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6x6+ Blindfolded Rankings Thread

sigalig

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Lol idk how this just happened cus I literally have like 10% accuracy on 6bld, but 7:42.12 mean of 3 :p

mean of 3: 7:42.12

Time List:
1. 7:40.31 L' D2 R Lw Bw U2 B' Lw' D' 3Fw L Lw U' 3Uw Dw' B2 Lw' 3Rw2 3Uw2 Uw2 B' Fw' F 3Uw' R2 Lw2 3Fw2 U' Rw D2 3Fw2 B' Dw' Bw L2 D' Dw' 3Fw2 3Rw 3Fw F' Dw' D2 U' B' Fw2 R2 L Uw2 Lw R F B' Rw Fw D Fw Uw2 3Uw D Bw' U D' R2 3Fw Rw' Lw R' F2 B2 R 3Uw2 Bw 3Fw' Fw F Dw' R2 F2 3Uw2
2. 7:29.06 D Dw2 Rw' Lw2 Uw2 3Fw Bw 3Rw2 F' Rw2 3Uw F2 Uw2 L Uw Lw' 3Fw Dw D' Fw' B D Dw' R2 Dw' Fw Bw Rw2 3Uw L' U2 Rw2 Dw2 Fw' 3Uw2 Fw2 Bw' Dw R' Rw' Uw F2 Bw' U Bw 3Fw B2 Lw F2 Dw2 F2 3Fw2 Fw B' R2 3Uw' L2 U2 Fw' 3Fw U' 3Rw' Bw' L Dw F2 3Uw' B Dw2 L Dw' R D' B F 3Fw2 R2 Dw2 Uw Rw
3. 7:57.00 D' Lw Fw 3Fw Uw Bw2 U' 3Fw2 Lw' F' Bw 3Fw R 3Rw' Dw2 Fw2 B2 R' 3Uw F2 3Fw2 Dw' 3Rw Uw' 3Rw2 F' D' Fw2 U' Dw2 F' U' 3Uw2 Uw D R2 U' R Uw' D' B' L' R Bw2 Dw' 3Rw' Fw Dw Rw B2 Rw2 R2 L Uw 3Uw' 3Rw2 3Fw' Uw' R L Bw' L Dw Fw' L D2 3Rw' Bw2 Dw2 Rw' 3Fw' Lw' Dw' 3Rw R' U' R2 3Fw F Rw'

Gonna upload in a bit, memo times were 3:49, 3:40, and 3:53 respectively
 

sigalig

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7:17.99 6BLD, approximately 3:24 memo

Kinda disappointing at this point tbh cus I've had several 7:0x close DNFs and a couple close sub-7 DNFs. It'll happen soon :)
Video link is in the rankings post/my signature

single: 7:17.99

Time List:
1. 7:17.99 D2 F Dw' B' Bw Uw2 Rw Lw' 3Fw Dw L' Dw' Fw Uw 3Fw2 B' Bw2 Uw' 3Fw2 Bw' Lw' U2 Uw2 Dw2 3Rw Rw Fw Uw' U' 3Fw2 U F2 Rw2 Lw D2 3Rw' Uw R2 3Fw2 L Dw' Rw R2 3Rw2 D B' Uw2 D Rw' D2 3Fw2 Fw' Lw R' 3Fw2 Dw 3Uw 3Rw2 Bw2 F' Lw2 3Fw' F' Bw2 Fw2 U2 B Uw2 Bw2 3Rw2 F' U2 Uw Bw' Lw' Fw2 3Uw2 Uw 3Fw2 U

reconstruction (64 algs with a floating oblique alg and a floating 2twist, so definitely a worse than average scramble lol)
 
Last edited:

Hazel

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There's no 6BLD+ discussion thread (right?) so I'll just ask this here ~
For 6BLD obliques, assuming my buffers are ULf and ULb, and target stickers are at URb and URf respectively (using U2 method), how do I shoot to D-layer pieces?
Also, what's the best execution method so I won't mess up the cube? In 4BLD I do centers -> wings -> corners and in 5BLD I'd do x centers -> + centers -> midges -> wings -> corners. I would guess for 6BLD I should do outer x centers -> inner x centers -> clockwise obliques -> less clockwise obliques -> outer wings -> inner wings -> corners, but I don't know for sure.
 

