..........................
EDIT: if someone tried this and used the system I described and it did not work? Not strange =) I forgot that I changed the order for my orientation letters = AEO. See my latets changes to the post above for the correct order.
..........................
I made an example of how I solve the cornes using my system (the post above)
Scramble: D' L2 D' L2 B2 D' R2 F2 U' F2 R2 U2 B2 L B2 L' D U2 R D R'
Memo: RAT-LED, LOT-LOD, LET-RED, Orient FOT-FED (I use visual memo for those)
I'm using cycles for solving so I memo the pieces in blocks of two. I use both English and Swedish words to memo the "proto" words I get. Rat is the English word, a "led" is the swedish word for a knee, armbow, ankle = a "joint". So the first cycle i memo as "a rats ankle", the second, "a lot of lods" where "lod" is Swedish for "Plummet"/"lead" (the secod is the same as the Swedish word but pronounsed a little diffrent). Third cycle, "let(a)" is to "look" for something, a "red(e)" is a birds nest = "look for something under a birds nest", "let"'s say it's a "red" something
Ok, you get the point, I create one image based on the two words for each cycle. These images I always base on the same characters and those are always cartoons, no real world objects. (Ex, "LAT" = Swe for "lazy",
Kronblom is a Swedish comic strip character who is wery lazy, almost always resting on the coach =) The objects I place at certain spots in the garden outside Kronbloms house.
For corners I newer need more than three images, for edges five (if there are no parity or broken cycles, two cycles e.t.c.). The last part = orientation of two corners (or edges) I do not create an image for, it's so easy to remember where they are anyway.
Solution:
RAT-LED: L (y2) x U R' U L2 U' R U L2 U2 x' (y2) L' (L setup + A-PLL)
LOT-LOD: (z2) R U L' U' R' U L U' (z2) (no setup only a 8 turn cycle)
LET-RED: L D B' (y') x U' L U' R2 U L' U' R2 U2 x' (y) B D' L' (tricky setup + A-PLL, this is not a easy case)
Orientation (FOT-FED): (x) mirror Sune + Sune (x')
Or as I would do it: (x z') x U2 L U L' U Ra U2 R' U' R U' Ra' x' (z x') (Mirror antisune + antisune compressed, the x is a part of the alg and therefore inside the set up cube rotations and yep I do it BLD in 4-5 seconds, "newer" mess up =)
BTW: After three tries I actually got it

..........................
(To create the scramble I took a fully scrambled cube and solved the edges, fed the corner positions into cube explorer to create a generator = the scramble)