What should corn20 do in ~/cube/ACube/ACube4? ./j.bash 1,11:42:04pm
AQb4 0.2
by Josef Jelinek 2004
Enter a cube configuration:
UF UF UR UR UB UB UL UL DF DF DR DR DB DB DL DL FR FR FL FL BR BR BL BL UFR URB UBL ULF DRF DFL DLB U U U U D D D D F F F F B B B B L L L L R R R R
401000 FU FU !! !! !!
Edge:
1 0 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
# # # # # # # # # # # # # # # # # # # # # # # #
Corner:
0 1 2 3 4 5 6
0 1 2 3 4 5 6
# # # # # # #
0 0 0 0 0 0 0
# # # # # # #
Center:
0 0 0 0 1 1 1 1 2 2 2 2 3 3 3 3 4 4 4 4 5 5 5 5
# # # # # # # # # # # # # # # # # # # # # # # #
401000 FU FU !! !! !!
Allowed turns: Ux rx
Turn list table: File reading error!
Generating...
Full transformation tables...
corner twist: 729 items per turn.
corner permutation: 5040 items per turn.
U center location: 10626 items per turn.
D center location: 10626 items per turn.
F center location: 10626 items per turn.
B center location: 10626 items per turn.
L center location: 10626 items per turn.
R center location: 10626 items per turn.
UF edge position: 552 items per turn.
UR edge position: 552 items per turn.
UB edge position: 552 items per turn.
UL edge position: 552 items per turn.
DF edge position: 552 items per turn.
DR edge position: 552 items per turn.
DB edge position: 552 items per turn.
DL edge position: 552 items per turn.
FR edge position: 552 items per turn.
FL edge position: 552 items per turn.
BR edge position: 552 items per turn.
BL edge position: 552 items per turn.
Generating states...
cut: 3412927/10800000
Searching duplicities...
cut: 10201535/10800000
Linking states...
cut: 10202234/10800000
Optimizing...
equal states: 133250, active states: 66750
equal states: 44360, active states: 22390
equal states: 14803, active states: 7587
equal states: 4897, active states: 2690
equal states: 1589, active states: 1101
equal states: 485, active states: 616
equal states: 125, active states: 491
equal states: 23, active states: 468
equal states: 2, active states: 466
equal states: 0, active states: 466
active states: 466/200000
cut: 23808/25164
Reducing...
Writing to 'tl200000x401.tab'...
Transformation tables...
corner twist: 729 items per turn.
corner permutation: 5040 items per turn.
U center location: 10626 items per turn.
D center location: 10626 items per turn.
F center location: 10626 items per turn.
B center location: 10626 items per turn.
L center location: 10626 items per turn.
R center location: 10626 items per turn.
UF edge position: 552 items per turn.
UR edge position: 552 items per turn.
UB edge position: 552 items per turn.
UL edge position: 552 items per turn.
DF edge position: 552 items per turn.
DR edge position: 552 items per turn.
DB edge position: 552 items per turn.
DL edge position: 552 items per turn.
FR edge position: 552 items per turn.
FL edge position: 552 items per turn.
BR edge position: 552 items per turn.
BL edge position: 552 items per turn.
adjacent corner permutation: 840 items per turn.
opposite corner permutation: 840 items per turn.
Pruning tables...
corner twist - corner permutation: 1x1=1 -> 4 / 1
corner twist - U center location: 1x1=1 -> 210 / 8
corner twist - D center location: 1x1=1 -> 45 / 5
corner twist - F center location: 1x1=1 -> 45 / 5
corner twist - B center location: 1x1=1 -> 45 / 5
corner twist - L center location: 1x1=1 -> 1 / 0
corner twist - R center location: 1x1=1 -> 1 / 0
UF edge - DB edge position: 1x1=1 -> 720 / 8
UR edge - DL edge position: 1x1=1 -> 90 / 7
UB edge - DF edge position: 1x1=1 -> 720 / 8
UL edge - DR edge position: 1x1=1 -> 90 / 7
FR edge - BL edge position: 1x1=1 -> 1 / 0
FL edge - BR edge position: 1x1=1 -> 1 / 0
adjacent corner - UF edge position: 1x1=1 -> 360 / 8
adjacent corner - UF edge position: 1x1=1 -> 360 / 8
adjacent corner - UR edge position: 1x1=1 -> 360 / 9
adjacent corner - UR edge position: 1x1=1 -> 360 / 9
adjacent corner - UB edge position: 1x1=1 -> 360 / 8
adjacent corner - UB edge position: 1x1=1 -> 360 / 8
adjacent corner - UL edge position: 1x1=1 -> 360 / 9
adjacent corner - UL edge position: 1x1=1 -> 360 / 9
adjacent corner - DF edge position: 1x1=1 -> 40 / 3
adjacent corner - DF edge position: 1x1=1 -> 40 / 3
adjacent corner - DR edge position: 1x1=1 -> 4 / 1
adjacent corner - DR edge position: 1x1=1 -> 4 / 1
adjacent corner - DB edge position: 1x1=1 -> 40 / 3
adjacent corner - DB edge position: 1x1=1 -> 40 / 3
adjacent corner - DL edge position: 1x1=1 -> 4 / 1
adjacent corner - DL edge position: 1x1=1 -> 4 / 1
adjacent corner - FR edge position: 1x1=1 -> 4 / 1
adjacent corner - FR edge position: 1x1=1 -> 4 / 1
adjacent corner - FL edge position: 1x1=1 -> 4 / 1
adjacent corner - FL edge position: 1x1=1 -> 4 / 1
adjacent corner - BR edge position: 1x1=1 -> 4 / 1
adjacent corner - BR edge position: 1x1=1 -> 4 / 1
adjacent corner - BL edge position: 1x1=1 -> 4 / 1
adjacent corner - BL edge position: 1x1=1 -> 4 / 1
depth 5...
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depth 22...
U2 r2 U r U' r' U2 r' U2 r2 U2 r' U' r' U' r' U2 r' U2 r U2 r' (22)
U2 r2 U' r U r' U2 r' U2 r2 U2 r' U r' U r' U2 r' U2 r U2 r' (22)
U2 r' U2 r U2 r' U2 r' U r' U r' U2 r2 U2 r' U2 r' U r U' r2 (22)
U2 r' U2 r U2 r' U2 r' U' r' U' r' U2 r2 U2 r' U2 r' U' r U r2 (22)
r U2 r' U2 r U2 r U r U r U2 r2 U2 r U2 r U r' U' r2 U2 (22)
r U2 r' U2 r U2 r U' r U' r U2 r2 U2 r U2 r U' r' U r2 U2 (22)
r2 U r' U' r U2 r U2 r2 U2 r U' r U' r U2 r U2 r' U2 r U2 (22)
r2 U' r' U r U2 r U2 r2 U2 r U r U r U2 r U2 r' U2 r U2 (22)
Done. (8 solutions found)
(66% save - 144800263 of 217694485 entries)