PurpleBanana
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- Joined
- Mar 13, 2015
- Messages
- 378
Over 600.The last layer is difference. Everyone knows what OLLCP is, but how many algs for OLLEP?
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Over 600.The last layer is difference. Everyone knows what OLLCP is, but how many algs for OLLEP?
Ok. That's not as useful as I thought
OLLEP would have exactly the same number of algs as OLLCP. So 331 algsThe last layer is difference. Everyone knows what OLLCP is, but how many algs for OLLEP? Might be useful, might not. Has anyone generated algs for it?
I don't think so.OLLEP would have the about same number of algs as OLLCP. So about 331 algs
why ?I don't think so.
why ?
yeah so its 331, not 600, right?There should be the same number. If you fix the corners, there are 12 EP states and 6 CP states, but if you fix the edges, there are 6 EP States and 12 CP states. It's the same number of cases, just a different way of counting them.
I am retarded.There should be the same number. If you fix the corners, there are 12 EP states and 6 CP states, but if you fix the edges, there are 6 EP States and 12 CP states. It's the same number of cases, just a different way of counting them.
I think it's more to do with the recognition. M-slice algs really aren't that bad (and are usually faster than non-slice algs)I dunno. Every method has potential, but I'm assuming CFOP has less m-slice algs and is more ergonmic
You could just use ZBLL for this. 493 cases.Since OLL-EP has so many algs, I was thinking whether this would work...
To force a pure flip( or H perm maybe), we could orient and permute all corners,while permutting edges(not necessarily orienting them). Something like COLL+ EP, but edges don't get oriented.
would it be possible to have COL Last layer algorithms?
Pure flips are generally the worst algs.Since OLL-EP has so many algs, I was thinking whether this would work...
To force a pure flip( or H perm maybe), we could orient and permute all corners,while permutting edges(not necessarily orienting them). Something like COLL+ EP, but edges don't get oriented.
Did you see Kirjava's work on this kind of idea?The best ZBLL idea Ive seen is lars petrus's: learn 40 algorithms and then use a combination of two of them to solve each ZBLL case. the only hard part is memorizing the case combinations, but that can be pronted out on a cheat sheet or something.
Its only 2-3 moves more than the optimal ZBLL cases, and its still fast, but lars petrus's algs aren't as clear as they could be, someone has to work on them.