EngiNerdBrian
Premium Member
@Waffles what do you average now with your method of choice?
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lol same. I used to suck at 4x4, but now i have my average down to just under 1 minute. With 5x5, i find it hard to spam on it, and am not sub 2 yet.(except the biggest I own is 5x5 lol)
With ZZ, lookahead after eoline is ok, but you have to worry about 2 additional edges like you don't in cfop. With zz, its very hard to go straight into f2l after eoline because you haven't planned any of it and are missing 2 edges. This is why NO ONE has a sub 8 average with zz and why most people just use CFOP instead.ZZ will be good if CFOP lookahead fails you. Knowing edge orientation is solved means you have less information to track for lookahead. + if you fingertrick it well, you can get a regrip less F2L every so often.
I'm not here to give an unbiased position on every method I'm here to promote ZZ
With ZZ, lookahead after eoline is ok, but you have to worry about 2 additional edges like you don't in cfop. With zz, its very hard to go straight into f2l after eoline because you haven't planned any of it and are missing 2 edges. This is why NO ONE has a sub 8 average with zz and why most people just use CFOP instead.
P.S I'm not here to give an unbiased opinion, I'm here to promote cfop
:angy @RadicalMacaroni and Hyeon Kyo Kyoung voices:This is why NO ONE has a sub 8 average with zz
With ZZ, lookahead after eoline is ok, but you have to worry about 2 additional edges like you don't in cfop. With zz, its very hard to go straight into f2l after eoline
^Except we use EOCross and have been for years, which means we have the same amount of pieces but less properties to track. + RadMac is sub-7 with ZZ.
cough cough EOCross cough coughWith ZZ, lookahead after eoline is ok, but you have to worry about 2 additional edges like you don't in cfop. With zz, its very hard to go straight into f2l after eoline because you haven't planned any of it and are missing 2 edges.
cough cough RadMac cough coughThis is why NO ONE has a sub 8 average with zz
Lookahead after EOCross is insanely easy lol.With ZZ, lookahead after eoline is ok,
also cough cough Hyeon cough coughcough cough EOCross cough cough
cough cough RadMac cough cough
It isn't hard if you're good. And there's no reason to debate how good a method is for someone who's bad at cubing, since they're largely irrelevant to the discussion until they get good.with zz u have to plan eo and cross in inspection, to get a smooth solve, which actually rlly hard to do in 15 seconds.
EOcross is no harder than CFOP cross+1.with zz u have to plan eo and cross in inspection, to get a smooth solve, which actually rlly hard to do in 15 seconds.
Rlly hard at first. With time and practice even a pepega like me can go it the majority of the time. There's also tricks you can do that are less efficient but easier to planwith zz u have to plan eo and cross in inspection, to get a smooth solve, which actually rlly hard to do in 15 seconds.