Blindsolving Accomplishment Thread

12:36.75 - yay, got another one.
Ghosthand II is pretty locky though. There a mod to fix that?

anyway, about 8:30 memo, 4:00 solve. Soon that stackmat of mine will start getting some use. Lol... My 3x times would make pretty good 4x times. =P

- Pixel -
 
3bld:

4/15 (lol 27% accuracy)

1:05.244, DNF(58.975), DNF(1:07.750), DNF(54.430), 1:00.522, DNF(1:02.560), DNF(1:03.216), DNF(1:03.295), DNF(52.358), 50.423, DNF(1:32.210), 1:09.952, DNF(1:05.861), DNF(58.540), DNF(57.577)

1:00.522 had 13s memo I failed at stopping the timer
50.423 was 15s memo nl

50 nl :eek:, awesome times.
 
mbld

(1/3 - 6.48.43)
(3/3 - 7.14.86)
(3/3 - 6.40.71)
(1/3 - 6.46.28)
(1/3 - 7.06.56)
 
FINALLY my accuracy isn't 3% anymore! I'm serious about this. I had like 1 success in 30 solves in the last week.

I'm quite happy with 50% :)

1:16.66, DNF(1:33.59), DNF(1:30.19), 1:27.43, DNF(1:14.88), DNF(1:03.00), 1:20.68, DNF(1:58.22), 1:55.30, 2:25.80

Best time 1:16.66
Worst time 2:25.80
 
Average of 5: 1:11.087
1:14.960, (DNF(1:02.247)), 1:11.077, 1:07.225, (58.872)

First solves of the day.
 
Real 2bld:

Average of 5: 19.144
1. 19.931 U2 R2 U R' U2 R' U2 R
2. 22.679 U2 F' U2 R U2 R' U F2 R
3. 14.821 F2 R2 U' R U' F2 R2 F'
4. (DNF) R U F' R2 U2 F R F2
5. (11.037) U2 R2 F U' F U' F2 U
 
Square-1 BLD Average of 5: 8:59.83
1. 8:59.93 (3,-1) / (0,-5) / (-3,-3) / (-4,1) / (-4,-2) / (0,6) / (6,-2) / (0,2) / (-4,0) / (0,-4) / (4,3) / (2,-3) / (2,6) / (6,6) / (3,4) /
2. (6:50.14) (-2,0) / (5,-1) / (6,0) / (-3,3) / (-2,-5) / (5,-4) / (-3,-3) / (4,1) / (2,3) / (6,-3) / (3,3) / (3,-3) / (-2,-1) / (-2,3) /
3. (9:54.56) (-2,-1) / (3,0) / (2,0) / (0,-5) / (2,6) / (2,-1) / (4,-2) / (-3,4) / (5,0) / (5,-2) / (-4,4) / (6,-4) / (6,-1) / (-4,6) / (0,-4) /
4. 8:48.50 (-5,5) / (0,6) / (3,-3) / (4,-5) / (6,5) / (5,0) / (4,-1) / (-4,-2) / (0,-4) / (-2,2) / (-2,2) / (4,-2) / (2,2) / (4,6) / (6,0)
5. 9:11.05 (1,-4) / (6,-3) / (0,3) / (6,1) / (-1,0) / (4,5) / (3,0) / (-3,-4) / (2,-5) / (6,0) / (-2,-2) / (-1,2) / (6,6) / (2,-5) / (-4,2)

Using qqtimer, captured on video. All 5 successful and sub-10!!!!!

I'll try to get it to Chris Bird so he can upload it sometime in the next few days (since he can do long videos). It's about an hour long, so kind of silly to watch, but at least it will be there for archive purposes. I might put a sped-up version on my YouTube as well, so you can watch that if you don't want to be so bored. :)

Also, perhaps the bigger accomplishment - I finally know all 90 cases!!!! A few are shaky, like the first one here where I spent about 2 minutes just recalling the case, but I do know them all. With a little time, they should all get solid.

So I can truly say I can solve square-1 BLD without using speedBLD in my technique.

I'm still working on the description of my method - I've made a lot of progress (it's already quite long), but I still have a lot to do on it. Sakarie is providing his website for me to post it, so all I have to do is finish it and it will be there. Hopefully I'll have it up sometime in the next week or so.

Whew - the madness can finally end. Now that that's done, I can finally get back to big cubes BLD. I hope I remember how. :)
 
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Nice Mike. What are your memo/execution splits?

I didn't bother to write them down when I was videoing, so I'll have to wait on the video to figure that out. Most of them were about 4 minutes memo, I think (meaning close to 50/50), but one of them was really long (like close to 7 minutes) because of mistakes when memoing. I can't believe that one was sub-10.

It amazes me how it seems that coincidentally BLD almost always works out to 50% memorization, 50% solving. One notable exception: Clock. :)
 
Nice Mike! The good thing about those translation matrices must be that they stay the same, like pi decimals :).
(If someone does not find a better/shorter way for some cases).

I just want to get it right: you use those matrices to convert non-square shape to square shape. But not just conversion moves, those must also include info about which pieces are moved where at the same time, not just the shapes.

Then from there on you solve it like normal bld :).

I will definitely check your site, maybe then I can learn square-1 :D
(I also learned 4-bld and 5-bld before I could do 4x4 and 5x5 sighted)
 
Mike, what corner 3-cycle do you typically use? (And if you have a 2-cycle of corners and a 2-cycle of edges, do you always use a J or N perm or do you know other cases as well?) I've considered trying a Square-1 blindfolded but I have trouble actually cycling the pieces.
 
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