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Is there a completed alg set for cmlleo anywhere before i build my own?

Full CMLLEO is a LOT of algs. OLLCP is already 331 and then other eo cases where the DF and/or DB edges are misoriented accounts for even more cases. However you can just move the oriented edges to the bottom layer in 1-3 moves and use OLLCP for all of the cases except the 6 flip. So for almost all of the cases of CMLLEO you can just use OLLCP.
 
Full CMLLEO is a LOT of algs. OLLCP is already 331 and then other eo cases where the DF and/or DB edges are misoriented accounts for even more cases. However you can just move the oriented edges to the bottom layer in 1-3 moves and use OLLCP for all of the cases except the 6 flip. So for almost all of the cases of CMLLEO you can just use OLLCP.
The algs are better than Ollcp due to not having to preserve ep of the m slice
 
Full CMLLEO is a LOT of algs. OLLCP is already 331 and then other eo cases where the DF and/or DB edges are misoriented accounts for even more cases. However you can just move the oriented edges to the bottom layer in 1-3 moves and use OLLCP for all of the cases except the 6 flip. So for almost all of the cases of CMLLEO you can just use OLLCP.
I know what pinkie pie is lol I just wanted some cmlleo algs lol
 
We've had discussion about this last week.

I am kind of sure that there is at least a full 6-Flip Doc in existence. Where? I don't know. Maybe burried under a Video from Kian or Critical?
 
I am going to gen some 6 flip algs because it sounds like a good alg set for when you get that unlucky case. I'll then compare the movecounts of just doing a cmll and then EOLR to see which is more efficient.
 
I think it may be a good idea to, rather than learn every case, learn cases that simply force a better EO case. For example if you had a 6-flip case with U-Back Bar, using F R U R' U' F' ( instead of a case that flips all 6 edges) will to force a much better EO case ( just an M2 away from arrow - if you preform an M before and after this, it forces an arrow case ). This also would mean that you could reuse the same alg for several cases. It would be like a conjugated EO influence
 
I think it may be a good idea to, rather than learn every case, learn cases that simply force a better EO case. For example if you had a 6-flip case with U-Back Bar, using F R U R' U' F' ( instead of a case that flips all 6 edges) will to force a much better EO case ( just an M2 away from arrow - if you preform an M before and after this, it forces an arrow case ). This also would mean that you could reuse the same alg for several cases. It would be like a conjugated EO influence
Even further, if you know how the algorithm permutes the pieces you can AMS (Adjust M Slice) or use an inverse alg so that you get a better EOLR
 
Even further, if you know how the algorithm permutes the pieces you can AMS (Adjust M Slice) or use an inverse alg so that you get a better EOLR

Exactly. I do something similar with Parity on 4x4 using Meyer. It be great to work on a doc for this.
 
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