Ross The Boss
Veteran
CMLLEO. Some of you have heard it discussed under the name of KCMLL. It is an approach to Roux in which the corners and EO is solved simultaneously in one alg. Most good Rouxers use some form of EO manipulation during CMLL, such as move canceling at some point to missorient the centers or using a second algorithm to flip edges with the goal of a lower move count. CMLLEO is basically the overachieving big brother to casual edge manipulation.
Is it practical? Maybe. It really does depend on the solvers abilities and preferences. It's similar to the concept of OLLCP: you wouldn't expect most solvers to memorize all of it (though i think a few have), but relatively many have learned a subset or the odd one here or there and it benefits them.
What is the difference between memorizing the resulting EO of a given case, and learning an algorithm to solve it completely? Technically, not much. R U R' U' R' F R F' M2 U M' U M' is still an algorithm, which can be written into muscle memory and executed rather well, and even those more clunky EOs can be changed through edge manipulation. But, if one is going to go through with step 4A on it's own, it would be best for efficiency to solve 4B at the same time. It would be much more work to memorize each EP case as well. Of course there will be some cases where CMLL + 4A algs will be most efficient, but attempts should be made to find an efficient direct solving alg.
Anyway, like it or not, its here. And even if I'm the only one working on it, it will be completed eventually. If you have algorithms, post 'em here. Ive got a bunch of F1 worked out which i will post as a reply to this OP here.
This will become more organized as time goes on, as i expect this to be a pretty gradual process.
Most of these algs are modds to my standard algs. By counter-slicing here, throwing in a wide there you can get results, but I'm concerned that the similarity between many of the algs my make recall a bit of a bother. Oh well. If anybody has solutions for the incomplete algs or an alternative solution for one of the algs listed, get wit-it
.
Is it practical? Maybe. It really does depend on the solvers abilities and preferences. It's similar to the concept of OLLCP: you wouldn't expect most solvers to memorize all of it (though i think a few have), but relatively many have learned a subset or the odd one here or there and it benefits them.
What is the difference between memorizing the resulting EO of a given case, and learning an algorithm to solve it completely? Technically, not much. R U R' U' R' F R F' M2 U M' U M' is still an algorithm, which can be written into muscle memory and executed rather well, and even those more clunky EOs can be changed through edge manipulation. But, if one is going to go through with step 4A on it's own, it would be best for efficiency to solve 4B at the same time. It would be much more work to memorize each EP case as well. Of course there will be some cases where CMLL + 4A algs will be most efficient, but attempts should be made to find an efficient direct solving alg.
Anyway, like it or not, its here. And even if I'm the only one working on it, it will be completed eventually. If you have algorithms, post 'em here. Ive got a bunch of F1 worked out which i will post as a reply to this OP here.
This will become more organized as time goes on, as i expect this to be a pretty gradual process.
Most of these algs are modds to my standard algs. By counter-slicing here, throwing in a wide there you can get results, but I'm concerned that the similarity between many of the algs my make recall a bit of a bother. Oh well. If anybody has solutions for the incomplete algs or an alternative solution for one of the algs listed, get wit-it
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