
Chris
 
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