What's your solving orientation for BLD?

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OW :p

I use red cross, and I like having white in front. I have yet to have a successful BLD, though...
 
Ok, I wasn't going to ask, but now I have to.

What benefit is there of being color neutral for your BLD solving orientation? I see none.

Let's define a set orientation scheme. I'll use White on top and green on front for argument's sake.

For argument's sake let's now pick Blue-Yellow as a new defined, color neutral, orientation scheme. To go from White-Green to Blue-Yellow you would perform the cube rotation z2 x'. It can easily be verified that any pieces that were solved in White-Green are also solved in Blue-Yellow after the rotation. Any pieces that were permuted but disoriented in White-Green are still permuted but disoriented in Blue-Yellow after the rotation. In fact, the cycle structure for the entire solve in White-Green is the same cycle structure in Blue-Yellow after the rotation. The only difference being the locations cycled to are different.

Other than the small possibility that one solve has some easier cycles than the other, I see no benefit to being color neutral with BLD solving schemes. Can someone provide reasons as to why they think it is a benefit? I just don't see how it is. Cube rotations from one to another form a bijection, so the solves are essentially equivalent, you are just viewing them from a different angle in a sense. I don't see how this benefits the solver at all, but maybe that's just me.
 
I don't see it as a benefit either. I was thinking of at least having 2 color schemes to solve from. I see it this way though. Let's say after 30 or so seconds into memo you realize that the cycle of edges/corners isn't a very easy one. You just wasted 30 seconds doing that and if you have memo'd anything, you have to get rid of it if you are going to try and try from another orientation (which as pointed out above, could very easily be just as difficult).
 
I don't see it as a benefit either. I was thinking of at least having 2 color schemes to solve from. I see it this way though. Let's say after 30 or so seconds into memo you realize that the cycle of edges/corners isn't a very easy one. You just wasted 30 seconds doing that and if you have memo'd anything, you have to get rid of it if you are going to try and try from another orientation (which as pointed out above, could very easily be just as difficult).

Yes good point, being color neutral requires having to add the extra step of first deciding which "solved" orientation to pick. My argument is that every choice provides for a solve with the exact same cycle structure as every other choice.

Now perhaps color neutral refers to pre-orienting, and solving the centers back with 4 move commutators? That I do see a benefit for, and I use it on 5x5x5 constantly. I think it's only rarely going to be useful on 3x3x3, say if a large block of pieces is solved in relation to each other and in one of the 12 rotations with even parity center states. Even using pre-orienting, though, still requires the use of a fixed "solved" scheme.

I'm not trying to be belligerent about this, but other than the possibility that for some "solved" orientations you will have more finger trick friendly cycles, I see no benefit. Also, you would have to spend the time to figure out which scheme has nice finger trick friendly algs, and this could add time to your solve.
 
What benefit is there of being color neutral for your BLD solving orientation? I see none.

There is the advantage of not having to rotate the cube to your set orientation and just picking it up and solving from there.

There is the advantage of being able to rotate if your fixed buffer piece is solved instead of starting a new cycle.
 
There is the advantage of not having to rotate the cube to your set orientation and just picking it up and solving from there.

There is the advantage of being able to rotate if your fixed buffer piece is solved instead of starting a new cycle.

If I'm not mistaken, then this is pretty much exactly how color neutral BLD solving is done then? You would pick up the cube and solve it in the orientation it is presented, saving time.

I don't agree with there being an advantage of rotating if your fixed buffer piece is solved for 3 cycle methods. Having your fixed buffer piece solved is an advantage, it's still a piece solved. You can pick up from a pseudo-buffer somewhere else for that solve and gain a free piece. For 2 cycle methods I can see this being an issue, and I would agree that being color neutral, and rotating the cube, could be an advantage over shooting to a new cycle depending on the person.

Kir, are you color neutral in this way or just arguing the pros of it?
 
If I'm not mistaken, then this is pretty much exactly how color neutral BLD solving is done then? You would pick up the cube and solve it in the orientation it is presented, saving time.

No idea. It should be.

I don't agree with there being an advantage of rotating if your fixed buffer piece is solved for 3 cycle methods. Having your fixed buffer piece solved is an advantage, it's still a piece solved. You can pick up from a pseudo-buffer somewhere else for that solve and gain a free piece.

Not if you don't know how to do that :)

For 2 cycle methods I can see this being an issue, and I would agree that being color neutral, and rotating the cube, could be an advantage over shooting to a new cycle depending on the person.

I was thinking about it for Old Pochmann users, yes.

Kir, are you color neutral in this way or just arguing the pros of it?

Not at all. You seemed to find it strange that people used CN for BLD. I'm arguing the pros, but no one is really claiming it's better anyway. It can be equally good and people could still advocate it as a viable alternative.

I just though that there *must* be some advantages and there are!
 
cmhardw:
I'm colour neutral :)

I am not thinking of it as an advantage but because I just I can't tell what colour is what when I am concentrating. An example of this, is when I am trying to learn people how to solve puzzles and I try to show them a yellow piece and I say "Can you see this black piece? I mean darkpurple. oh wait, I mean Lightgrey. Forget it, just tell me what colour it is"

So instead of looking for some specific colours on my cube, I'll just pick a top face where the buffere (UR) needs to go to UF or UB... which means I don't need to memo my first edge =D

btw my times are around 5 minutes. If I practised I might have chosen to use a specific rotation :)
 
What benefit is there of being color neutral for your BLD solving orientation? I see none.

Scramble: F B

If you use the UD orientation scheme for corners and don't reorient the cube, all corners are misoriented. If you're color neutral, you can start with x and booyaa all corners are oriented.
 
YO. Yellow on top, orange in front. I would have chosen the WCA scramble standard of White-Green if I was aware of it at the time I started BLD. I chose mine because I do my regular solves with white on the bottom (hence yellow on top). I use 3OP and my usual buffer position is at UB. I felt the most colorful edge for that would be the Yellow Red edge. I am pretty sure anyone could get used to any BLD orientation, and that White-Green should be recommended for BLD beginners.
 
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