Should I learn CFOP, Roux or ZZ?

have you tried roux on bis cubes? is sounds like the M moves on 5x5 and up would be harder because the slice layers are much heavier than on a 3x3.
I have, it doesn't make that big of a difference time wise for me, I average about 16 with CFOP, so I just use that for 5 and up.

The slice moves aren't that hard, there is just the risk that some of the layers won't turn, so that's why I don't use it. Also, Roux is very inspection heavy, and it is harder to just solve without inspection.

That being said, I still sometimes use the MU U perms on 5x5, even though I know the RU ones.
 
I've been messing around with beginner's method for about a month now, and I want to get faster. I've heard of 3 major speedsolving methods while doing research: CFOP, ZZ, and Roux. I would like to know what would be the easiest to learn and I don't need to memorize that many algorithms. Thank you.
eh... i think you should start off with roux, it is a easy to learn method that is also move efficient
 
Roux lookahead is arguably as easy as CFOP lookahead. It all depends on which method you use. For example, with Roux I can usually plan FB+DR edge, meanwhile when I do a CFOP solve, the most I can plan out is the cross and maybe a corner, and vice versa for a CFOP solver.

As for what you said about ZZ!....
I agree, EO makes absolutely no sense ;P
yes, ZZ is downright confusing.
 
I haven't read any of this discussion, but from your specifications, Roux fits the best. It is low alg count and low movecount and very good. I would also recommend learning ZZ and CFOP and I would also definitely argue that ZZ is better than CFOP although you need 493 algorithms+ for it to be good. In terms of the ZZ/CFOP debate, this isn't the thread for it. One argument for ZZ is that you can definitely get sub 10 with 28 algorithms, as it has been done, but to use the full method 493 algorithms are required so if you're looking for low alg count, don't go with it. With Roux, it's 42 necessary algorithms plus knowledge of cases in a similar way to F2L cases for EOLR. I would recommend learning all 3 though and 4LLL, as that has all the algorithms for all 3 methods and you can decide which one you like the most.
 
Personally I am a CFOP solver and it is definitely possible to get sub 20 with only 31 algs (2 look oll and full pll) it isn’t that hard to learn and it is very easy to learn. however at times algs can be frustrating to learn so your choice.
 
you hate algs so you should probably learn roux
each of the 3 methods fit different solving styles,so maybe try all 3 or just roux and cfop (EOline seems too complex for beginners)
 
I've been messing around with beginner's method for about a month now, and I want to get faster. I've heard of 3 major speedsolving methods while doing research: CFOP, ZZ, and Roux. I would like to know what would be the easiest to learn and I don't need to memorize that many algorithms. Thank you.
I would like to say cfop it has easier to learn last layer algs and roux has some cfop too
 
No one tries out ZZ nowadays, as it is not the best method considering how flexible the 3x3 hardware has gotten, and all the risky and faster fingertricks with Roux and CFOP work well on the new cubes. I am method neutral since 2018 (so I use CFOP, Roux or 3-style in 3x3 2H speedsolve) according to scramble.

I have been lurking the Mehta discord for few months now, and it is a cool new method too. Otherwise I love Waterman variants too.
 
No one tries out ZZ nowadays
I did, and I average 35.
ZZ isn't a bad method. When everyone compares CFOP vs ZZ, they use EOLine. If you compare CFOP vs ZZ with EOCross and ZBLL, you'll find that they're almost equal. IMO The only disadvantage of ZZ over CFOP is the usage of inspection.
Answering to OP: Try out all of them for a few weeks, then decide which one to use(ofc choose whichever is more fun to you)
 
Try learning them all, and stick to what you enjoy most!

CFOP is the best value for time, easy to learn, plenty of guides, does a decent job. Good if you plan on doing big cubes. Doesn't require much thinking

Roux is highly intuitive, if you like to think during solves, give this a try. If you want to try one handed, Roux is your best bet.

ZZ takes good use of inspection. Contrary to what some people say, you can get fast with it and you don't need to learn 400-500 algs to make it worthwhile, just ask Radmac, averaging sub-8 with 28 algs

ZZ has the least algs, then Roux, then CFOP with the most.
ZZ takes a lot of thinking in inspection, Roux requires that thinking within the solve, CFOP doesn't like to think.

Just do what you find the most enjoyable
 
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