YES.
my algorithms are always subpar and I cant install Acube to let me restrict the movesets so I'm stuck with "allow slice moves" with cube explorer.
for the double H perms though, I like this algorithm:
(x') E2 M2 F2 E2 M2 F2(x<-or do I really need one? the cubes solved anyway.)
the story behind this:
being able to make 2 H's(the pattern/Roux case, not the permutation) opposite each other on the cube predates my ability to solve it. When I generated this case the first time I recognizes it as that and tried to solve 4 H's simultaneously using the same idea, and this is what I got.