Mike Hughey

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I've never used U2, so I'm not a good person to answer your first question. But when I do 6BLD, I do use the order of solving that you describe (except that I do counterclockwise obliques before clockwise obliques, but that's purely arbitrary and doesn't matter). And I do corners first, using audio memory, but solve corner parity after centers are done. Doing corners in the order you list prevents that from being an issue. People who want to be really fast would probably do some of the centers in audio memory instead of corners anyway; I'm just not very good at audio memory so I don't do that.

So anyway, the order you propose should work nicely.
 

Hazel

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good info
Thanks! I don't currently care about being fast, just about getting a success, so I'll stick to all visual memo for now. I found algorithms on my own that work for D-layer targets, I'll put them here for my own reference and whoever else wants them:
Swap to DBr: y 3L' U' 2R2 R2 U' 3L 2L' U 2R2 R2 U' 3L' 2L U2 3L U2 y'
Swap to DFr: y' 3R U 2L2 L2 U 3R' 2R U' 2L2 L2 U 3R 2R' U2 3R' U2 y
 
Last edited:

EMI

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There's no 6BLD+ discussion thread (right?) so I'll just ask this here ~
For 6BLD obliques, assuming my buffers are ULf and ULb, and target stickers are at URb and URf respectively (using U2 method), how do I shoot to D-layer pieces?

I used something like this: (slightly differently as I used the obliques in the back right corner as buffer)
3-3Rw' B2 2-2Uw2 B2 3-3Rw (U2) 3-3Rw' B2 2-2Uw2 B2 3-3Rw
I am using something similar for T-centers on 5x5.
 

sigalig

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There's no 6BLD+ discussion thread (right?) so I'll just ask this here ~
For 6BLD obliques, assuming my buffers are ULf and ULb, and target stickers are at URb and URf respectively (using U2 method), how do I shoot to D-layer pieces?
Also, what's the best execution method so I won't mess up the cube? In 4BLD I do centers -> wings -> corners and in 5BLD I'd do x centers -> + centers -> midges -> wings -> corners. I would guess for 6BLD I should do outer x centers -> inner x centers -> clockwise obliques -> less clockwise obliques -> outer wings -> inner wings -> corners, but I don't know for sure.

I'm same as Mike -- started 6bld with full 3style. I honestly believe 3style obliques is easier than trying to do U2. U2 leaves so much more room for mistakes cus of the awkward movesets required and the skyrocketed movecount overall. 3style centers is probably easier that you think. Watch Noah's tutorial for bigbld centers on youtube and it's easily applied to any center type.
 

Hazel

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Would somebody who's good at 6BLD be able to look over a memo and make sure it's correct for me? I would really appreciate it!
Outer x-center buffer: UBl
Inner x-center buffer: Ubl
Clockwise oblique buffer: ULb
Counterclockwise oblique buffer: ULf
Corner buffer: UBL
Lettering scheme: Speffz

Scramble: B2 Rw 3Fw' F L' B L2 R' 3Uw F2 D2 B' F2 3Rw 3Uw' D 3Rw2 R Rw2 3Uw R' Lw2 Uw2 D L B' 3Fw' L2 3Uw2 Rw' F L F2 U2 B2 Lw2 R2 Dw' Lw2 U Dw' Lw' 3Rw2 Rw2 U Dw' L Fw2 D2 R' Bw Uw2 Bw2 R' 3Rw U2 R2 Uw2 Lw2 Bw L2 Lw D' U2 3Fw' U F2 3Fw D' 3Uw Bw2 F' L Dw Lw2 D Uw2 B2 Fw' Dw2

Pre-memo (orientation): z’

Memo:

