brunson
Veteran
You can always solve the last layer edges then corners, if you don't think you can then you are not breaking it down properly. Do you need some advice on recognizing specific situations?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Can I solve any top layer after OLL with these?
http://www.scribd.com/doc/267250/PLL-list
What I am having a bit trouble is when I have 2 edges near each other or opposite that are not oriented
R' U L U' R U L' (known as "Niklas")
R' U L U' R U L' (known as "Niklas")
Oh. I was of the impression that the "original" Niklas was the S-plane mirror of your alg, which was what I did when I was Petrus-ing :s
They're both Niklas. Lars usually doesn't count mirrors as different cases/algs. For example, he only has 270 ZBLL cases here: http://lar5.com/cube/270/.Oh. I was of the impression that the "original" Niklas was the S-plane mirror of your algR' U L U' R U L' (known as "Niklas")
In your original question, do you mean that there are single algorithms that switch three corners and three edges at the same time and can you solve the case by splitting them up? If that's what you mean, then you're looking at a G permutation (see the G perms here: http://www.brunson.com/all.html), and yes, you can solve a G perm with a U perm to solve the edges and an A perm to solve the corners.