Curvy Copter Discussion(New)

Still waiting for the new CCs to arrive but today I jumble-scrambled my overmodded CC and solved it with jumbling for the first time!
It was more enjoyable than I expected lol. It took a while to figure out how to do it, but yeah I think the solves are more enjoyable after just one.
I suppose I concede that jumbling is pretty great.
 
I got the new CCs in today, which is 5 days earlier than expected lol.
My first impressions before setting up either of them is that even poorly tensioned, the LanLan is the superior CC. It feels like the internal tracks are smoother/better designed, although the mechanism is still quite rudimentary compared to wca event hardware.
 
I’ve had to take a few days off from cubing since life is life, but today I started setting up and breaking in the LanLan CC and got a new best non-jumbling single of 44.04 which was nice. Gonna start looking into practicing jumbling scrambles more once I get these two CCs fully setup and broken in!
 
Are there any good videos out that show how to solve a lot of different jumbling situations? There are a lot of common cases I don't see any algs posted online for, and I don't see a need to reinvent the wheel if there are already algs/good solutions to them!
 
Are there any good videos out that show how to solve a lot of different jumbling situations? There are a lot of common cases I don't see any algs posted online for, and I don't see a need to reinvent the wheel if there are already algs/good solutions to them!
RedKB has some stuff on it!


 
12/5/20 Update:

I started an unexpected internship with my town's water treatment plant, so my time to cube got cut pretty strongly as a result, but I started to do some jumbling solves and got a sub-3 min single, which I would consider respectable for only a couple hours of solving with jumbling.

I'm also planning on starting the first magnetic CC tests this weekend.
 
The standard jumbling move with Walker's jumbling move (UF- UR-2 UF UR+2 UF+) and mirrors/inverses are pretty much all you need.
I had always avoided Walker's move because it's "illegal". But now that I look at it again, I see how incredibly useful it can be. And clearly claiming that it's "illegal" is pretty silly, considering how easy it is to make the move even on what is pretty bad hardware.
 
I had always avoided Walker's move because it's "illegal". But now that I look at it again, I see how incredibly useful it can be. And clearly claiming that it's "illegal" is pretty silly, considering how easy it is to make the move even on what is pretty bad hardware.
Of course it depends on a person’s perspective, but in my mind any move a puzzles hardware can pull off should be allowed or considered legal.
 
Of course it depends on a person’s perspective, but in my mind any move a puzzles hardware can pull off should be allowed or considered legal.
So by that definition, wouldn't it be valid on 3x3x3 with everything solved but twisted corners to just twist them in place to solve it? You can do that on almost any modern 3x3x3. (Note this is not allowed by current WCA rules.) And presumably you'd even allow that for BLD?

Walker's move is not quite as obviously abuse as twisting corners of a 3x3x3, but clearly it would not be possible on a puzzle that was unable to stretch at all.
 
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So by that definition, wouldn't it be valid on 3x3x3 with everything solved but twisted corners to just twist them in place to solve it? You can do that on almost any modern 3x3x3. (Note this is not allowed by current WCA rules.) And presumably you'd even allow that for BLD?

Walker's move is not quite as obviously abuse as twisting corners of a 3x3x3, but clearly it would not be possible on a puzzle that was unable to stretch at all.
That’s true. I suppose I should’ve specified something more along the lines of any moves possible from any amount of rotation of a collection of pieces around any of a puzzle’s axis’s should be consider legal to avoid your corner twist example.
Now with the specific case of CC, I really do suspect that if a company hypothetically made a speed-oriented CC, the hardware would probably be different enough that previously impossible or illegal moves would be possible, which would likely force a debate on move legality.
 
On an entirely different note, I got new stickers for my curvy copter. I got some extras, any votes for a color scheme? White, black, light yellow, yellow, signal yellow, orange, red, fluorescent green, grass green, euro blue, glacier blue, fluorescent pink. For some reason I can't upload a picture.
 
On an entirely different note, I got new stickers for my curvy copter. I got some extras, any votes for a color scheme? White, black, light yellow, yellow, signal yellow, orange, red, fluorescent green, grass green, euro blue, glacier blue, fluorescent pink. For some reason I can't upload a picture.
I would do white opposite black, fluro green op a light blue, and then the fluro pink op signal yellow, with white green pink being in the standard spots of white green red on a 3x3. That’s the color scheme I’m using now for all my stickered mains and it looks good and has crazy good color recog.
 
I would do white opposite black, fluro green op a light blue, and then the fluro pink op signal yellow, with white green pink being in the standard spots of white green red on a 3x3. That’s the color scheme I’m using now for all my stickered mains and it looks good and has crazy good color recog.
I have glacier blue and euro blue, not light blue. I just noticed that the glacier blue and black are not full fitted, but the other colors are. Hmmph. SCS! My feet cube and 4x4 scheme has black instead of orange and pink instead of red. I tried black opposite white on 4x4 once, and it messed me up. I think it might work on CC though, now that you mention it. I'll probably go with yellow instead of signal yellow, the signal yellow just looks a little dingy to me.
 
I just got a pb single and average for non-jumbling solves. 43.65 single and 59.22 average, which is my first sub-1 average. I wish I was recording but I was just doing casual solves while waiting for some food to cook lol.

The ao5 was (1:01.65), 1:00.25, 59.17,(43.65),58.25 so it was nearly pure sub-1!

I'm also working on my jumbling solves too! I'm making some progress but I'm still really slow. I need to do a lot of slow solves to figure out all the best ways to solve cases, especially in the initial return-to-cubeshape step. I really hate it lol.
 
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