Outer X-Centers: MB NC UG VP IH QJ SK ZD TL
Inner X-Centers: EM FQ KG RB NC SO UH TP
Clockwise Obliques: ME UN IA VO BQ KS GL TC PH W
Counterclockwise Obliques: IE AQ JF RK SG MU BH CL ZN PT P
Outer Wings: AN VM ZB GJ EW CL RQ KS ID HO TP D
Inner Wings: LC DV IJ RA SM GR TP WB EN QO HK AZ FZ
Corners: OP BZ DU I
 

sigalig

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Would somebody who's good at 6BLD be able to look over a memo and make sure it's correct for me? I would really appreciate it!
Outer x-center buffer: UBl
Inner x-center buffer: Ubl
Clockwise oblique buffer: ULb
Counterclockwise oblique buffer: ULf
Corner buffer: UBL
Lettering scheme: Speffz

Scramble: B2 Rw 3Fw' F L' B L2 R' 3Uw F2 D2 B' F2 3Rw 3Uw' D 3Rw2 R Rw2 3Uw R' Lw2 Uw2 D L B' 3Fw' L2 3Uw2 Rw' F L F2 U2 B2 Lw2 R2 Dw' Lw2 U Dw' Lw' 3Rw2 Rw2 U Dw' L Fw2 D2 R' Bw Uw2 Bw2 R' 3Rw U2 R2 Uw2 Lw2 Bw L2 Lw D' U2 3Fw' U F2 3Fw D' 3Uw Bw2 F' L Dw Lw2 D Uw2 B2 Fw' Dw2

Pre-memo (orientation): z’

Memo:

Outer X-Centers: MB NC UG VP IH QJ SK ZD TL
Inner X-Centers: EM FQ KG RB NC SO UH TP
Clockwise Obliques: ME UN IA VO BQ KS GL TC PH W
Counterclockwise Obliques: IE AQ JF RK SG MU BH CL ZN PT P
Outer Wings: AN VM ZB GJ EW CL RQ KS ID HO TP D
Inner Wings: LC DV IJ RA SM GR TP WB EN QO HK AZ FZ
Corners: OP BZ DU I

I would if you would label piece locations instead of letters corresponding to speffz.
 

Keroma12

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Would somebody who's good at 6BLD be able to look over a memo and make sure it's correct for me? I would really appreciate it!
Outer x-center buffer: UBl
Inner x-center buffer: Ubl
Clockwise oblique buffer: ULb
Counterclockwise oblique buffer: ULf
Corner buffer: UBL
Lettering scheme: Speffz

Scramble: B2 Rw 3Fw' F L' B L2 R' 3Uw F2 D2 B' F2 3Rw 3Uw' D 3Rw2 R Rw2 3Uw R' Lw2 Uw2 D L B' 3Fw' L2 3Uw2 Rw' F L F2 U2 B2 Lw2 R2 Dw' Lw2 U Dw' Lw' 3Rw2 Rw2 U Dw' L Fw2 D2 R' Bw Uw2 Bw2 R' 3Rw U2 R2 Uw2 Lw2 Bw L2 Lw D' U2 3Fw' U F2 3Fw D' 3Uw Bw2 F' L Dw Lw2 D Uw2 B2 Fw' Dw2

Pre-memo (orientation): z’

Memo:

Outer X-Centers: MB NC UG VP IH QJ SK ZD TL
Inner X-Centers: EM FQ KG RB NC SO UH TP
Clockwise Obliques: ME UN IA VO BQ KS GL TC PH W
Counterclockwise Obliques: IE AQ JF RK SG MU BH CL ZN PT P
Outer Wings: AN VM ZB GJ EW CL RQ KS ID HO TP D
Inner Wings: LC DV IJ RA SM GR TP WB EN QO HK AZ FZ
Corners: OP BZ DU I

My website will do this for you. (For some reason it seems inaccessible at the moment (the reason it gives is wrong). But should be up again soon.)
 

Hazel

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lReVcj7.jpg
The results of my first 6BLD attempt... I knew about halfway through excecutiuon that I very likely made a mistake, an that happened a few more times throughout the solve. As much as I want to try again eventually, I'm not keen on spending another hour and a half trying this... my brain hurts now Dx
 
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